Joined September 2011
49 Photos and videos
Pinned Tweet
Jun 1
added a pinch effect try it out here ripple-gl.vercel.app/
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someone ping me when fable is back, vacation until then 🏝️
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Jun 12
PROJECT NULLFRAME: A live telemetry dashboard brought to life with Fable 5 - in Nothing's design language. Your real fps, battery network; your cursor becomes a seismograph. It tells you when it's simulating. Prompt inspo og @dominikmartn view live project-nullframe.vercel.app
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Jun 6
iOS has no web vibration API, so a website can't trigger a haptic.. there was a known trick: a native iOS switch fired from JavaScript. Apple patched that in 26.5.. a tap on the switch still buzzes, so I hid one inside a button try it project-fathom.vercel.app
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Jun 1
added a pinch effect try it out here ripple-gl.vercel.app/
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Jun 1
Inspired by Minsang (@radiofun8)'s "Ripple with Noise" Metal shader. This is a fresh implementation in GLSL / WebGL with GSAP driving the animation — significantly altered from the original, but the idea is his. Full credit below.
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mi©k retweeted
So many phonies, so few who are the real deal
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mi©k retweeted
the most underrated hire right now is a great product person. when i say product person i'm def not talking about a product manager. perhaps i think there has to be somewhat of a new role. i don't have a good name for it yet but maybe something like "product thinker".. someone with an intuitive grasp of the product as it exists, where it's soft, where it sings, & how to iterate it toward something even sharper. in some sense, this person has to cohesively hold in their head where this product should be 2 years from now & work backwards from that. i say this cuz when building was hard, engineering was the bottleneck & the status hierarchy often reflected that. building is no longer hard. which means the variance in outcomes has shifted almost entirely to judgment on what to build, how to sequence it, & how to talk about it. & the story matters as much as the thing. internally, it organizes the team around a shared model of why. externally, it shapes the interpretive frame users bring to their first experience. you can't retrofit narrative onto a product & expect it to land, it has to be load bearing from the start. the rarest version of this person sits at the intersection of culture & deep technology. someone genuinely bilingual. they know what's technically possible & they know which cultural currents are real vs. ephemeral. that combo is what separates products that feel inevitable from products that feel assembled. before ppl clap back with this person has always been valuable, i know.. i am just saying now they might be the most *important* person in the room. their value compounds like never before.
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mi©k retweeted
Mar 4
It’s not about junior vs senior, it’s about “good with AI” vs “not good with AI.”
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mi©k retweeted
The future of design is… engineering. All designers at @vercel now also build, thanks to tools like @v0, Claude Code, and Cursor. They've been contributing to our frontends and apps for a while now. But over the past few months, the leap they've made is engineering the design process itself by building agents. A big part of shipping is getting the word out in a compelling way, especially on the @x platform, the everything app. In the past, we used to spend a bunch of time hand-crafting images and illustrations for social cards. Our design team built an internal agent and web ui using @v0 and Claude Code that makes this process fully self-serve. It even includes a previewer of what the final artifact will look like on X. It's called Leap. It's probably saved us hundreds of hours of work but also massively raised our quality bar. The artifacts it produces are beautiful. If you had asked me even 12 months ago whether our design team would be building their own design tools, let alone be this good, I would call bs. There was no master plan, or God forbid, a "sprint" to make this happen. It just took a handful of prompts to build and it propagated on Slack. Leap is now one of the many agents that helps us run our company more smoothly, built and securely deployed on @vercel for our internal use.
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mi©k retweeted
Best money I've ever spent as a CEO... an internal AI transformation hire. He doesn't care about title. He just wants to ship. And he goes across your entire org, sales, revenue, hr, apps, tech and kills stupid manual processes. Such an underrated unlock.
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mi©k retweeted
18 Dec 2025
Product Managers and Designers who can code well with an agent are going to be the most valuable people in tech in 2026.
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2025 was non-stop. Ideas, execution, momentum. Thankful for every collaboration and big respect to @anagramclub for the trust 🏴 2026, same drive. Higher level.
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10 Dec 2025
Founders cannot outsource recruiting. “Recruiting is the most important thing because you need creativity; you need motivated people. Ideally, the early people are all geniuses. They’re self-managing, low-ego, hardworking, highly competent, builders, technical—maybe one or two sellers—but you can’t watch everything. You can’t micromanage everything. The early people are the DNA of the company. When you outsource recruiting, when you have other people hiring and interviewing and making hiring decisions without your direct involvement and veto, that’s a sad day. That’s the day that the company’s no longer being driven directly by you. There’s now a fly-by-wire element in between. There’s some mechanical linkage going through another human, often at a distance. And other people are not going to have the same level of selectivity that you will as a founder. The important size at which a company starts changing is not some arbitrary number, like 20 or 30 or 40. It’s the point at which the founder is not directly recruiting and managing everyone. The moment that there are middle layers of management, then you are somewhat disconnected from the company, and your ability to directly drive a product team that can take the company from zero to one goes away. So we really cannot outsource recruiting. People think you can. They hire recruiters, for example. Maybe you can outsource a little bit of sourcing, but I would even argue that’s difficult. The reason recruiting is so, so, so important—and a lot of it is obvious, I’ll skip the obvious reasons—but one non-obvious reason is that the best people truly only want to work with the best people. Working with anyone who’s not at their level is a cognitive load upon them. And the more people they’re surrounded by who are not as good as they are, the more keenly they’re aware that they belong somewhere else, or they should be doing their own thing. The best teams are mutually motivated. They reinforce each other. Everyone’s trying to impress each other. One good test is when you’re recruiting a new person, you should be able to say to them, “Walk into that room where the rest of the team is sitting. Take anyone you want—pick them at random—pull them aside for 30 minutes, and interview them. And if you aren’t impressed by them, don’t join.” When you do that test, you will instinctively flinch at the idea of them interviewing randomly a certain person that’s kind of in the back of your mind. That’s the person you need to let go. Because that’s the person keeping you from having this high-functioning team that all wants to impress each other.”
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22 Aug 2025
mystiks · virtual pets by @mickces & @scott_visuals
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5 Aug 2025
playing with particles in swiftui
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1 Aug 2025
When You Truly Work for Yourself
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19 Jul 2025
So good. Getting out of figma and get straight to code as much as possible 💯
18 Jul 2025
Loved chatting with @ridd_design about how AI is reshaping the way we design and build, Perplexity's voice mode, coding, and the generalist mindset. Thanks for having me!
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16 Jul 2025
rate & review films
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27 Jun 2025
shimmering dots, lmk if you want the swiftUI gist
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