Web3-native game engine with multiplayer and physics built-in

Joined September 2021
205 Photos and videos
Jun 13
Ahoy captain!
Jun 13
Nearly 10 years ago, I made a game called Krew.io. It went mega viral and was making $1k/day from unoptimized ads. My next game, Booty, is everything I wanted Krew.io to become, but couldn’t build at the time. Here's a video of Youtuber LazarBeam (23M subscribers) playing the game. youtube.com/watch?v=zmz0kMkG…
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Moddio retweeted
Jun 12
Fable has unlocked the biggest blockers I had with my Pirate MMORPG game, and release is closer than ever. - The game supports massive procedurally generated world - Supporting over 100 concurrent players - Sailing and Crew management mechanism - Commodity trading across multiple islands - Less than 20MB in filesize
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Moddio retweeted
Feb 10
For the last two months, I’ve been laser focused on building a product that is now indispensable to my daily workflow, and I think a lot of teams will feel the same once they try it. Introducing Fishtank.bot, a human plus agent collaborative workspace. Spin up multiple agents, invite human teammates, and have everyone work together in one place. It’s increased our team’s productivity by at least 10x. Every day we find new ways to hand off repetitive work to agents. It’s already driving most of the development and DevOps across several products, including Fishtank itself. More details coming soon...
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18 Dec 2025
This is the next chapter for @moddio
18 Dec 2025
This multiplayer game runs on a privacy-first, DePIN powered mesh network powered by @solana. This demo uses 5 validator nodes, each staking $BNTY to participate. They relay traffic, load balance, and identify bad actors. The mesh routes messages without exposing client data. For developers, this means you can build an online app without deploying any servers. Just load modd.js in your HTML page and it’s ready to sync state with other clients. Soon, anyone will vibecode a game with a prompt, but multiplayer will still require infrastructure. That’s where @moddio will focus.
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Moddio retweeted
15 Dec 2025
ok I'm stoked
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14 Dec 2025
MODD $BNTY announcement incoming
Dear BNTY holders, we see you and we have not forgotten you. Over the past few months we have been focused on @indiedotfun, growing our community and deepening our roots in the @solana ecosystem. With 60 partners and 23k followers, we are now in the strongest position we have ever been to push $BNTY forward. Today we are announcing our migration to @meteoraag. Meteora has been an exceptional partner and is fully aligned with our vision for the project. The new token keeps the name BNTY The token is already minted, and the CA is VeED9uNQnFX4fKHeBPKDMPxte5aHMex5eLw5TCeindi You can swap the old BNTY for new BNTY at meteora.ag/dlmm/7WXZYEcTc2ZS… This swapping LP will remain available for exactly 30 days from now. Thank you for your patience and support.
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Moddio retweeted
26 Nov 2025
Valannia raised 1,200 SOL in 20 hours Setting a new all-time high for Indie Fun! > This is what happens when innovative funding meets the world’s most scalable gaming chain > Indie creators finally get the support they deserve. And yes… this is only possible on @solana
26 Nov 2025
1,200 SOL raised. 100% filled VALANNIA just delivered one of the strongest raises on @indiedotfun powered by the unstoppable @solana ecosystem Now we keep up the momentum
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Moddio retweeted
Announcing The Arena. Enter the battle. Wager on your hero. Let the best team win.
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4 Nov 2025
Every time you see a new tech implemented on @talesofmeteora, the Moddio game engine improves in parallel.
3 Nov 2025
Skills. Nice.
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7 Oct 2025
Powered by Moddio, the Metaverse Engine.
Here's footage of today's Dungeon Raid. All visuals are from actual gameplay, no fluff or pre-rendering. Highlights: - 10 players raiding together - Town & Shop - Trading - Procedurally generated wilderness & dungeon - Boss Creep The playerbase is growing rapidly despite the game being in active development. TOM will be the greatest MMORPG on @solana.
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4 Oct 2025
True reason for being a game dev
Nothing motivates us more than watching players enjoying Tales of Meteora. Thank you players. Your feedback is golden. We will listen, and continue pushing updates.
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16 Sep 2025
Moddio in action
16 Sep 2025
The private beta has begun, with players already testing the game. This isn't some proof of concept, and we are proud to share what we have built. As promised, we are Game First, Token Second.
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16 Sep 2025
The world is yours
Do you want Land NFTs? $TASM is the key to everything Announcement coming in October...
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Moddio retweeted
14 Sep 2025
3 years ago, after graduating from @alliancedao, multiple chains approached us for our fundraise. Ultimately, we decided to go with @solana due to their organic approach to building an ecosystem and genuine care for the community. Today, I sense the same vibe from @MeteoraAG.
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11 Sep 2025
This will showcase our tech built over the years.
Here's the demo of Tales of Meteora, featuring footage from an actual working product. No speculation, false promises, or vaporware. This is ICM Gamified.
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Moddio retweeted
10 Sep 2025
Bounty Town in @talesofmeteora is here! $BNTY is the native currency, fueling epic quests with real rewards, exclusive to BNTY holders. Reward SOL distribution is already fully functional. I'll start giving access to the holders soon.
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12 Aug 2025
HUGE. Bullish on @talesofmeteora.
Founders on Solana.
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Moddio retweeted
Founders on Solana.
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Moddio retweeted
We are here to change the game.
Founders.
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