Motionographer® | Inspiring The Motion Design Community Since 2006.

Joined April 2008
8,866 Photos and videos
Dishoom Glasgow | James Wignall To celebrate the opening of Dishoom Glasgow, director and animator James Wignall crafted a playful illustrated film inspired by the spirit, energy, and cultural texture surrounding the new location. Blending hand-drawn charm with rhythmic animation, the piece captures the warmth and vibrancy Dishoom has become known for, turning the restaurant opening into a lively visual journey through food, community, and place. A beautifully observed example of illustration and Motion Design working together through personality rather than spectacle. Full Film at Motionographer #MotionDesign #Animation #Illustration #2DAnimation #BrandFilm #CharacterAnimation #ArtDirection #Dishoom #mtngrphr #motionographer
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ne Brand Expression | Maxon How do you unify an entire creative ecosystem under a single visual language? For One Brand Expression, Maxon developed a cohesive Motion Design system that brings together its family of tools, products, and creative identity into one flexible, evolving framework. The project balances precision and experimentation, creating a brand language that feels both technically sophisticated and creatively alive, reflecting the artists and studios who use Maxon’s tools every day. A sharp example of Motion Design functioning not just as decoration, but as infrastructure for brand storytelling. Full Video at Motionographer #MotionDesign #BrandDesign #CreativeTechnology #Animation #VisualIdentity #DesignSystems #Maxon #mtngrphr #motionographer
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June Is The Motion Awards Month For ten years, The Motion Awards have celebrated the craft that moves us. This June, Motionographer is turning that celebration into a month-long spotlight on the artists, studios, directors, designers, animators, producers, students, and creative teams shaping the language of Motion Design today. Throughout the month, expect curated editorials, studio stories, interviews, artist spotlights, community features, and conversations exploring where Motion Design has been, where it is now, and where it’s heading next. And as The Motion Awards X enters the final stretch of General Submissions, this is also a reminder: If your project belongs in the conversation, now is the time to enter. Read the full announcement on Motionographer. #MotionDesign #TheMotionAwards #CreativeCommunity #Animation #DesignCulture #VisualStorytelling #mtngrphr #motionographer
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Disenchanted | Dongbin Kim A haunting short film by Dongbin Kim exploring emotional isolation, routine, and the quiet weight of modern existence. Built through surreal imagery, restrained pacing, and tactile visual storytelling, Disenchanted captures the feeling of drifting through life emotionally disconnected from the world around you. The film moves between melancholy and beauty, using Motion Design not just as spectacle, but as emotional language. Full Film at Motionographer #MotionDesign #Animation #ShortFilm #VisualStorytelling #3DAnimation #DigitalArt #ExperimentalAnimation #mtngrphr #motionographer
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Stop Waiting for Permission: How Serhan Yorganci Made Square Heads Alone What if the thing standing between you and your dream project isn’t money, connections, or technology? What if it’s permission? For seven years, Serhan Yorganci worked on Square Heads, an independent animated feature created largely on his own. In this conversation, he shares the realities of solo filmmaking, creative perseverance, and why waiting for the perfect moment can become the biggest obstacle of all. A reminder that sometimes the best way forward is simply to begin. Read it on Motionographer. #Animation #IndependentFilm #Filmmaking #CreativeProcess #Storytelling #MotionDesign #mtngrphr #motionographer
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The Inner Life of Creativity Creativity is not just output. It’s emotional, psychological, deeply human. This piece explores the invisible inner world behind creative work, the doubt, pressure, grief, sensitivity, meaning, and connection that exist underneath the polished surface of the industry. In a culture obsessed with speed and productivity, The Inner Life of Creativity asks a quieter question: How do we protect not only the work, but the human being creating it? Read it on Motionographer #Creativity #CreativeProcess #MentalHealth #Storytelling #CreativeIndustry #DesignCulture #mtngrphr #motionographer
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New on Motionographer: Digital Design Days just premiered the opening titles for their 10th anniversary edition - and they are something else. The Chase, by London-based Fluent Studio, asks the question our whole industry is sitting with right now: in the age of AI, are you the predator or the prey? A full behind-the-scenes breakdown is coming soon. For now, watch. Full video on Motionographer. #MotionDesign #DDD26 #DigitalDesignDays #FluentStudio #OpeningTitles #MilanoDesign
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OFFF has never been just a lineup of talks. It's a meeting point, a mindset, a room where the world's creative community reminds itself why it does this. We sat down with OFFF director Pep Salazar for a conversation that goes behind the festival, into the philosophy, the mistakes, and what he hopes never changes. "OFFF is not a festival. It is a mindset." Read it on Motionographer. Link in bio. #MotionDesign #OFFF #DesignCulture #CreativeCommunity #Inspiration #DigitalArt #Design #mtngrphr #motionographer @uncommon.creative.studio
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Tenjutsu | Reveal Trailer delivers chaos with control. Created by CRCR for Devolver Digital, the reveal film for Tenjutsu leans into raw energy, brawling momentum, and stylized violence. Bold character animation and graphic staging set the tone for a game built around confrontation, movement, and impact. A punchy promo that gets in, hits hard, and gets out. 🏆 Motion Awards Winner Gaming » Gaming Promo Studio: WIZZ | Client: Devolver Digital, Deepnight Directors: CRCR | Executive Producer: Claire Madigan | Production Coordination: Rebeca Hayem Storyboard: Martin Robic, Oleg Kositsyn | Character Design: San Moses | Backgrounds: Meryl Franck Layout and Posing: San Moses, Elodie Xia | Animation: Angele Legras, Antoine Tran, Brian Lim, Louise Baillet Animation Cleanup: Pud Octopus | 2D FX: Ismail Berrahma | Compositing: Elliot Kajdan #MotionAwards #Motionographer #GamingPromo #2DAnimation #GameTrailer
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Call of Duty: Black Ops 6 opens with controlled chaos. Created by Territory Studio, the main title sequence abandons slick futurism in favor of a deconstructed visual language rooted in analogue media and hand-crafted texture. Scanned physical elements collide with precise animation, pulling the viewer into the fractured mindset of an operative where intel, memory, and mission blur together. More than an introduction, the titles function as narrative machinery, setting tone, tension, and context from the very first frame. 🏆 Motion Awards Winner Gaming » Title Sequence Studio: Territory Studio #MotionAwards #Motionographer #TitleSequence #GamingDesign #WorldBuilding #CinematicDesign
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Opening Film Short for Half Rez 2025 | OddBeast OddBeast opens Half Rez 2025 by leaning into a feeling a lot of creatives know too well, discomfort, uncertainty, and the anxiety of building a life in an industry that keeps accelerating. Led by Kevin Gautraud, the short becomes a meditation on scale and perspective, barren, majestic landscapes that rewind toward Earth’s origins, then snap forward into a final burst of life, our brief moment in the light. It’s awe as a creative tool, making everyday fear feel smaller, strange, and somehow survivable.  The piece was crafted with QuadSpinner Gaea for terrain building, Houdini for simulation effects, and Cinema 4D with Octane for final assembly and rendering. Sound design by Bent Stamnes brings an ethereal, spacious pulse that completes the spell.  Full Video at Motionographer Credits Motion Design, Production Studio: OddBeast Executive Producer: Michael Brookbank Senior 3D Animator: Kevin Gautraud Animation Support: Alex Weber, Liam Conway Modeling Support: Khanh Ha Sound Design: Bent Stamnes IG: @oddbeast  #MotionDesign #Animation #3DAnimation #Houdini #Cinema4D #OctaneRender #CGI #TitleSequence #CreativeProcess #mtngrphr #motionographer
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Welcome to Wrexham Season 4 | Awesome Inc FX tapped Awesome Inc to deliver a full Season 4 campaign toolkit, key art, outdoor, and Motion Design, built to match Wrexham’s momentum and put the players front and center. The visual hook is fire. Frame-by-frame, hand-drawn flames inject raw energy into bold, minimal layouts, designed to hit hard across every format, from trailers to billboards. Full Video at Motionographer #MotionDesign #Animation #EntertainmentMarketing #KeyArt #BrandCampaign #HandDrawnAnimation #FrameByFrame #mtngrphr #motionographer
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The Motion Awards X Are Here, Entering a Bold New Era Ten years in, not as a victory lap, as a recommitment. The Motion Awards X marks a new chapter for Motion Design recognition, with a new website built to match the scale of the craft, and two powerful new distinctions that expand how excellence is honored.  New this year: The Pulse, an audience vote for the work that truly resonates, and the Grand Jury Award, chosen by the judges as the best of the best.  And for the first time, the community can nominate jurors, opening the circle wider while raising the standard higher.  Explore the new platform, submit your work, and help shape the future at motionawards.com.  motionographer.com/2026/03/1… #MotionDesign #TheMotionAwards #Awards #CreativeCommunity #mtngrphr #motionographer
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Greg Browning Expression Session transforms memory into motion. Built from 2.5 minutes of Greg Browning’s classic surf footage, more than 3,000 printed frames were opened to friends, family, and the local art community to draw, paint, and leave their mark. Each frame was then scanned back and reassembled into a collective animation, premiering as an installation at the close of the show inside the Vault. A deeply personal project shaped by many hands, honoring creativity, community, and a life that continues to move through shared memory. 🏆 Motion Awards Winner Interactive / Experiential » Installation / Experiential Studio: Dincaboutit Director: John DeTemple | Curator: Delia Cabral | Gallery: VEFA Gallery Featuring: Greg Browning | Logan DeTemple #MotionAwards #Motionographer #ExperientialDesign #InstallationArt #CollectiveAnimation
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Labor of Love : How Breanna Lynn Turned Community, Trust, and Radical Belief into Drive It Like You Stole It Creative industries are built on rules. Budgets, gatekeepers, and long paths to trust. Automotive advertising is one of the most expensive verticals in the industry, and the path to directing one is rarely short. Breanna Lynn decided to challenge the math itself. At 26, the New York and Los Angeles based director set out to make an automotive commercial with no client, no agency, no brief, and no budget. What began as a bold idea turned into a year long production that brought together more than eighty people who believed in the project. The film, Drive It Like You Stole It, eventually shut down a small airport runway in New Jersey overnight, secured a Russian arm camera car that normally costs a small fortune, and recruited a stunt driver from the Fast and Furious franchise. The result looks and moves like the real thing because it is the real thing, minus the check. For Breanna, the project became proof of something she believes deeply. When you commit fully to an idea, people feel it. Her philosophy is what she calls radical freedom. The belief that no one can tell you what you can or cannot do, and that meaningful work rarely arrives with perfect timing or perfect resources. As she says, no idea is too big or too impractical. You do not need permission to pursue something meaningful. You just need the courage to start. Drive It Like You Stole It was directed and produced by Breanna Lynn, written by Breanna Lynn and Aathil Chaturvedi, with cinematography by Myles Caba, editing by Logan Triplett, sound design by Theo Rogers, color by Nick Daukas, and stunt coordination by Joey Bearse and Casey Rutherford. Full Article on Motionographer. #Filmmaking #FilmDirector #Cinematography #Filmmakers #IndieFilm #SpecCommercial #CreativeCommunity #WomenInFilm #Storytelling #BehindTheScenes #FilmProduction #DriveItLikeYouStoleIt #BreannaLynn #Motionographer #MotionographerPro
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Perch Light invites interaction through calm and restraint. Created as a student commercial, the film introduces a paper bird lamp resting on a brass perch, emitting a soft, indirect glow that responds to touch. Subtle motion and measured rhythm emphasize tranquility, transforming light into an experience rather than an object. A quiet study in interaction, warmth, and everyday design. 🏆 Motion Awards Winner Student » Commercial Studio: Seungpyo Han Concept and Visual Production: Seungpyo Han | Sound: KLOAQ #MotionAwards #Motionographer #StudentWork #ProductFilm #InteractionDesign
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MOUVO 2026: Exploring Space in Motion Design By Carlos El Asmar MOUVO returns for its 11th edition with a theme that feels cosmic and deeply human, Space. Not just outer space, although the opening night makes that metaphor irresistible, but space as perception, as possibility, as the physical and digital environments we design, inhabit, and constantly reshape. For the first time, the festival expands across two venues in Prague. March 26, the newly upgraded Prague Planetarium, featuring Julius Horsthuis, Kurzgesagt, and Lucas Gutierrez. March 27, CAMP, Center for Architecture and Metropolitan Planning, with a full-day program exploring how Motion Design is evolving across culture, tech, design systems, and storytelling. MOUVO has never been about chasing trends. It’s about curation, intimacy, and a community where the world’s leading creators share their process, their doubts, and then often share a beer with you afterwards. Read on Motionographer Dates: March 26–27, 2026 Location: Prague Tickets and lineup: mouvo.cz #MotionDesign #MOUVO #Prague #DesignConference #Animation #KineticTypography #VisualStorytelling #CreativeCommunity #DigitalArt #mtngrphr #motionographer
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Roots to Ruin confronts the cost of engineered perfection. Created as a student project at Ringling College of Art and Design, the piece explores the impact of genetically modified organisms through a dark, symbolic lens. Familiar innovations are reframed as part of a larger system that prioritizes control and efficiency, pushing natural systems toward collapse. A striking open-format work that uses motion, sound, and restraint to question where progress becomes peril. 🏆 Motion Awards Winner Student » Open Format Studio: Ringling College of Art and Design, Motion Design Design: Chaewon Kang | Animation: Diane Lee | Sound Design: Kelly Warner #MotionAwards #Motionographer #StudentWork #OpenFormat #EnvironmentalDesign
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Keeping Visual Storytelling Alive: The Importance of the Concept Artist — Part 3 By Ashley Francis Concept Art doesn’t just “look cool.” It sells ideas, builds clarity, and turns imagination into something a full production team can actually execute. In Part 3 of Ashley Francis’ series, we zoom in on the realities behind the work, balancing creativity with design constraints, expanding skill expectations (including 3D), breaking through the noise, and navigating the pressure AI is adding to already compressed timelines. Featuring sharp insights from Eduardo Peña, Léa Pinto, and David Palumbo, this is a grounded look at what Concept Artists are being asked to carry, and why protecting the artist’s voice matters more than ever. Read it on Motionographer. #ConceptArt #VisualStorytelling #Illustration #Design #ProductionDesign #Worldbuilding #CreativeIndustry #AIandCreativity #DigitalArt #mtngrphr #motionographer
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