Joined December 2010
152 Photos and videos
Today we're releasing an internal an internal tool we've been using for the past months ethui.dev/blog/stacks
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While the initial current premise may be simple, we feel this could eliminate a lot of boilerplate and time spent on "just getting up and running" Plus, this is only the beginning. we have much more planned to improve Deveoper Exp even further
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naps62.eth retweeted
26 Nov 2025
thousands of onchain builders live, work, and ship from Portugal. but, they rarely gather in the same place... time to change that: introducing Onchain Lisbon: onchainlisbon.com

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5 Aug 2025
Published a few tips for #ethereum dapp development In my experience, this setup is practically indistinguishable from hot code reload at chain level yet I see so many teams running their cli commands over and over and over I don't have that patience naps62.com/posts/how-i-build…
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4 Aug 2025
Spent barely 4h working on an entire react frontend for a smart contract: - Claude code implementing structure given by Figma - @ethuidev fast mode to quickly iterate on transactions - some fancy scripting for auto-reloading contracts in real-time What a breeze
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naps62.eth retweeted
🚨Frontiers by @paradigm x @AnthropicAI! 🚨 We have been strong advocates of using AI tools in our day-to-day development over the last few months. @tobias_h_noonan will present "Mastering Claude Code" ahead of our intense hackathon, which will run through the rest of the day! We will have free credits available for everyone to supercharge their development. See you all next week in San Francisco!
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naps62.eth retweeted
The Ethereum Community Foundation is proud to launch BlobKit, a full-feature SDK that makes Ethereum’s native data layer usable. We said we were here to burn ETH. This is how we start. BlobKit gives developers a direct way to write to blobspace. It handles encoding, commitments, and transaction formatting without requiring custom infrastructure. What used to take hundreds of lines of code now takes one.
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23 Jul 2025
Here's some bike-shedding no one asked for: Using Rust in Unity via FFI (and all the cross-platform nonsense that comes with it) maybe one day I'll actually get to the gamedev part naps62.com/posts/unity-meets…
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naps62.eth retweeted
26 Jun 2025
🧵 1/ Starbase is back! This time around we’re gathering Builders by the Sea for one last gathering before summer kicks in. 📅 July 9th, 9-19h GMT 1 📍 Vila Nova de Gaia, Porto
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3 Jul 2025
so now we have built-in rate limiters in on-chain protocols?
When i look at the code for this new hyperliquid one-way bridge thing, the abyss stares back. Using a for loop *just to waste gas* is fine I guess.. but doing it inside a *precompile* on a chain with a 2 million block gas limit? That's certainly not in the bible.
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2 Jul 2025
the current permissions by @claude_code seem very limited, at least at first glance e.g. an allow rule for "Bash(find:*)" would allow this: `find . -exec rm {} \;` the model itself refuses to run this obvious case, but what about more obfuscated cases?
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1 Jul 2025
We built our own explorer. not to compete with existing ones, but to be able to offer a more complete experience in local development You can try it at explorer.ethui.dev (or run it yourself, as usual)
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1 Jul 2025
if you have ethui as well, you automatically get local ABI decoding. meaning you can quickly interact with any contracts, without setting up cumbersome verifiers or other tools. just anvil forge ethui, and you're good to go
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30 Jun 2025
The worst part of ESP32 home automation? Every 2 hours of progress followed by a week waiting for that one AliExpress part I forgot I needed. Patience is part of the build.
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26 Jun 2025
What I like straight out of the box from @EverySmartHome: – Quality case I can open without breaking anything – Extra GPIO for whatever I want – Standard, documented hardware – Somehow skipped UK->EU customs (a first for me) Already a strong start.
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