A nice tip on weighting the normals in a pattern rather than just a straight gradient when scattering surface details like feathers.
Here's it on some basic geonodes scattering stuff
In collaboration with @SimplySlawa,
Introducing the Simply Wrap Pro add-on.
Packed with a bunch of cool features designed to simplify your workflow.
Coming soon! 🤫
#b3d#blender3d#vfx#gamedev#animation
Return to Koholint Island and awaken the Wind Fish in this reimagining of a beloved classic! The Legend of #Zelda: Link’s Awakening sails onto #NintendoSwitch in 2019.