As someone who was really looking forward to killing the Boss on Nightmarsh and getting access to that Prestige-filled loot room, my motivation took a massive hit if it’s true that the loot has been heavily nerfed.
Slowing down progression in The Cradle for everyone who didn’t already max it out also just feels bad.
I’m usually not the type of person who says “streamers ruin our games,” but in this case, it kind of feels that way.
No one I know target farmed the Boss or exploited loot tweaks, but all of us are getting punished for it.
My motivation to kill the Nightmarsh Boss went from 100% to almost 0.
I’ll most likely still do it once, but if the loot isn’t worth it anymore, why would you keep doing it? It’s not like this is something you can easily achieve every single run with 100% certainty.
Still love the game, still want to play more, but I was really looking forward to this and now it just feels deflating.
We have identified some issues affecting the progression systems and loot economy and will be rolling out a few fixes:
Cert containers: Fixing an issue causing more Cert containers to spawn than intended in Night Marsh.
Cradle: Given the increased quality and quantity of loot, we've increased progression costs by 25%.
We are also still tracking down more issues and will be adjusting loot drops globally while we investigate. We want loot to feel rewarding, but also not flood the economy with too many powerful items early in the season.
We'll continue to monitor these systems and feedback closely throughout the season.