An open source C toolkit for creative coding.

Joined April 2009
14 Photos and videos
Super excited to have PBR ( Physically Based Rendering ) and Shadows in the OF nightly thanks to @NickHardeman. 👏🎉 Also supports PBR rendering for 3D models which have PBR materials ( see assimpExample ). #openFrameworks
Advanced PBR Material example is available to test in the nightly #openframeworks build. openframeworks.cc/download/ (at bottom of page)
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It is that time of year again. 🙂 If you use #openFrameworks as an institution, for professional work or would like to support the project, please consider donating here: opencollective.com/openframe… Thank you to supporters of the project. It means a lot!!
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@openFrameworks@fosstodon.org retweeted
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ofMaterial with dynamic shaders, no need to recompile. Thanks to shader setup tips from @patriciogv, ie dynamic defines. :)
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@openFrameworks@fosstodon.org retweeted
More progress on the pbr material I've been working on for #openframeworks. Loading models with new ofxAssimpModelLoader by @theowatson
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Just added VS Code project templates to all the examples by default. Check out the nightly builds at the bottom of openframeworks.cc/download/. Seems way snappier than Xcode and code completion actually works.
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Nightly build of #openFrameworks now has a much better assimpExample. With loading of animated FBX, GLTF and many other formats, including support for bump maps. Give it a whirl at the bottom of the downloads page. openframeworks.cc/download/
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Exciting stuff coming to OF from @NickHardeman!
Added displacement maps to the #pbr renderer I'm working on. Also added calculating normals from displacement normal map mixing. #openframeworks
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@openFrameworks@fosstodon.org retweeted
Making progress on a #pbr renderer for #openframeworks
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@openFrameworks@fosstodon.org retweeted
Ausstellung, JeongHo Park, Programmierte, 5.11 - 4.12. 2022 Eröffnung: 4. November 2022, 20:30 Uhr Kuration und Begrüßung: Sebastian Böhm junge-kunst-trier.de/index-h… #creativecoding #generative #sketchsynth #openframeworks #generativeart #interactiveart #interactiveinstalltion
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@openFrameworks@fosstodon.org retweeted
Ausstellung, JeongHo Park, Programmierte, 5.11 - 4.12. 2022 Eröffnung: 4. November 2022, 20:30 Uhr Kuration und Begrüßung: Sebastian Böhm junge-kunst-trier.de/index-h… #creativecoding #generative #sketchsynth #openframeworks #generativeart #interactiveart #interactiveinstalltion
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@openFrameworks@fosstodon.org retweeted
First steps into compute #shaders with #openframeworks
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Want to check out @patriciogv's Lygia shader library in #openFrameworks. Grab the nightly builds from our download page. Then follow the instructions here: github.com/patriciogonzalezv….
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@openFrameworks@fosstodon.org retweeted
LYGIA now is compatible with the latest version of @openframeworks (still only through the git repo) github.com/patriciogonzalezv…
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Whoa - nice new addon for sound synthesis, effects and sampling in #openFrameworks forum.openframeworks.cc/t/ds…

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