Joined January 2018
652 Photos and videos
Commander! The time has come... Do you have what it takes you command the BABY VIOLENCE and her crew? To build a deck capable of defeating whatever enemies you find in the void of space? Remember, if in doubt, throw junk at it! Zet Zillions is out NOW! store.steampowered.com/app/2…
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Majima has a special delivery for everyone looking for that peak mecha visual novel experience... 🍉
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Calculated? Always. 🤫🃏 Catch this absolutely satisfying cosmic turn where everything falls perfectly into place.
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Suda 51 for friends, Suda Goichi (五一) for the Japanese. 🧠🇯🇵 Just a little studio talk about game development history, Japanese wordplay, and the icons that inspire our creative process. "Go" (5) "Ichi" (1) = Peak game design history. 🎮✨
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Living in the past is the apex of a grudge. 🧠🖤 A quick dive into the psychological conditions that shaped this dialogue in Wolfstride. What's your take on long cutscenes in narrative-driven RPGs?
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"I'm already hearing voices!" 👀👀👀 And they are saying: "Get more FURY PUFFS"
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The strategy was solid, but the brain just completely ignored the corpse card... 💀🤦‍♂️
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High school jackets, pompadours, and chaotic sci-fi. You can definitely see the Space Dandy inspiration in our character vibes. 🧠⚡ Catch some behind-the-scenes talk from the team about the anime and games that inspires our journey.
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"War... war never changes." But game scripts definitely do. 🤐📝 A little look behind the scenes of Wolfstride and how we had to navigate real-world geopolitics vs. fictional lore during development
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OTA IMON | Zet Zillions is ON Steam! retweeted
I’ve been running my social media promos in parallel—using X for English and REDNOTE for Chinese, and creating a ton of bilingual videos. But when I look at Western developers and publishers, they are managing an insane number of platforms: Insta, TikTok, Bluesky, Weibo, Discord, Bilibili, Reddit, YouTube, Facebook... the list goes on. I quickly realized there was just no way I could keep up with all of that on my own, so I had to let that perfectionism go.During development, I was already buried in composing the music, writing the scenario, programming, and video production. Honestly, just keeping up with X and REDNOTE took every single ounce of energy I had. So, here is what I’m trying to say... I would love nothing more than for you, the fans, to go absolutely wild and share the game on your own! Create fan art, post clips, start discussions—keep doing your thing unofficially. I'm counting on you to help pass the word around!
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Just Shado delivering a flawless performance... until Joy decided rehearsal was over. 💀🎹
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When the card synergy hits just right... "Very nice!" 👍🔥 Trash the useless cards, trigger the passive, and watch the enemy melt. What's your go-to combo strategy in Zet Zillions? 🪐🃏
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Space Dandy really takes the episodic formula of Cowboy Bebop and turns it into something special. If you love Shinichiro Watanabe’s work, you know exactly what we’re talking about. ✨
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When you review your old game and realize the background assets were already foreshadowing the next project... 👀
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The spirit of anime within Knife Leopard! 🥊
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100% calculated. 🧠
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Is Samurai Champloo better than Cowboy Bebop? 🤔⚔️ Our director Ota is sketching Mugen and Jin while rewatching this absolute masterpiece. The episodic, lo-fi hip-hop vibe of Watanabe's work is a massive inspiration for indie creators like us.
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Every anime needs that ONE rival who thinks they are Vegeta💀 When we were making Wolfstride, the plan for Fancy Jack was... a bit different. Who else wanted more of this guy?
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It was him all along!!! 👀
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Calculated risk... but I'm bad at math. 💀 📐
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It's not just about technical skills—it's about the soul we put into our games. Our director, Otávio Imon, joined Brazil Game Accelerator to discuss the philosophy behind the craft. Watch the full talk on their YouTube channel. 🎮✨
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