Watch our epic animation below to experience the SOMO origin story!
Created by over 30 of our in-house animators, including 3 Oscar-nominated creatives. This is just the beginning.
Explore the game at: somo.games
Big news: SOMO has been acquired by @animocabrands!
This marks a major milestone that will accelerate our vision, expand our ecosystem, and take our IP to a truly global scale.
2/ To our community, you’ve been at the heart of this journey from the beginning.
The foundation is built, and now we’re ready to bring the SOMO universe to new audiences and platforms.
3/ Strong IP is built through both vision and community.
This acquisition lets us sharpen our focus and reach a truly global audience.
Thank you for your continued support as we begin this new chapter together.
SOMO 2025 Recap 🚀
Appreciate that we have been quieter; however, things are still cooking.
Here’s a full rundown of everything we’ve built - and what’s coming next. 🧵👇
$SOMO 🧿
We know delays have been frustrating - for you and for us. But $SOMO remains a core priority.
We’re lining up strategic partners and waiting for the right macro moment for gaming tokens.
The extra time has strengthened the brand, ecosystem, and our launch strategy.
A mega launch is the goal.
Strength. Chaos. Deep world-building.
Every character built for battle, forged in lore.
Three forms to master. Four traits to define them.
SOMO is the evolution of internet-native IP.
SOMO is reimagining gacha for the internet-native collector.
> Streamable pack rips
> Gacha-coded drops
> Collectibles that live on-chain
Every drop fuels the first on-chain, streamable collectible economy.
Progress through Codex → unlock characters → take them into SOMO Battleground Gauntlet.
Every pack that you rip is a step in building the strongest squad.
Flash drops, sudden-death pulls, reward loops. Codex has it all.
See you on the battlefield.
Codex pack pulls > Sleep
Battleground Gauntlet runs > Cardio
SOMO plushies > Desk clutter
Everything is built to be streamed, clipped, and shared.
The internet’s first collectible economy.
SOMO.