Season 2, Episode 1 - Gamification, with special guest @zacfitzwalter is out now! Join us as we chat all things points and leaderboards. buff.ly/2FF1q0h
As personal assistant devices become more common in people's households, it is only a matter of time before we learn how to use them as an input for games. Could this be the revival of the mainstream choose-your-own-adventure game? buff.ly/2n6onkB
Trolling in the real world... for good? The potential for these neural network based "chatbots" also has some interesting implications for AI driven dialogue in games. buff.ly/2n8T2h6
Games that build and rely on empathy are starting appear more often as game development tools become easier to use and more readily available. "Left on read" is an incredible example of this trend, and I highly recommend it! buff.ly/2zEZfqN
Buy the Cards Against Humanity 'Science Pack' to support a full-ride scholarship for a woman studying in an undergrad STEM field in the USA buff.ly/2zJFifr. Or apply for the scholarship here buff.ly/2zKAruo
This is games for good done the best way! An Australian teenagers has created a game to help people understand his autism: buff.ly/2zuY2S1#autism#games#gaming
Not specifically research, but there could be a lot of insights to be gained by interrogating the players that are keeping a 17-year-old game alive and competitive: buff.ly/2zDFA7g#science#gaming#games#elastomania
Can video games train sailors and marines? The Office of Naval research is building a game to try and isolate which elements of games are conducive to learning: buff.ly/2zEh8TA#science#games#gaming