Joined January 2009
2,351 Photos and videos
Big week! 🧙‍♂️Season of the Wizard in Hitman! 🛞Brave New Wonders #ad 🦖JWE3 release day! 🪐Cheeky bit of NMS 🎙️Lave 🎮VIDEO GAMES! See you tomorrow! (I've got no idea when the Rebirth DLC comes out so Tuesday's times are subject to change)
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Schedule time! 🌈BOND FINALE! 🌈Swarm Expedition and other things in No Man's Sky 🌈Cape doffing in Elite Dangerous! (I also have some shorts coming out this week - I'd love it if you would engage with them!) See you tomorrow!
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psykit 🖤 retweeted
Get your squad ready: New gameplay trailer for #StarWars Zero Company drops during #SummerGameFest! Tune in June 5 at 2pm PT here: bit.ly/sgf26yt
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Busy week! 🔫 Bond 🐝NMS 🎮VIDEO GAMES See you tomorrow!
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🗓️ Schedule! 🚀Jump Space with pals! 🪐Elite Dangerous 👔BOND (Subject to change, mostly reliant on whether I can trust myself to play and then wait at least four days before playing more) See you tomorrow for the last week before pride 🌈
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psykit 🖤 retweeted
Can anyone help us get the word out about our new game? Thank You For Your Application launches on Steam on June 19! 📝📝📝 A politically-driven interview simulation game, where you screen resumes and issue thank letters for... various reasons RTs HUGELY appreciated <3
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psykit 🖤 retweeted
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Big schedge! 🟠AETHUS 🎙️Lave Radio Nonsense 🚀Elite Dangerous CG Action 🐈Schrodinger's Cat Burglar 🌺Lego Botanical Builds 🔀UNO Championship?! 🕰️BotC with pals at the end of the week! GAMING! See you on Tuesday!
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Schedule! 🟠Doing my best to finish AETHUS 🚀A Bit of Elite 🎙️Lave Radio 💐Catching up with my botanical builds! 🕰️Off stream Clocktower with the Community See you next week!
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BIRTHDAY WEEK SCHEDULE! ▪️Aphelion 🎨Special Preview! 🔥Burning Stations in Elite 🟠Aethus! We're also having a party in discord on Friday - shenanigans afoot!
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psykit 🖤 retweeted
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📅Another Ambiguous Week! You'll likely see: 🟠AETHUS 🚌Elite - especially if there's a 🚨DANGERBUS CG🚨 ❔Mystery stuff that I can't share yet! See you tomorrow!
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What, and I cannot stress this enough, the fuck.
Noah Hawley says his ‘FAR CRY’ series won’t be adapting any of the games as he thinks audiences skip the story cutscenes in those games. “When you play a video game, you only really move forward through the gameplay section, and then you have these cut scenes that you can skip, so when you go to adapt those games you have to be aware that makes the human drama kind of irrelevant to the storyline.” (Source: Deadline)
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Presenting, the "I don't have a clue" schedule. 🔫Will it include a look at the next vessel and operations in Elite Dangerous? IDK? 🚀Will it include The Expanse: Osiris Reborn? Probably? 🟠 Will it include more AETHUS? Almost definitely. See you tomorrow for... a space game!
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📅 Here's a schedule! 🎉 Partner Anniversary🎉 🚀 Lego technic Artemis and playing more Andromeda on a bumper stream on Monday! (providing it works!) 🪐The rest of the week will be mostly Andromeda 🥽 Hunting for things and 'chieves in Nippets! ✨Stellar Week!
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psykit 🖤 retweeted
FAST AT TYPING? PRVOE IT 🔫 We've got 5x Steam Keys to give creators for Final Sentence, which just launched from our friends at @PoldenPublish! 👀 To enter: 💚 Like 🔁 Retweet 🤝 Follow @disobey @PoldenPublish ⏰5x Winners announced tonight!
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🗓️Schedule time! 🤖Modulus! 🪐Andromeda! 💞We'll likely dip into Elite next week - it's my Partnerversary on the 13th See you on Tuesday!
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psykit 🖤 retweeted
I am begging people to understand that ideation is the last thing you want to outsource to the AI slop machine. GenAI does not produce original ideas; real, living artists do. Hire concept artists for your preproduction work.
"Everything in the final version will definitely 100% be human made" - But Owlcat says gen-AI is being used during The Expanse: Osiris Reborn development eurogamer.net/owlcat-gen-ai-…
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Use this or pay concept artists.
We would like to address questions regarding the use of AI in Crimson Desert. During development, some 2D visual props were created as part of early-stage iteration using experimental AI generative tools. These assets helped us rapidly explore tone and atmosphere in the earlier phases of production. However, our intention has always been for any such assets to be replaced, following final work and review by our art and development teams, with work that aligned with our quality standards and creative direction. Following reports from our community, we have identified that some of these assets were unintentionally included in the final release. This is not in line with our internal standards, and we take full responsibility for it. We also acknowledge that we should have clearly disclosed our use of AI. While these tools were primarily used during early production, with the expectation that these assets would be replaced prior to release, we recognize that this does not excuse the lack of transparency. We sincerely apologize for these oversights. We are currently conducting a comprehensive audit of all in-game assets and are taking steps to replace any affected content. Updated assets will be rolled out in upcoming patches. In parallel, we are reviewing and strengthening our internal processes to ensure greater transparency and consistency in how we communicate with players moving forward.
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