I like making user friendly VR AR that feels really good. Unreal Engine, Blender, and Freeplane!

Joined February 2016
187 Photos and videos
It's safe to touch for one second. Then it's not safe to touch. It's about as big as a living room when fully formed.

ALT an X shape appears in a dashing display of black and white and then turns red just one second later.

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I am developing some sort of AR house scale game. Be forewarned!
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Rollerblades are the future of AR
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The pimax software does pair with lots of trackers!
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This super handy site tells you how long a car is, which is very handy. dimensions.guide/ Also includes other handy object references.

I have a long playlist with maybe 1 or 2 beat saber songs and got this for recommendations @JaroslavBeck
what's your jpg menu look like? Do I have a problem?
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this is way more funny or true than most people think
Would you weigh in on Beach Ball Valley's new and almost release ready valley? paul359.typeform.com/to/XZs8…

should I Get an art station? Is this what cool people do?
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dreamy: when AI makes mistakes and ruins your image
You're doing all the AI image fixing stuff I never got around to doing & it works great! @topazlabs
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I finally destroyed the Space Pirate trainer mothership - turns out it was on wave 25, not wave 50. I spent a lot of time going to wave 50.
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I'm am a level 3 glsl shader adventure seeker looking for advice from level 60 glsl shader wranglers and masters
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I'm projecting to a $50 windows tablet as a secondary wireless screen - I could also draw on my main computer with a pen on another tablet - the first time I've seen pens shared over a network!
It's super easy to set up yearly color customization with @UnrealEngine
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explosions are my favorite!
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testing the places beach balls end up. Not representative of actual gameplay unless you click lots of buttons really fast.
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AAAAAAUDIO!
that's where you can see!
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