@OhBabyGames 💙

Joined August 2015
367 Photos and videos
pottyroo retweeted
Apr 23
I simulated a One Piece ARPG game. Started with a GPT Image 2 screenshot. Prompt: Generate an ARPG dialogue game screenshot inspired by [film/series name] Then extended it into gameplay with Seedance 2.
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2 Nov 2025
user: pottyroo #OBKTTE @OhBabyKart PB 2:07.861
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pottyroo retweeted
oh baby let me dream let's start some rumors which can come true with the help of @Polymarket and @OhBabyGames both of them are building an empire, so why don't they help each other? what will the interns and community say about this? @ohbabyintern @PolymarketTrade looking forward to this oh baby markets 👑👑👑
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pottyroo retweeted
16 Oct 2025
A lot of people didn't believe we could make so many games. And this quarter more will come. Grateful and proud of the team. Full inhouse. This is an ecosystem of games. Community have been patient with us over years, and now it's coming to fruition. Empire baby.
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pottyroo retweeted
OBK2.0 is here! youtu.be/cOAUM1xioGo

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pottyroo retweeted
12 Oct 2025
All About the OBB PASS 🎮 @OhBabyGames 1 - What is the OBB PASS? 👇 The OBB PASS (Oh Baby Pass) is not just an NFT collectible, it’s deeply integrated with the the Oh Baby Games ecosystem. It levels up as you play, unlocking rewards and achievements
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9 Oct 2025
> 4 years of work > Many working games / marketplace / Steam and obg platform > Web2 integration > powerful community > 2 minutes mint > OBK 2.0 Should I keep going? This is just the beginning. The Empire. @OhBabyGames @passytee
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pottyroo retweeted
Welcome to OBK2.0
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pottyroo retweeted
8 Oct 2025
Fam that was an insane mint. I truly didn't expect that. In 2 mins everything just went crazy. I'm grateful and it's time we keep moving to the next stage. Love you all
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pottyroo retweeted
8 Oct 2025
WE MINTED OUT IN 2 MINUTES???
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pottyroo retweeted
Our OH BABY PASS mint is now LIVE for Community Whitelist holders on @OpenSea! opensea.io/collection/oh-bab…

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8 Oct 2025
OBBTOBER @OhBabyGames
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pottyroo retweeted
7 Oct 2025
Our team is killing with app designs lately🔥
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pottyroo retweeted
6 Oct 2025
The next era of web3 gaming begins with @OhBabyGames. Here’s why the OBB Pass is quietly poised to become the biggest NFT mint of the year. 🧵 Team raised $6M seed back in 2023 from top-tier VCs and web3 figures like @egirl_capital, @kevinlin, @santiagoroel and @serkantoto. Instead of rushing a token or mint team spent two full years building, shipping games and cultivating a real community. That alone sets them apart from 99% of “meta-projects.” They’ve already released: @OhBabyKart@BamBamBoomGame@PawkerGame@ToriiGame • Shogun’s Curse • Pet Battler and there’s still more coming. ohbabygames.com is steadily becoming the nintendo of web3 and @passytee its own shigeru miyamoto: visionary, consistent and building gaming empire. Tier-Based NFT Pass (Limited to 1,250 Supply) Most passes are reserved for the core community and active players. Each pass includes: • Unique, high-quality visual design. • Distinct in-game boosts and traits. • XP progression that carries across all titles. • Higher tiers offering rarer and more valuable rewards. • Exclusive characters accessible only to pass holders. • Achievement-driven progression that evolves with player activity. The best mints are the ones that catch the timeline off-guard. OBB Pass isn’t another hype farm it’s a genuine gaming ecosystem dropping a collector’s key. Whitelists are already trading for over $800 usd on secondary whitelist marketplaces showing how much conviction early buyers have before the public mint even begins. Once the mint goes live, expect CT to wake up fast. TLDR: Real team. Real backers. Real games. No empty promises. No overnight hype. The OBB Pass is shaping up to be the mint everyone will wish they hadn’t faded.
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pottyroo retweeted
《Timefun Weekly Recap 09/25》 This is, in my opinion, the most significant weekly recap from the @moolah team so far. It marks a major product iteration and a transformative shift for @0xKawz, with a significant change in direction. Let’s dive into the details of what’s changing. 1️⃣ What is Timefun V2? When planning the mobile app, the team mentioned that V2 would be the official version. Kawz realized the project lacked a core product. Previously, Timefun was too niche—1:1 calls, for instance, couldn’t scale, weren’t discoverable by other users, and lacked expansiveness. The biggest shift in V2 is introducing a core product that showcases creators’ value to a broad audience in a one-to-many format. To put it simply: you come to X to read through posts, TikTok for short videos—every platform has a core function. 2️⃣ What Features Stay? What’s New? Private messaging, group chats, and auctions remain, but 1:1 calls are removed. These retained features won’t be the main focus, though. Just like on X, you can DM someone, but you’re mainly there to read posts. These features will now be free, unlike the previous paid messaging model, and accessible to the top 100 holders of a creator’s token. Many creators struggle with pricing their services—group chat thresholds as low as 1 minute or more expensive than private messages were unscientific. In V2, a formula automates this: creators tokenize, and everything is streamlined. Creator tokens remain unchanged—no migration needed. What’s cool is that holding a certain amount of a creator’s tokens unlocks exclusive perks, which will be a key feature moving forward. Auctions will now use USDC as the base currency. Previously, using creator tokens led to sell pressure when tokens were dumped back into the market after a service, with creators receiving USDC. Now, part of the revenue goes to creators, and the team buys back and burns creator tokens, addressing slippage issues. Slippage meant users couldn’t buy the exact token amount needed without going back to the market, which was inefficient. This USDC shift is a great move! 3️⃣ V2 Timeline This recap was two weeks ago, so V2 launch less than a month. The team is refining the UI/UX and product, collaborating with top creators to ensure they’ll adopt it. @blknoiz06 Ansem has confirmed participation in V2 via group chat. There’s also an incentive program for creators. Before the livestream, I asked Kawz about creators buying their own tokens. He said the team was working on a plan, and now it’s here—a milestone-based incentive program. Unlike Pumpfun’s direct buying, 10–15% of creator tokens will be locked, with a clear dashboard showing creators how many tokens they can earn by staying active for 30–90 days or completing tasks. This encourages creator engagement, and Kawz noted the core product will integrate well with this milestone program. Creators earn from the product, their token price rises, and they get additional token rewards—essentially double the earnings. 4️⃣ V2 Conclusion The V2 product is expected to attract a wave of new users. It aims to unlock creators’ expertise and value, scaling it to serve hundreds or thousands of users—something current Timefun can’t do. Take @toly, for example. Current Timefun can’t leverage his expertise effectively; private messages and calls are 1:1, and auctions only reach bidders, not a wider audience. V2 changes this with a one-to-many, scalable approach. Convincing busy creators to reply to private messages for profit is tough—they don’t have the time. The new product will be free and scalable, with exclusive perks for those holding creator tokens. The entire product is geared toward benefits and scalability.
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pottyroo retweeted
Our Oh Baby Community whitelist eligibility is now live on the OpenSea drop page Mint Schedule!
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30 Sep 2025
time is coming
30 Sep 2025
The merit-based portion of the @yieldbasis sale is now closed. The YB team will review applications and you’ll find out via email about your allocation in the next 24 hours. If you do not get your allocation, you will be able to reclaim funds before the FCFS sale. Recap coming shortly.
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pottyroo retweeted
19 Sep 2025
Timefun V2 - An Iteration It's been 7 months since we launched @moolah on @solana, and after 700 creators and 40,000 users, it's time for a change. From the feedback we've received, both private and public, we noticed a change in product is needed: 1) Timefun is the best encapsulation of creator tokens, with real utility and a platform that "makes sense" 2) Creators like the platform but are confused in which product is the main, go-to 3) The platform isn't social enough 4) DMs calls are 1-to-1 and private. The overwhelming usage of the app isn't visible to the general public 5) Creators don't appear as active, due to the private nature of our products That's not to say that the platform isn't a success so far. We've had over 8,000 paid DMs, many paid calls, and hundreds of thousands in dollars spent towards auctions. This is real, non speculative demand for creator access and tokens. With that said, I agree that our platform isn't social enough. At the end of the day, any social platform needs a flagship product with fresh new content daily. The app needs to feel alive, without most of the products being 1-to-1 (1 creator to 1 user) and private in nature. That's where Timefun V2 comes in. A fresh new change. It is uncontested that Timefun has the best talent out of all the crypto creator platforms. We truly have the best creators - but that talent is not being used to its full potential. To ensure we can offer the sheer talent and expertise behind Timefun's creators, we will be sunsetting some products and introducing a brand new, flagship product. This will be the main product behind Timefun. The product that people will come to know and love. All other products will become supplementary. Products that will remain in Timefun With our new flagship product, the other three that will remain are auctions, group chats, and DMs as supplementary features that complement the core experience. As we get closer to Timefun V2 - we'll introduce our new flagship product and spotlight the creators lined up to offer it. In these 7 short months, we've learned a lot about what people most want in access to creators. And we're leaning on those needs. When? With the V2, a brand new redesign of the platform will be introduced as well. This overall iteration will not take long, with an estimation of a few weeks. The platform will continue to run as is in the mean time, with new creators, auctions, and more released as we build V2 in parallel. ---- I'm really excited about this change. We're taking all of our learnings, community feedback, and expert feedback (from names like Nikita Bier) into reintroducing Timefun with a brand new flagship product.
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