#Monomyth's Big Patch 3⃣ is now on the testbranch!
New areas, new quests, new loot, new, new new!
Couple of things will be added in hotfixes (see steamnews below 👇)
Monomyth's new dialogue pipeline is working.
Scripting and everything. All easily done in a simple graph tool.
It could have been so easy all the time.
For information: I used to do this in tables.
As a result, the graph structure was practically impossible to rework, and parallel branches/trees were a nightmare to debug (which is the main reason why earlier dialogues contain so few speech skill checks)
"Yes I call the shots,
yes I enforce the masquerade,
yes I strongarm people,
yes I claim territory,
but don't YOU EVER call me a prince!
IT'S - NOT - TRUE!! 😡"
Thanks, Nines. Very Cool.