Joined July 2011
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#Monomyth has officially launched! 🎉 Get it now on Steam & GOG! (Links below) #UnrealEngine #indiegame #gamedev
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#Monomyth's Big Patch 3⃣ is now on the testbranch! New areas, new quests, new loot, new, new new! Couple of things will be added in hotfixes (see steamnews below 👇)
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GOG version coming tonight 👍
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The GOG test branch should be live now
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Remember citadel!
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Still playing around with static lighting 😩 Monomyth Beta 3, soon on the test branch! #gamedev
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"Hand over your star systems!"
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"Perhaps I will forget about this if you hand over: Dairy Technology II"
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How it feels when you finish a new gamedev tool:
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This is for all three followers who played Master of Orion 2
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Monomyth's new dialogue pipeline is working. Scripting and everything. All easily done in a simple graph tool. It could have been so easy all the time.
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For information: I used to do this in tables. As a result, the graph structure was practically impossible to rework, and parallel branches/trees were a nightmare to debug (which is the main reason why earlier dialogues contain so few speech skill checks)
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This will go very well with the new approach to lore.
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"Yes I call the shots, yes I enforce the masquerade, yes I strongarm people, yes I claim territory, but don't YOU EVER call me a prince! IT'S - NOT - TRUE!! 😡" Thanks, Nines. Very Cool.
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"He reinstalled? ....isolate eet!"
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#Monomyth's next update will feature books and quite a bit of in-game lore 📖 #screenshotsaturday #gamedev
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There has been a suspicious absence in Lysandria... 👩 For #Monomyth's next update (still needs some face variations) #screenshotsaturday #gamedev
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voice acting/modding test 👽😱 #horror #gamedev
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The abductors, when you pass out for the third time.
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