I am a self-taught freelance 3D prop/hard-surface environment artist. 3D cartography hobbyist. DM for contract work.

Joined July 2017
2,367 Photos and videos
Pinned Tweet
9 Jun 2024
To the new followers recently - thanks for following me! All of my 3D community maps are available on the official EFT wiki & my site. I provide the PSD for most of them for the community to iterate on & "clean" versions without markers. #EscapefromTarkov
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Jun 12
Here's a chinese translation of my Icebreaker map (ver 1.1) by tarkovbox.com #EscapefromTarkov
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REƎMR retweeted
More early concepts and explorations for the Refinery Deck in Star Citizen's Alpha 3.12 release. Now showing the foremans hut on the inside of the facility
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Replying to @ThatNgonGuy
Every time this comes up.
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Jun 10
The interior pics could be anywhere but since the cabin is most likely in the middle of the NE lake on LH I think the other pics are from that location too. x.com/nikgeneburn/status/206…

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Jun 10
Looks like I was right x.com/nikgeneburn/status/206…

Replying to @xPray4Deathx
all of these screenshots are from updated Lighthouse
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Jun 10
Icebreaker 1.1 - 1.2 Added a marker for the scientist intercom. Changed engine room BD amounts. Added a note on wedge about his tripwires. Small adjustments. Available on my site reemr.se & the EFT wiki #EscapefromTarkov
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REƎMR retweeted
Wishlist Carcass Clad on Steam Now 🐄
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Jun 7
Icebreaker 1.0 Moved BD marker from lvl-1 to lvl0 & added one BD marker to lvl1. Added BD & Wedge guard spawn counts. More descriptors. Small adjustments. Still need info about rogue numbers. Available on my site reemr.se & the EFT wiki #EscapefromTarkov
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REƎMR retweeted
Cleanup Crew Spawn Points Woods - Emercom (med) camp Shoreline - Smuggler spot Customs - Dorms
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Jun 5
I have uploaded the Icebreaker PSD to my site. Feel free to use it to make translations, improve on my markers or make your own overlay.
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Jun 5
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Jun 5
Icebreaker 0.8 Moved the BD marker from lvl1 to lvl0. Fixed inner airlock doors on lvl4. Added fixed RSP30 spawn to bridge. Available on my site reemr.se & the EFT wiki #EscapefromTarkov
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Jun 3
Changed the name of deck "offices" to "officers deck". Added numbers & names to rooms. Added missing key icon for lvl5 room 27. Available on my site reemr.se/ & the EFT wiki #EscapefromTarkov
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Jun 3
Seeing a lot of streamers running around Woods looking for the BTR. It's got multiple possible routes that it will pick from at random each raid. That means, depending on the route, that some stops will never see the BTR. All routes have one stop in common though & that's sawmill
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Jun 3
And train depot obviously. So if you just wait at sawmill you should see it eventually (unless somebody takes it for a spin far away until the timer runs out)
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REƎMR retweeted
After 4 years, today is my last day @StreamElements It's been a wild ride where I've learned a TON and got to meet and work with some of the best Creators in the space, and for that I will always be grateful. On to the next thing, I'll see y'all in a bit ♥️
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Jun 3
RT @teamcloutstudio: ILL, a realistic first-person action horror from Team Clout and Mundfish Powerhouse, releases in 2027!💀 Grotesque mons…
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Jun 2
Icebreaker 0.5 Removed blocked corridor on lvl7 & a small section on lvl0. Removed openings that had inaccessible doors. Available on my site reemr.se/ & the EFT wiki. Will provide the PSD in a few days when all the quirks are ironed out #EscapefromTarkov
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Jun 2
Huge thanks to @eMalrods for the door info. Please let me know if there are still some sections that should be marked as inaccessible or any other feedback you might have
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Jun 1
Icebreaker 0.4 Reduced ship reference slightly to fit a bigger legend. Moved credits. Added keypads & bulletin boards. Smaller adjustments. Available on my site reemr.se/ & the EFT wiki #EscapefromTarkov
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Jun 1
I will remove the blocked corridor on lvl.7 & fix door issues in the next update since I know some of those door openings are actually inaccessible in-game.
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