Hey, I'm Chisei. A MapleStory veteran with over a decade of journeys. I've played on CMS, GMS, and participated in both the first and second MSN tests. I'm a dedicated NightLord player, currently Lv. 220 and ranked #8 on the server. I've enhanced my stats daily since open beta and now have 9.13m with permanent buffs (7.74m for challenging Damien and Lotus).
I have just completed the solo challenge of Lotus.
x.com/7Chisei/status/1936664โฆ
I often stream my MS journey (non-profit) on Douyin (China's TikTok). Those who are familiar with me know that I've always had a positive mindset, probably because I genuinely love this game more than most whales. But lately, chat comments have made me feel the community environment shifting. I need to speak up, for myself and for players.
1. My Lotus solo run still 3 minutes left (Even before entering the door, Bishop gave me buffs). If a Corsair had my stats, they'd probably finish Lotus and farm mobs for 10 minutes afterward. This class imbalance is laughable. Worse: when challenging Vellum or Damien, NightLord lose 30-50% of their DPS, while Corsairs lose almost none โ even when Damien is airborne. Changes are URGENTLY needed. At minimum, release 5th Job Advancement to get Bind for all?
2. Should higher-level/geared players get new farming maps? MS has an unwritten rule: don't KS occupied maps. With only 20 channels, why must I sit and watch players who can't one-shot mobs camp the best maps? My levels and efficiency are higher... should I KS? (Might lose lol).
3. Farming rewards are acceptable (my take), but a HONEY POT for cheaters. Need hard gates to purge botters or make cheating brutally unprofitable. Level restrictions won't work. Think: minimum Star Force, Arcane Force, or other progression stats.
4. Bosses rewards are broken. I can't even remember how many
$NXPC I invested, but current Bosses payouts are a sleep inducer. We level up to beat bosses, We enhanced gear to beat bosses... yet Boss income is lower than farming. Insane. Do we need tiered rewards scaled by bosses difficulty/phase, matching player progression?
I understand that the development team might encounter constraints that we players cannot perceive - but perhaps the solutions to these problems not be too difficult?
I have to say that the idea of combining this game with blockchain is groundbreaking. We see the team's hard work, but perhaps it's not enough?
Please don't let us down.
@MaplestoryU
@nexpacetime
@domidom88
@TowelHolderA
#MaplestoryU ,
#MapleStoryN ,
#NXPC