You bring the ideas. Renoise brings the videos.

Joined January 2026
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Mark your calendars for June 22. We're partnering with @contra to give creators a chance to earn big... Over $10K in cash prizes up for grabs! πŸ‘€ We highly recommend getting familiar with Renoise Canvas. Map your characters and scenes, batch-generate hundreds of clips, manage your entire asset library without switching tools. Are you in? #RenoiseChallenge
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New to Renoise Canvas? Here's everything you need to know πŸ‘‡ Map characters and scenes visually before you generate a single clip. Hold consistent talent across every variation with FacePass. Batch-produce clips from one workspace. Manage your entire asset library without switching tools. The Renoise x Contra Challenge opens June 22. Follow us to get notified when the challenge goes live.
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Storyboard to video workflow on Renoise GPT Image 2 Seedance 2.0 turn a simple storyboard into a cinematic soccer sequence in minutes Tutorial prompts below πŸ‘‡
Turn one idea into a complete storyboard and animate it on Renoise using Seedance 2.0 From concept to a full soccer sequence, all in one workflow Link below ↓
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Step 2: Create the video on Renoise using Seedance 2.0 Upload the storyboard as a reference image Here's the prompt: Ultra realistic football cinematic, professional championship match, dramatic stadium lighting, realistic crowd atmosphere, sports commercial quality, dynamic camera movement, volumetric lighting, high-energy action, premium broadcast visuals. CHARACTERS: - Playmaker, attacking midfielder, jersey #10. - Striker, forward, jersey #9. - Defender, dark uniform. - Goalkeeper, yellow kit. TIMELINE [00:00 - 00:01] Wide aerial shot of a packed championship stadium at night. Bright floodlights illuminate the pitch. One team regains possession near midfield. Crowd roaring. [00:01 - 00:02.5] The playmaker receives the ball and accelerates forward. Low-angle tracking camera follows the run. Defenders retreat rapidly. [00:02.5 - 00:03.5] A defender steps forward to challenge. Tight cinematic shot focused on close ball control and footwork. [00:03.5 - 00:05] The playmaker performs a sharp feint and quick direction change. The defender loses balance and is beaten. Dramatic slow-motion moment. [00:05 - 00:06] The playmaker bursts into open space. Dynamic side-tracking camera. Grass particles fly from the turf. [00:06 - 00:07.5] The playmaker spots a teammate making a forward run and delivers a perfectly weighted through pass between defenders. Camera follows the ball. [00:07.5 - 00:08.5] The striker accelerates onto the pass. Tracking shot from behind. Defenders chase but cannot catch up. [00:08.5 - 00:10] One-on-one opportunity. The goalkeeper remains positioned centrally in front of the goal line between the posts, preparing to react. The striker closes in. [00:10 - 00:11.5] The striker strikes a powerful low shot toward the far corner. The goalkeeper dives at full stretch but cannot reach the ball. [00:11.5 - 00:12.5] The ball hits the net. Net ripples dramatically. Crowd erupts. Stadium atmosphere explodes with excitement. [00:12.5 - 00:14] The playmaker sprints toward the corner flag. Camera tracks alongside. Teammates rush over. [00:14 - 00:15] Iconic knee-slide celebration beside the corner flag. Arms spread wide, shouting with excitement. Teammates arrive and celebrate together. Low-angle hero shot. Epic championship atmosphere. CAMERA NOTES: - Sports-commercial cinematography. - Realistic football movement. - Smooth camera transitions. - Slow motion on dribble, pass, shot, and celebration. - Consistent character appearance. - Professional broadcast quality. NEGATIVE PROMPT: country flags, national symbols, national team branding, famous players, celebrity likeness, FIFA logo, World Cup logo, sponsor logos, watermarks, text overlays, duplicated players, distorted limbs, unrealistic ball physics, cartoon style, anime style, blurry image, low resolution, crowd on field, goalkeeper out of position
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Turn one idea into a complete storyboard and animate it on Renoise using Seedance 2.0 From concept to a full soccer sequence, all in one workflow Link below ↓
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Are you struggling with: - 50 hero-shot variants buried in a downloads folder? - The character you locked last week whose prompt you can't find? - The scene that finally hit being lost in a feed of near-misses? Canvas is where every character, scene, and clip you make lives. Sorted, searchable, callable. Stop thinking in single generations. Start thinking in a creative canvas.
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What if one line could direct an entire World Cup moment? Draw the path on an image and Seedance 2.0 follows it, turning a still frame into a complete attacking sequence with precise motion control Here's how ↓
FPV World Cup shot made easy on Renoise Draw one red line and let Seedance 2.0 handle the camera path Try this workflow belowπŸ‘‡
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Step 1: Draw a path on an image
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Step 2: Create the video on Renoise using Seedance 2.0 Upload the image as a reference image Here's the prompt: Use the uploaded image as the visual reference for the stadium layout, player positions, and camera angle. Create a realistic 12-second football match animation. The camera should use a professional broadcast-style wide aerial angle, slightly elevated above the pitch, maintaining full visibility of the attacking area and the goal throughout the sequence. Brazil national team players wear yellow jerseys and blue shorts. Portugal national team players wear red jerseys. Critical requirements: Completely remove all red tactical lines, arrows, markings, and drawings from the source image. No tactical route indicators should be visible at any point in the final video. The Brazilian attacking player must strictly follow the exact movement path represented by the original red route. The tactical route should be converted into realistic football actions rather than displayed visually. The attacking sequence should include: dribbling forward direction changes acceleration beating defenders breaking defensive lines entering the penalty area Portuguese defenders should react naturally by: tracking back shifting laterally closing passing lanes attempting tackles pressuring the attacker The camera should subtly follow the attack while maintaining a realistic television broadcast perspective. When the Brazilian attacker reaches the right side of the penalty area: perform a final burst of acceleration adjust body position take a powerful shot on goal the ball travels quickly toward the far corner the goalkeeper dives but cannot reach the ball the ball enters the net for a dramatic goal After scoring: Brazilian players celebrate some Portuguese defenders show frustration and disappointment the crowd erupts with excitement the camera briefly follows the goal scorer during the celebration The entire sequence should feel like a real professional football match. Realistic grass texture. Natural player momentum and body movement. Accurate football physics. 4K sports broadcast quality. Cinematic camera motion. High-quality motion blur. Ultra-realistic football animation.
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Creative velocity used to be a hiring problem: find a UGC creator, brief them, wait, edit, ship. Try Renoise instead: β†’ One product photo a brief or prompt = batch ad variations. β†’ FacePass holds the same talent across every clip. β†’ Fully commercial-licensed for Meta, TikTok, YouTube, and Google. The A/B variance you couldn't afford last quarter is now achieveable.
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Create boxing animations on Renoise with GPT Image 2 Seedance 2 All you need is a storyboard Workflow πŸ‘‡
trying boxing in Renoise πŸ₯Š created with GPT Image 2 Seedance 2.0 example ↓
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Step 1: Create a storyboard on Renoise using GPT Image 2 Here's the prompt: anime sports storyboard, Muay Thai female championship fight, 3D stylized anime aesthetic, dynamic combat choreography, high-impact martial arts sequence, professional storyboard sheet, cinematic fight framing, gritty monochrome manga style, sports anime production board, masterpiece, ultra detailed, 8k ASPECT RATIO: 16:9 MAIN CHARACTERS: Fighter A, elite female Muay Thai champion, muscular athletic build, black shorts and top, explosive aggressive fighting style Fighter B, elite female Muay Thai contender, powerful physique, white shorts and top, technical and counter-oriented style, relentless determination LOCATION: Bangkok Arena, night championship fight, professional boxing ring, bright stadium spotlights, full audience, crowded championship atmosphere, arena smoke and light rays STORY: 01 Opening Staredown fighters face off tension before first strike 02 Explosive Entry aggressive forward attack first punch exchange 03 Thunder Kick powerful roundhouse kick crowd reacts 04 Check and Counter block and counter strategic positioning 05 Elbow Strike close-range elbow impact intense clash 06 Clinch Battle fighters lock together control struggle 07 Knee Impact knee strike to body high-intensity action 08 Spinning Attack rotational kick attack momentum shift 09 Body Shot Combo rapid punches to ribs pressure sustained 10 Rope Pressure fighter trapped near ropes non-stop offensive 11 Final Exchange both fighters release combos maximum effort 12 Crowd Roar arena erupts fight ends dramatically VISUAL DETAILS: detailed anatomy, muscle definition, flying sweat droplets, motion lines and impact effects, ring ropes and environment, dynamic camera angles, crowd silhouettes, dramatic lighting, anime sports realism, professional storyboard layout COLORS: black and white manga style, charcoal and gray shading, high-contrast highlights CAMERA: wide shot, close-up, medium shot, ringside angle, low angle, over-the-shoulder, impact zoom, tracking, push-in, slow pull back MOOD: intense, brutal, heroic, competitive, adrenaline-filled, cinematic, dramatic LAYOUT: 12 storyboard panels, numbered scenes, caption under each frame, action progression layout, camera direction notes, fight sequence indicators, clean white background, professional storyboard presentation
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Step 2: Create the video on Renoise using Seedance 2.0 Upload the storyboard as a reference image Here's the prompt: 3D stylized anime, cinematic Muay Thai fight, female fighters, ultra detailed muscles, sweat and impact effects, dynamic arena lighting, volumetric light, Bangkok night championship arena, highly realistic sports animation, cinematic camera movement, black top & shorts vs white top & shorts, highly detailed facial features, ponytail vs bob haircut Character Reference: Use the uploaded storyboard as character reference. Fighters must match hairstyle, facial features, body type, and outfit exactly. Maintain strict character consistency throughout the 15s video. Camera: Cinematic handheld, dynamic tracking, slow push-ins, impact zooms, motion blur, shallow depth of field, occasional top-down or low-angle shots during high-impact strikes Timeline / Key Frames: 0s–2s: Opening staredown. Two female fighters face each other in the center of the ring, gloves raised, referee behind. Arena lights and haze, crowd cheering. Slow cinematic push-in. 2s–4s: Explosive entry. Black top fighter throws a fast jab-cross combo. Tracking camera follows punches, sweat and dust particles burst in air. 4s–6s: Thunder kick. Roundhouse kick aimed at opponent’s ribs. Dramatic slow-motion impact, flying sweat and muscle tension highlighted. 6s–8s: Check and counter. White top fighter blocks and immediately counters. Clinch battle begins. Camera rotates around fighters capturing tension. 8s–10s: Knee impact. Black top fighter drives knee into opponent. Arena reacts, subtle camera shake from impact. 10s–12s: Rapid combination. Elbow strike, body shot combo, spinning attack. Fast cuts synchronized with punch/kick impacts. 12s–14s: Final exchange. Fighters trade final blows in center ring. Ultra cinematic slow-motion, sweat, sparks, dramatic arena lighting. 14s–15s: Crowd roar. Fighters separate, camera pulls upward to reveal full arena. Triumphant and cinematic ending. Negative Prompt: low quality, blurry, extra limbs, extra fingers, deformed anatomy, bad hands, duplicate fighters, floating body parts, weak impact, static camera, text, watermark, logo, cropped body, overexposed, underexposed, cartoonish, low resolution, glitch, distorted face, unrealistic movement
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