I'm Rick Brewster, author of Paint​.NET! I'll be tweeting about .NET, C#, Paint​.NET, graphics, Windows things. paint.net

Joined March 2019
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I GOT THE DOMAIN! I FINALLY GOT IT!!!!!!!!!!1 🥳🎉 Paint​.NET is now at paint.net! Well, it will be just as soon as I push all the buttons to migrate content and set up redirects from getpaint​.net etc. For now it's just a "hey go here" redirect page.

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I GOT THE DOMAIN! I FINALLY GOT IT!!!!!!!!!!1 🥳🎉 Paint​.NET is now at paint.net! Well, it will be just as soon as I push all the buttons to migrate content and set up redirects from getpaint​.net etc. For now it's just a "hey go here" redirect page.

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btw if you go to paint.net and you get what looks like a search engine, it means your DNS still hasn't updated If it looks like this then your DNS is up-to-date:
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And when you're making a post here or elsewhere about Paint​.NET, just type Paint​.NET. No need to use "paint .net" or "paintdotnet" or "/paint.net" or (my favorite) "Paint​.NET" (with invisible zero-width space). No need to fear the auto-linkification of the text.
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The first public alpha of Paint​.NET v5.2 is now available! Lots of performance and quality-of-life improvements, and some major infrastructure upgrades that are laying the groundwork for v6.0. Enjoy! 😊 forums.getpaint.net/topic/13…
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The two biggest features in this release are: 1) The brand new layer rendering engine that now uses 32-bit floating point instead of 8-bit integer, and is fully AVX2/AVX512 optimized 2) Brand new modernized FileType plugin system. Fully aware of high bit-depths and color mgmt.
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BTW there is a (currently small) effort to get PDN working on WINE. I don't have the time (etc.) to contribute directly but I am actively responding to questions and providing any insights I think are useful. Maybe some other folks out there are interested in helping out?
Replying to @hmemcpy
No but there are some folks attempting to get it working on WINE, and I've been providing help in the way of clarifying information and answers github.com/bluesillybeard/Pa…
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Claude Code just helped make a very important scenario in Paint​.NET about 95% faster: Copy. To. Clipboard. Why's it slow? Mostly it involves encoding a PNG, which is slow because it's single-threaded and involves a lot of computation and compression.
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Smaller images that used to take "several seconds" to copy will now finish almost instantly. Almost all copy-to-clipboard actions in PDN (starting with v5.2) will now be basically free from a time standpoint. PNG is no longer a "slow" codec.
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Edit->Copy being slow was always a thorn in my side. One of those issues you bump into all the time but know is too much to try and fix. Need to load a mid-to-large size photo, make some changes, and copy it over to another app? That takes time ... ugh. Well, now it doesn't.
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