senior CG artist, director and screenwriter.

Joined March 2012
862 Photos and videos
I really don't get how the asset library works for materials... #b3d
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So I posted the same clip two times in a row. One had a link to YouTube and the other one had the clip directly in X. The version in X was promoted almost 5 times more than the external link. Now I can only imagine how many of my clips were not seen because they were linked… :-(
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Crazy update on my polydraw tool! Live demo at the end. Please share if you think this could be useful to the community! #b3d (I'm posting this again but this time the clip is directly in X instead of a YT link just to see if X will promote it more)
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Crazy update on my polydraw tool! Live demo at the end. Please share if you think this could be useful to the community! #b3d youtu.be/fj7YbMEgrF8
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Developping addons with Claude Opus and MCP server in Blender is amazing! Also connected to Github at the same time. Claude can test the addons itself. It can read the error messages, it can do screengrabs and analyse them. I've been able to fix all the issues I had with one of my addons so easily. And once I approve it it will do the commit and release on Github. I don't need to manage anything anymore. I don't even see a single line of code, which in my case is OK since I'm not a developer. #b3d
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If you draw curves, do you use b splines or nurbs. #b3d
80% b splines
20% nurbs
5 votes • Final results
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I'm now a big fan of the webp file format. It's way smaller than jpg and png, supports tansparency and has a non-desctructive compression option. It can even support color spaces. So awesome for the web and great for textures in non-desctructive mode. I just converted all my images for the game project I'm working on and I went from 235MB to 71MB. Almost a 70% reduction #b3d
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Here's another one!
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My game is developping slowly but I'm getting there. I needed to develop 4 addons for this. 2 in Blender and 2 in Godot. I will do a making-of eventually. #b3d #godot #videogame
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Hey Blender community! Did you know you can export selection in Blender format? #b3d extensions.blender.org/add-o…
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Render using different cameras per render layers. This extension should not exist. It should be part of Blender. :-) #b3d It's free, like all my extensions. youtu.be/-XOr7eMvm-8
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I have modified my image converter so that it supports many different file formats. Just drag and drop. The code is here but you can just download the complied version in the release. Yeah, it's free! github.com/riouxr/BB-webp-co…
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So… pretty much impossible to find a job at 56 years old in an industry that collapsed 18 months ago. I’m available for freelance. Bring it on! Jungleofsharks.com

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I follow what’s going on in dev forums for Blender #b3d and it’s absolutely mind blowing the improvement that the software got since I started using it with 2.8. At the time, it could barely be used in production for VFX because too many things were missing. But now, with texture caching coming in 5.2, my wish list is almost completed. There are many missing features I can compensate by making extensions as needed but there are other things I just can’t do myself because they are part of the core of the software. And way too complex for me anyways. The devs are doing an incredible job!
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I spent the last three days restoring an old rusty vice. Now that’s its done, I can fix my paper clip.
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Wow! The last 3 days have been insane! 247k views for 3 posts, and that's not including all the responses. My notification page is going crazy. I can't follow all the conversations anymore. I got more than 20 while writing this post! I would like to address something that I keep repeating in my comments. Many said I'm just lazy, I should 'just' learn programming. Education would be good for me. I should do the CG myself instead of using AI, I'm not a real artist, I have no talent. Obviously, those of you who know me know better. But many new faces here. So here we go. I've studied graphic design, professional photography, directing, producing and screenwriting. I am presently doing a bachelor degree in game development, and I'm 56. I start working every day at about 7:30 and finish late at night. On top of that I do freelance jobs because I need money. I'm anything but lazy. I just know where to put my energy. I've been working as a CG artists since 1995. I've worked on over 70 movies, many TV series, commercials and videoclips. I won a few awards during my career. I will certainly NOT learn advanced math and programming because I need an addon once in a while. Making addons are not my job. I make them to fill a gap, do something that Blender can't or doesn't do properly. I do them using AI because I have no other options. By the way, with the hundreds of comments I got, not a single one of you proposed to make my addons, so I wouldn't have to use AI. Some people don't seem to understand the difference between generative ai for images and video and coding. I did experiment with image and video generations. I'm well aware of the possibilities and how it can and will affect the VFX industry. It will kill many jobs. What required weeks or months can now be done with a prompt. That's one of the reasons I'm switching to gaming while there's still manual jobs to be done. But it will hurt that industry too. I know very well that it can't be stopped too. When Midjourney came out, I have to admit I found it very exciting. It's such a powerful tool. And now seadance and nano banana... Then my daughter wanted to study illustration and I had to tell her that she should find another field of study as this field will slowly die because of AI. AI killed her dream job before she even started it. I'm against using generative AI in general but I don't have an issue with me, personally, using Claude to make my addons as it will NOT AFFECT anyone's job. I can't afford to hire devs to make them. And I give them all for free to the community. I'm against generative music too. But coding is not based on stolen art. You can't say write a code in the style of this programmer. I have no issues using generative AI to create zDepth passes or other technical fields that can't be done by humans. About the environmental impact of AI, it's huge. My 45 addons didn't make a scratch compared to the 5 BILLION facebook users who spend most of their time flipping cat videos. What do you think Google, YouTube, X, Instagram and all the other do for the environment? Yet some people scream at me because I'm using Claude once in a while. Finally, about job loss, I was there when the industry switched from 2D animation to 3D. Thousands of 2D artists lost their jobs. We, CG people, where hated of stealing their jobs. We were not real artists as the computer would to the animation. We, CG people, are responsible for the loss of thousands of jobs. Maybe you are too young to realize that. 2D artists had to either adapt to the new reality, learn 3D or change field of work. Think about it. Another comment that came often: You didn't create anything. Claude did. If you punch a hole in a wall, the hammer did the hole, not you. Well, no. I made the hole using a tool. You can't personalize a tool. Nobody will say: which hammer did a hole in the wall? Your honor, I didn't kill that person. The bullet did. Claude doesn't create addons by itself. It starts with an idea and you need to guide Claude to do it. It's not like you just write one prompt and you are done. Some of my addons took me weeks for fighting with Claude or ChatGPT. I'm a CG artist. I do my modeling, I do my textures, I do my VFX. Claude just help be being more efficient. And that's all I have to say about that.
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This is so funny. Some people throwing insults at me, thinking they are going to hurt me (instead for arguing their point). Boycotting my addons, telling me they are all crap, when they probably never used any of them and most likely never heard of me 24 hours ago (I don’t recognize the names of all the haters). Hey! I’m Gen X. I don’t subscribe to the cancel culture thing. You can throw anything at me and I couldn’t care less. I don’t personally know any of you so why should I care? Go ahead! Block me, unsubscribe. Bye bye. My life doesn’t revolve around YOU. I give everything I can to the #b3d community. If you don’t like my stuff, go bother someone else because you have no impact here. The ones that stay will be the ones who appreciate my contribution. And if you comment that you did unsubscribe or block me, this will bring a smile to my face as I will never have to deal with you again. I’ll even give you a “like”. Got it?
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Ok one last thing. For those of you saying I didn’t create my addons because Claude did the programming, that’s not how it works. Claude did not spontaneously created an addon out of thin air. I came up with the idea, the functionality, the UI and Claude coded it for me. And I called the modifications and the changes. I’m the architect. Claude is the worker. Claude is the tool that helps me realize my ideas. And for those who say that are not my addons because I didn’t code them, that would be like saying Indiana Jones is not a Steven Spielberg movie because he didn’t write it, didn’t act in it and didn’t fill the 250 jobs that were needed to make the film. And no, I’m not saying I’m the Steven Spielberg of Blender! It’s just an analogy.
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