With dungeon-ish backgrounds it starts to look like an actual game.. maybe I should spend more time on this prototype #gamedev#indiedev
(p.s the lightning animation is highly inspired by a certain PSX tactics game)
spent so long working on the breast physics only to realize, I spent way too much time for what amounts to maybe 200 or 300 total pixels of boobs on the screen #gamedev#indiedev
sorry desktop/steam users i'm going straight to mobile with a running game (my flappy bird clone) the cheeks will sell itself
p.s good news amd users my stuff works on amd gfx cards now
So I just got a radeon PC for testing, and my OpenGL game just straight up crashed the driver (it crashed ATI's driver). Can I just completely ignore Radeon users? Is that even allowed? This whole radeon thing is giving me nightmares :( Gif unrelated #gamedev
experimented with minimalist color palette (because it would cut down on the amount of work I'd have to do) but I think having skin color on the character is probably much better #gamedev#indiedev