Joined May 2020
607 Photos and videos
Pinned Tweet
2 Jul 2025
Spikan ready to throw hands. Decided to mess with line weights. Most the curves get "heavier" near their peaks, and the more downward-facing they are. I think it turned out good, lol. #Spectrobes
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Guess I never showed that the armors were trimmable. I chose the Silence Armor Trim with Amethyst to show here, but it works with all the normal armor trim stuff. I think it's a bit busy personally, but I'm sure there's a trim that suits the suits better. #Spectrobes #Minecraft
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Wake up you stupid piece of junk!!! #Medabots #Minecraft Medablocks
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New mod. Probably won't go that far with it. Not really thinking about if I'ma release it or not yet even. What's important is that I chose Medabots cause it has a couple systems I wanted to understand for working on the Spectrobes mod. So technically I'm still Spectrobing, lol.
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Work's been interrupting dev time, so I been working on smaller projects. Next week, I'm hoping I can get a stretch of a few days of uninterrupted coding to work on the mod. 🤞
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Been thinking about #Medabots a lot lately, so I doodled Spikan as a bot with a porcupine medal. Probably not a real medal, but I'm not back into Medabots enough yet to remember what all the medals were or what their strengths were. #Spectrobes
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Anybody like Mebabots? Been on my mind recently. Just started watching it again.
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Just saw the Backrooms movie. Was pretty good, and I think did a good job of encapsulating the vibes of the series. It showed a bit of gore, which I was not expecting. Apparently they didn't use cg so much, but actually built 30,000 sq ft of set for it! Actual insanity.
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Wonder what's gonna happen with the sets. Cause like unless the main guy's shop starts being used as an entry point for someone, it's extreamly unlikely that those specific areas would be found / travled again. Maybe it'll sit there as an entertainment maze? Who knows.
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Updated the textures for C/A/F armor variants finally. Also made Titanium and Metalium have raw and processed versions (Titanium and Metalium look identical in each of their block forms rn outside their raw material texture). #Spectrobes #Minecraft
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Still needs sleeves. I probably need to figure out custom armor models for that tho, cause the base armor model does not seem to have any built in.
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Not a ton of time these last couple days. Just working on stuff to make coding q bit faster and cleaning up code today.
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A little slice of adventure. #Spectrobes #Minecraft
Replying to @skybot437
Ya know... It is a bit slow on the rendering, but like... The scale could be worth it for shorter shots.
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Figured out how to get world stuffs into to Blender w/ Mineways. Looks like everything has it's alpha emissions set up. No texture anims, but eh. Only annoying thing is that I have to go into every material and change it from Linear --> Closest, else everything looks blurry.
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Seeing how a going from the first slice of world to a larger slice goes.
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Ya know... It is a bit slow on the rendering, but like... The scale could be worth it for shorter shots.
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Apparently MCPrep addon for Blender has a button to auto-fix the textures... Lol, good to know!
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Yea, I think we can do something with this. #Spectrobes #Minecraft
HmmmmmMMMMMMMMmmmm.... #Spcetrobes #Minecraft
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HmmmmmMMMMMMMMmmmm.... #Spcetrobes #Minecraft
Hmmmmmm... Interestiiiiiiing... #Spectrobes #Minecraft
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Hmmmmmm... Interestiiiiiiing... #Spectrobes #Minecraft
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