Today I tested two ideas:
• Visuals that respond to the audience moving in the space
• An endless ambient layer so the room feels alive before I even play
Both are rough. Both might not work.
But that’s kind of the point.
I think learning new tools — whether that’s AI, plugins, or anything unfamiliar — is one of the best ways to get unstuck as an artist.
For me, that looks like:
Starting ideas in Claude
Turning them into something I can test
Then building them properly in Cursor
No pressure for it to be perfect.
Just testing ideas.