Demon Slayer 2 feels like it believes
"The best defense is unstoppable offense"
Much of the strongest characters have tools that can't be reacted to, can't be interrupted, can't be punished and in some cases a combination of those. Being able to take your turn matters.
We recently got a balance update when Doma released adjusting both Infinity Castle Tanjiro & Giyuu and the changes were good and a step in the right direction, but both of them still feel way too overtuned. In this thread I will talk about what needs to be nerfed about Giyuu.