Social platforms using immersive tech (VR/AR) for people to connect, collaborate, and build virtual communities. Curated by @AndyFidel_ 🎙️

Joined April 2016
2,679 Photos and videos
Spatial Networks retweeted
May 29
REMINDER! We're heading to Twitchcon EU on Saturday, May 30 at 5pm CET in Rotterdam! Pick up your Commemorative Coin Item at the VRChat Community meetup! 🪙 See you there!
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Spatial Networks retweeted
A HUGE update 😇 is coming NEXT FRIDAY! Play PARTY GOLF ⛳️ for FREE in #Fortnite @FNCreate #UEFN #FortniteCreative #PartyGolf #Weeplow
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Spatial Networks retweeted
We updated our app! 🧩 Jigsaw Night is a shared VR puzzle experience that brings people together one piece at a time. Play alone or with the people you love. meta.com/en-gb/experiences/j…
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Spatial Networks retweeted
May 8
built webcam claw game for @VIVERSEofficial - all in browser, no downloads - built with @threejs - demo link below inspired by @measure_plan
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Spatial Networks retweeted
Another adventure awaits... A Minecraft Movie Squared only in theaters July 23, 2027.  #Minecraft
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Spatial Networks retweeted
Even though it’s community-based, so many Meta Ray-Ban Display (MRBD) apps are popping up, from tools to games! Thanks for playing the Breakout app I made too. Love that you’re using the mode where the balls multiply!
I've spent the last few weeks testing the best apps and features on my Meta Ray-Ban Display glasses. Here's what I learned. Full video: youtu.be/WtEikRVkFZ0
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Spatial Networks retweeted
VR is feeling so niche right now its insane lmao. Harder to make content that branches out to casual audience. Also W THUMBNAIL
VR Sucks Right Now!? 👀🧐 After years of covering VR, XR, mixed reality, and spatial computing… I think it’s time for a more honest conversation about where this industry currently stands. The technology is genuinely incredible, but despite that, something feels disconnected right now👇🏾 💥Content Creators are burned out. ⚡️Audience excitement has cooled. 💥And chasing “perfect” content slowly started taking away the passion that made us love this space in the first place. So in our newest video, I open up about the current state of the VR industry from a XR content creator point of view, why long-form content has been low from @JoyReignVr & I , and why this moment feels like a RESET for Getting Things Dun. Full Video In Post Below👇🏾⚡️
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Spatial Networks retweeted
May 21
built a horde simulator for @VIVERSEofficial - evil sheep hunt you, realtime physics - built with @threejs - try it here: viverse.com/MBiXdhy
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Spatial Networks retweeted
Dedicated to every member of the #VR community continuously hyping the arrival of the Steam Frame for the next day... #VirtualReality #Valve #SteamFrame
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Spatial Networks retweeted
Anyone else... x,D
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Spatial Networks retweeted
Me escaping reality in VR The headset battery: “aight imma head out”
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Spatial Networks retweeted
My Latest Social XR Roundup 💫 linkedin.com/posts/andy-fide…
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Spatial Networks retweeted
As it's getting warmer #IRL, let's celebrate the start of a hot #MetereologicalSummer and an even hotter #MetaverseSummer with our #AI bartender in #VR - at our next #MonthlyMingle in the #QuantumBar, on Friday, 5/29, 1pm PST = 4pm EST = 10pm CET 💜☀️😎 #OnboardingInstructions👇
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Spatial Networks retweeted
Spatial will sunset on July 27th
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Spatial Networks retweeted
🚨Fortnite’s first week back on the global Apple App Store was massive. According to AppMagic estimates, cited by PocketGamer: • 3.4 million iOS downloads in the first week • Peak daily installs reached 674K • Fortnite saw its biggest mobile week in 8 years
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Spatial Networks retweeted
Fortnite Creators are cooking. 🔥 The Creator Showcase is going to be packed with awesome maps, talented creators, and a few surprises. 🔴 LIVE NOW.... Link in bio.
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Spatial Networks retweeted
Built a pottery app today, where your real hands throw virtual clay 🏺 Hand tracking > clay deformation > real-time physics No controller. No stylus. Just hands. Everything built within @omma_ai threejs Model of the puppet hand: credit to LiamVandeWouwer (SketchFab)
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Spatial Networks retweeted
Currently replying to all messages about the new developer capabilities for Display! 👇 You can ask me any questions as a comment to this post too
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Spatial Networks retweeted
Today I'm shipping PortalVR Motion, which turns VR into Wii-style gaming by tracking Joy-Cons in 3D with an iPhone. VRChat, Half-Life: Alyx, and countless VR titles are now playable in 2D on any PC using Joy-Cons for motion controls. 🧵 Get it now: portalvr.io/motion
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Spatial Networks retweeted
Lots of knowledge bundled in this Thursday, June 18 panel at AWE USA 2026! Join us in Long Beach 6/15-18 for the biggest and best #XR event of the year. #XR #VR #gaming #immersive #tech #developer #marketing #promotion @ARealityEvent
For all those going to #AWE! ⚡️ What happens after your XR game launches? Moderating a panel w/ @VRwithJasmine, @EricMasher and David Wyatt for a practical conversation on post-launch strategy, profitability & how XR teams can keep momentum going after release. #AWE2026
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