Creator for spawn.co! Make games yourself and give shape to your creativity with Spawn!

Joined March 2026
14 Photos and videos
Pinned Tweet
Introductory post! My name is Enfeul and I'm a creator for the platform spawn.co! I've made quite a few games already using the platform, for someone like me without any coding experience at all, something like Spawn is a dream come true!
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Trying out day/night cycle on the game I am making! Its coming along pretty nicely for someone with zero game development experience :D
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Man.. I remember when Slenderman was the peak of gaming horror.. those were the good times. I missed those times a bit so, I went ahead and tried to make my own little Slenderman experience! Used some of the assets and music from the OG, to give it that good nostalgic feel!
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Jun 13
Working with Savi to bring worlds to life in @spawn is such a magical experience. 🪄
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You can make this with @spawn in a few days just talking with the AI The problem: it's addictive and you won't stop The good: it's addictive and you won't stop Play here: spawn.co/chucky/higher/play
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Jun 13
Trump sent the Fable 5 directive at 5:21pm ET. right after market close. they could've sent it any moment this week. you don't pick that timing for something you expect to drag on. Prediction: Fable back by Monday morning (if not, expect weeks).
The US government, citing national security authorities, has issued an export control directive to suspend all access to Fable 5 and Mythos 5 by any foreign national, whether inside or outside the United States, including foreign national Anthropic employees. The net effect of this order is that we must abruptly disable Fable 5 and Mythos 5 for all our customers to ensure compliance. Access to all other Claude models is not affected. We apologize for this disruption to our customers. We believe this is a misunderstanding and are working to restore access as soon as possible. Read our full statement: anthropic.com/news/fable-myt…
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Jun 12
"make a meadow" Savi vs raw Claud Fable
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Jun 10
we now have two ai employees. one of them made the other. they have solved 362 bugs today
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Jun 9
claude fable 5 is live. spawn 5.0 was built with it: 1,687 prompts, 102 sessions, my job shifted from architecture to judging taste. what we built, each of which would've been at least a month with a whole team on opus: — a from-scratch physics engine (mantle) that rivals rapier, testable in a day as a side thread — clustered froxel lighting: 8 lights to 1,000 fully dynamic ("it's stupid fast" — creator of threejs) — realtime diffuse GI on webgpu, on your phone (landing in the next update) — million-particle gpu vfx with a shader architecture beyond what unreal and unity ship — mmo-scale netcode plus, for good measure: an (alpha) native ios app. all of it in about a week. all of it running on mobile. and the list doesn't include half of what we shipped — full changelog in the thread below. and the part the benchmarks won't show you: this model has a wonderful personality. it's genuinely funny. i laughed so hard i cried multiple times, mid-physics-rewrite. the genius and the character aren't separate features.
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Is that an Unreal? Is that a Unity? Nope it's Spawn 5.0! 🔥
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Spawn 5.0 is on another level, the team has been putting in insane work!! 🔥
Jun 7
spawn 5.0 is out. we built all of it in a week. million-particle storms. 1,000 lights. 100-player servers that multiply on their own. we're calling it "For Real" — that's what worlds look like now. build anything with savi.
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no way this runs in a browser
Jun 7
spawn 5.0 is out. we built all of it in a week. million-particle storms. 1,000 lights. 100-player servers that multiply on their own. we're calling it "For Real" — that's what worlds look like now. build anything with savi.
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Jun 7
spawn 5.0 is out. we built all of it in a week. million-particle storms. 1,000 lights. 100-player servers that multiply on their own. we're calling it "For Real" — that's what worlds look like now. build anything with savi.
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Jun 7
all that running on my phone
Jun 7
spawn 5.0 is out. we built all of it in a week. million-particle storms. 1,000 lights. 100-player servers that multiply on their own. we're calling it "For Real" — that's what worlds look like now. build anything with savi.
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trying out spawn's v5 engine update, this scene is so pretty, especially for only 1-2 prompts. i love the new lighting/shadows with a day/night cycle.
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Take some players, throw them into a 2D game Make them attack each other and give them the ability to curse or buff themselves Congrats, you found out that this was a terrible idea Exactly this was the theme of Spawn Jam 14 in @spawn It took 3 days to build it and @Pumpnasterr played against me to capture this showcase So thanks to Abbidabbi and thank you for interacting with this post Name of the game : this is why we can't have nice things available on spawn(dot)co
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Jun 5
feels like christmas eve
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Another week, another JAM at @spawn The theme for this one "This was a terrible idea" where the main focus is the Chaos My proposal is a crazy football game with a giant ball and changing weather conditions! Multiplayer included All built in just 3 days. It's all you need to create a demo of your dream game. It's free & fun -> spawn.co Video proof, srry for the lag
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Once again, another one of Spawn's 3 days Game Jam comes to an end! This time, the prompt given was "This was a terrible idea" followed by the challenge to make it the "Most Chaotic" This is what I vibecoded.. Rocket Romp! Wreck havoc as a rocket powered shopping cart!
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Jun 3
asked savi for some sick new shaders she built a museum in front of me one exhibit at a time
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Jun 2
terrain will support 64 materials now (3 per texel) compressed texture arrays rule.
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