Joined February 2021
155 Photos and videos
Pinned Tweet
Released my VR relaxing game for meta quest. Get here: meta.com/experiences/lucent-… #VR #metaquest #madewithunity #quest3 #meditation
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Added swimming to Lucent VR. You need to enable it in the game menu panel. meta.com/experiences/lucent-… #vr #metaquestvr #madewithunity
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Blender community used to be such a wholesome place.
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Added smooth turn, control/interactions improvements and some fixes.
Released my VR relaxing game for meta quest. Get here: meta.com/experiences/lucent-… #VR #metaquest #madewithunity #quest3 #meditation
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I just updated it. Removed couple difficult to find items. Added Quest Pro controllers support.
Released my VR relaxing game for meta quest. Get here: meta.com/experiences/lucent-… #VR #metaquest #madewithunity #quest3 #meditation
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Custom grass system. No instancing, no Compute shaders. Just game objects splitted into chunks with LODs. Displacement in vertex shader. Their geometry is pre-sorted towards the camera to minimize overdraw. Unity automatically handles culling as they are just game objects. #madewithunity #realtime
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Here running on Quest 3 for my meditation game. Wishlist here: meta.com/experiences/lucent-…
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No, we have RTX at home #madewithunity
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Working on a relaxing exploration VR game for Quest 3. The game will have multiple different locations to explore. Running natively on Quest 3 (and 3S). Wishlist here: meta.com/experiences/lucent-… #vr #metaquest #madewithunity #unity #dreamcore #frutiger
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Shahzod Boyhonov retweeted
Check out my Blender assets. They are currently on sale with 25% off: superhivemarket.com/creators… #blender #b3d
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Fake caustics experiment in EEVEE, Blender. Basically I am projecting the mesh itself onto scene geometry. #blender #b3d #geometrynodes #caustics
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Water surface tension effect using Raycast node in shaders, Blender 5.1, eevee. #blender #b3d
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Finally we can sample depth buffer using new Raycast node in shaders. Here is an use case with custom soft particles. #Blender #b3d
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Another example. #Blender #b3d
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Shahzod Boyhonov retweeted
Forget everything you thought about EEVEE. It's not just a preview engine in Blender 5.0 anymore. This is photorealtime. Meet EEVEE Realistic Lighting & Rendering. The future is here, and it renders in fractions of a second.
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How to create fractals using nodes tutorial #blender #nodes
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Biblically accurate feathers. #blender #geometrynodes #procedural #nodevember
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