Creative Developer

Joined May 2007
323 Photos and videos
21 Oct 2024
Looks like Bluesky is picking up traction for the web dev community which is awesome. I'm bsky.app/profile/ste.vg if you'd like to follow.

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17 Oct 2024
It's only 2 weeks until Halloween. Seems like a good time to start practicing your demon killing spells with this game I made! 🪄👻 codepen.io/ste-vg/full/zYerx…
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We've been adding support for text animations to @madewithhatch and I think I may have created a my favourite thing ever. 🍪 #cookiemonster stevegardner.hatch.one/cooki…
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Steve Gardner retweeted
Replying to @playfulsoftware
@madewithhatch is making big moves this fall! We make an amazing no-code platform for crafting inspired sites. Now hiring a hands-on Creative Director w/ strong graphic design & motion skills & a vision for the future of web design. #JobOpening #WebDesign hatch.one/work-here

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Steve Gardner retweeted
17 Jun 2024
Available for work ;) New quarter is about to start and I‘m again looking for commissions and digital artworks with shaders, 3D graphics in WebGL, ml, or generative art. Also, still interested in part-time creative or front-end development freelance projects like in the past. 🧵
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Steve Gardner retweeted
16 Jun 2024
Nice little weekend project - Pure #CSS Pixar lamp. 💡 All of the axes movement is set using custom properties, so the motion can be easily animated with @property. 😎 Live demo and full code @codepen: codepen.io/amit_sheen/full/W…
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I've had the pleasure of meeting George a number of times and not only is he an amazing developer but also one of the nicest people you'll ever meet.
My role at Netlify was part of a recent RIF and I am excited to be looking for a new position! I'm an experienced engineer, designer, and generative artist looking for roles in the front-end/design engineering space ✨ Reach me at hey@georgefrancis.dev :) Some recent work...
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I'm in the super early stages of building a full blown tower defense game in js. I'm going use three.js eventually but for now I'm working on the engine logic with a simpler css grid based renderer.
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30 May 2024
Progress! Towers are now working! Getting close to moving over to a three.js renderer. Most the engine logic is done (future me will likely laugh at that statement!)
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11 May 2024
Oh hey, I heard we're all posting our #aurora photos!
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Steve Gardner retweeted
I'm in the super early stages of building a full blown tower defense game in js. I'm going use three.js eventually but for now I'm working on the engine logic with a simpler css grid based renderer.
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Steve Gardner retweeted
1 May 2024
"Doom Scroll - Front End Conf 2024 Demo" by Adam Kuhn Just... wow. codepen.io/cobra_winfrey/pen…
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27 Apr 2024
"So what should we call our new fan? It needs to stand out" "How about the Honeywell Fan Turbo!?" "It's a good start but it needs more" "Turbo Force?" "More" "It's just a fan" "MOOOOORE......"
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I'm in Texas for the solar eclipse, crossing every finger and toe for clear skies! If you can't make it you can follow along with my VERY accurate simulation... stevegardner.hatch.one/2024-…

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Yay, the clouds parted for an hour to give us a perfect view. So good.
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I built this very realistic 2024 solar eclipse simulator, in case you can't see it in person! stevegardner.hatch.one/2024-…

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26 Feb 2024
Oops, I just cancelled my google workspace sub in favor of a cheaper email service. I forget to backup my emails first and google just deletes them instantly. I guess thats 6 years of emails gone forever 😢
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26 Jan 2024
I can't believe they called them "Walkie Talkies" and everyone just went with it.
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Steve Gardner retweeted
19 Jan 2024
Exploring particle motion dynamics with WebGL. I also adjust the motion blur in response to slow-motion intensity, mimicking the effect of a faster shutter speed used for slow-mo.
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Steve Gardner retweeted
12 Dec 2023
"Spell Caster" by @steeevg codepen.io/ste-vg/pen/zYerxo… (This is an incredible Pen. The graphics and experience are so good. And fun! Stunning.)
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