Joined January 2022
1,531 Photos and videos
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Day 10 of Building in Public I have launched my Second App - Drawly! 🎨 It is a kids drawing app that has no ads, no games and no videos. Made for kids to grow their creativity and reduce screen time! Give it a go and always welcome feedback apps.apple.com/us/app/drawly…
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I keep on building and shipping even if there is less than $100 in total revenue because there are over 100 people that are using my apps. Knowing that there are people using my apps, it keeps me going, and I keep on pushing!
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All the App Builders, do you go 1. Onboarding > Sign Up 2. Sign Up > Onboarding Which one comes first?
0% Onboarding First
0% Sign up First
0 votes • Final results
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Building my new app that is going to use AI features for the first time. First App - Habit Tracker (by far the easiest) Second App - Drawing App (video features included) Third App (in progress) - Sports App (using AI Features) Slowly learning, building and implementing
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Just made my first lifetime purchase sale for my app! Small but a big win!
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In the last month of launching Drawly, kids drawing app for creativity, I have updated my ASO from 1. 5 Screenshots 2. 5 screenshots for ENG, ESP, CHN, KOR 3. Change App name to Kids Drawing & Art - Drawly for stronger and easier Keyword search 4. Update Screenshots to show the difference between my app and other kids drawing app (replay feature, think outside the box) 5. Creating App Preview video Let's see what this change brings!
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Link to🍎App Store Page apps.apple.com/app/kids-draw…

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Finding out hundreds of ways to market and going nowhere on starting... why is distribution so hard
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You in few months time will thank you for not giving up today Keep building keep marketing
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Just waiting for that 1st Trial and then the first $ on my second mobile app! Will it happen soon?
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When these younger generations become parents one day, their kids will 95% be on apps until the new thing comes out So screen time will increase, and it is inevitable. So making the most out of screentime is going to be the factor that determines what they use. That is why i created my app Drawly, so kids can grow their creativity while having screen time App store link: apps.apple.com/us/app/drawly…
Young people (20s) barely use websites, 70% prefer apps, they mostly exist inside apps and games not websites
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Seeing someone paid for my app and realizing it was me testing it out 😂
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Short and simple onboarding Vs Detailed and long onboarding Which is better?
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Everyday after you launch your mobile app, spam refreshing your RC dashboard
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I'm at Level 3: Stability on the Money Test! More financially stable than WeWork's business model. Take the test to find your financial level: openeconomyos.com
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When you first publish your mobile app
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Finding issues on my app with paywall when its been published for weeks haha
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Lifetime purchase or Subscription?
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Has anyone experienced this with the App Store? My iOS app was showing up in search results, and now it suddenly doesn’t appear at all. Not sure what the issue is
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Everyone in my TL earning 10K MRR and here I am with a $4 MRR haha but you gotta start somewhere right?
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