CS & AI | Neurotech & BCI evangelist | World-Models × Matrix-level VR | AI is the software singularity. APM is the hardware singularity.

Joined July 2020
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26 Dec 2024
Gabe Newell on Brain Computer Interfaces (BCIs)/Neural Interfaces. Gabe Newell is the CEO of Valve, which is the company behind Steam, Valve Index (VR HMD), etc. Did you also know that Gabe Newell is the co founder of a Neural Interface company known as Starfish Neuroscience? His main focus with BCIs is to make Neural VR a reality; which is 'True Virtual Reality' with all Sensory Perception (Matrix Level VR). Imagine feeling true sight, true hearing, smell, touch and taste in your favourite video game, that's what it'll be soon. According to me, BCI will be the future of all interfaces not just in gaming and the current industry is definitely heading there with prominent companies like; Starfish Neuroscience, Neuralink, Brain Gate, etc., moving ahead (Starfish Neuroscience being the only one focused in gaming imo other than Neuralink where Elon did talk about this topic) My personal favourite is the gaming industry and entertainment industry. Imagine watching a movie or gaming with all sensory perception with the perspective of a third person or the protagonist. It's wild and exciting! Now, do watch the video, it's amazing!! [📽️ : 1News, New Zealand]
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Is it true that communities might be shutting down? Personally, I have been into BCI research so didn't have much time for Twitter. Might post ocassionaly but no promises. BCI is still hidden under the veil of AI atm & things in the research space are very interesting.
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We are very close to a whole brain computer interface that will solve any brain condition and enhance humanity. This will without a doubt be capable of full immersion or super immersive Matrix level VR; revolutionising entertainment and Gaming.
Neuralink progress
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Keep an eye on this one folks. Posted about it before; it is from @maxhodak_ 's company.
New clinical and preclinical data on PRIMA by Science will be presented at the Association for Research in Vision and Ophthalmology (ARVO) 2026 annual meeting in Denver this weekend across ten sessions: May 5 — Daniel Palanker, Ava Bittner, Ralf Hornig, Frank Brodie, Boris Stanzel May 6 — Martina Corazzol, José-Alain Sahel, Keith Ly May 7 — Lisa Olmos De Koo, Sebastian Trinh Lee
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Check this out, non invasive BCIs will be a bit behind invasive BCIs, but it might change with the advent of Nanotechnology. This is something quite different but the fact remains that BCIs/Neural Interfaces will replace all known interfaces.
you can now control things with your brain. literally. we're building the most wearable BCI on the planet, with @sabi, backed by @khoslaventures @accel @initialized & @kevinweil. we collected the world’s largest neural dataset and trained the most capable Brain Foundation Model. then we invented a new class of biosensors powered by custom ASICs. type without typing. click without clicking. a cap that lets your brain do the work. we’re sabi.
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Things just got interesting! If we achieve this fully, then full dive/matrix level VR will just be around the corner. youtu.be/ppbvaNzZ-tk?si=wBce…
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Meta has been quietly working on Neurotech for VR. The arm band they released was based on EMG but the star of the show was their optical read-write capable BCI. This is what they released in terms of software. Full Dive VR is closer than ever

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Neuralink is impacting a lot of people's life in a positive light. Check this out. Full Dive or Matrix level VR a/c to Ray Kurzweil is not far off (early 2030s) & we are getting closer to that reality step by step, and Nanobots will arrive soon as well.

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Full dive Matrix level VR is coming soon (early 2030s). Ask me questions regarding this and I will answer (to the best of my abilities)
Neuralink’s first patient in the UK, Paul, who is paralyzed by motor neuron disease, has received a brain implant. Just hours after surgery, he was able to control a computer with his thoughts and is now using it to play games and regain independence.
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World models will also be the key on the software side to maintain and generate full sensory enabled world for its hardware counterpart- Neural/Brain Computer Interfaces (BCIs). They will go hand in hand.
Advanced Machine Intelligence (AMI) is building a new breed of AI systems that understand the world, have persistent memory, can reason and plan, and are controllable and safe. We’ve raised a $1.03B (~€890M) round from global investors who believe in our vision of universally intelligent systems centered on world models. This round is co-led by Cathay Innovation, Greycroft, Hiro Capital, HV Capital, and Bezos Expeditions, along with other investors and angels across the world. We are a growing team of researchers and builders, operating in Paris, New York, Montreal and Singapore from day one. Read more: amilabs.xyz/ AMI - Real world. Real intelligence.
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Check this out if you are into Neurotechnology and Matrix level VR (full dive VR). Join my community to learn more: x.com/i/communities/18737471…
I have always said Matrix level VR(also popularly known as Full-Dive VR) is coming. It is VR with all sensory perceptions - true sight & hearing, smell, taste, touch, chronoception, thermoception, etc. The nail in the coffin should have been the confirmation of Ray Kurzweil 1/🧵
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This is a very cool breakthrough for Neuromorphic Computing that brings it close to scalable territory. Also a very promising path to AGI or more like Real Intelligence. Despite our brain pulling in 10 watts; neuromorphic computing was rather power hungry until now-
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The interesting part isn’t AI getting better at giving answers. It’s AI getting better at seeing, modelling, and knowing when it might be wrong. Visual cortex-inspired networks, metacognition, closed-loop learning... this stack matters way more than most people realise.
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This is the kind of progress that quietly pushes us toward better BCIs, stronger world models, and eventually much more immersive VR. Not just hype. Interface infrastructure.
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From a fly brain to this; we are very close, to actually have a whole Brain Computer Interface/Neural Interface by 2028 (as Neuralink aims). Ray Kurzweil was on point again as he said 2029 (but Nanobots as the hardware instead of an invasive device). The best era is coming soon
Including all *50 million* connections. trib.al/9MGWy9h
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This is why I’m obsessed with VR neurotech long term. Today: video = flat pixels you watch. Tomorrow: video becomes a living 3D memory you can step into. Once moments are captured as navigable scenes (not frames), VR stops being “a screen on your face” and starts becoming replayable reality. And when BCIs get good enough for high-bandwidth intent sensation, “full dive” won't be a fantasy and will be just the natural UI for stored experiences. This clip is a tiny preview of that pipeline - pixels -> scenes -> presence -> & eventually perception.
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🚨 Optics and analog computing are the future. They remove the only real bottleneck in AI: power. Why did analog fail before? It used traditional electronic components, introducing major issues like heat, noise, charging/discharging delays, etc. Optics solves that. Why are Optics struggling to scale then? - Because the optical transistors are too big (millimetres in size); not in the same Universe as current, electronic transistors. Neurophos, a Texas-based company, addresses all that. It has developed a chip that scales with today’s foundry services and adds to the current stack instead of fully replacing it (which everyone knows would take ~10 years). Ultimately we will be moving on from electronics (but here's something hybrid that is not "10 years away") Check out this fantastic video by @AnastasiInTech (link below in reply) 👇
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Do share this community with your followers or recommend to people who are interested in the field of BCI, VR, Nanotech since all of these has a gazillion applications but all three can be the same technology at the same time - Nanobots acting as Neural Interfaces/BCIs. Full sensory BCI VR like the Matrix are just wild applications coming within 10 years as per Ray Kurzweil and Gabe Newell; people get used to everything, even AI but this when available will blow everyone's mind (figuratively).
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Nanobots are the ideal form of Brain Computer Interface (BCI)/Neural Interface. Completely non-invasive and will be available immediately in early 2030s. Ray knows the companies working on these Eric Drexler version of Nanobots which he talks about here (also mentions some names in his latest book)👇
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This is a podcast with Ray Kurzweil by Peter H. Diamandis titled 'The Man Who Predicted AGI Decades Ago | EP #126' In this clip, Ray discusses how we will connect with AGI through Brain-Computer Interfaces (BCI) using nanotechnology in the 2030s, allowing us to experience VR with full sensory perception (as he mentioned in a 2011 talk; that I posted about; by Big Think). Will Neuralink transition from chips to nanotechnology in the coming years?-idk. Are there companies currently working on nanotech for BCI? The answer is 'Yes' & according to Ray, some of these companies remain confidential for him to mention here, but he names a few in his latest book 'The Singularity is Nearer' (as he mentioned in his 2024 podcast with Lex Fridman). Exciting times ahead! My favorite application of nanotech BCI will be in VR. What's yours? [📽️: YouTube, Title mentioned above]
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