Joined September 2021
11 Photos and videos
Syrfhttt retweeted
61% of all playtime in 2025 went to games that are 6 years old. Live Services have become the default business model. But building the infra to support them? Still a nightmare. Games like Fortnite, Destiny, and Warframe thrive because they run like products, not just launches. Beamable gives game studios the infra stack to operate long-term. Not just matchmaking and login, but composable modules, LiveOps automation, and trustless uptime. Live games need living backends. The Beamable Network is how you build one.
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Syrfhttt retweeted
This is your friendly neighborhood Beamable Network reminding you to keep stacking those points and climb the leaderboard. The top 10,000 will receive Gacha Packs at the end of the season, which will give you a chance at getting some sweet @warped_games loot!
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Syrfhttt retweeted
Warp your way over to the Beamable Network Community Hub, where limited time @warped_games quests are waiting for you! 🔗: hub.beamable.network/
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Syrfhttt retweeted
0 = 0 That is, starting from zero = zero sense. Composability means you don’t rebuild what’s already been built. Instead… You stack your backend faster. You build your game faster. You scale faster. Now THAT makes sense.
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Syrfhttt retweeted
Building the Next Great RTS: Jon Radoff joins Ian Hunt (SunSpear Games) to explore how IMMORTAL: Gates of Pyre blends mythic worldbuilding with esports-ready design to redefine real-time strategy for a new era. Tune in for vision, depth & gameplay. x.com/i/broadcasts/1YpKkBnvr…

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Syrfhttt retweeted
16 May 2025
🎮 Kicking off the weekend with some news: Beamable Game Nights is our new spotlight series celebrating the studios building - and running - their games on Beamable. We’re featuring a different partner studio with AMAs, special quests, giveaways, and a closer look at the incredible games powered by our platform. We’re kicking things off with @GatesofPyre by SunSpear Games—creators of the epic strategy battler IMMORTAL: Gates of Pyre, built on Beamable. 🔥 Wishlist it now on Steam: hubs.ly/Q03m_3dP0 More studios. More games. More loot.
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Syrfhttt retweeted
Smart VCs didn’t wait. Seed capital flooded into DePIN in 2024. But now the game shifts, from proving supply-side scale to solving demand-side monetization. The Beamable Network already has the demand. We're currently processing billions of API calls monthly. Real studios. Real LiveOps. Real revenue.
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Syrfhttt retweeted
This Week’s Beamable Spotlight: IMMORTAL: Gates of Pyre. Command armies as a godlike Immortal across Nuath, Shael, and Xur in this F2P strategy game. With unique units, epic spells, and world-shaping powers, you’ll wage a cosmic battle for dominance in a living, strategic universe. Stay tuned as we dive into the world of IMMORTAL: @GatesofPyre all week long.
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Syrfhttt retweeted
12 May 2025
Dream Team & Pionneering Technology ⚡️⚡️⚡️ Tier 1 VCs, Exchanges, & Launchpads 🔥🔥🔥 $ADIX to the Moon 🚀🚀🚀
Traditional online shops impose hefty commissions, ranging from 15% to 30%. This erodes brand profit margins and further dilutes their brand identity. I am thrilled to announce that we’re incubating @AdixAI, a groundbreaking AI agent that is reshaping the $30T Shop & Earn economy. Adix AI connects brands, creators, and billions of users through a decentralized AI agent that rewards every action, from shopping and sharing to referring and engaging. With Adix AI, users earn as they shop, creators monetize smarter, while brands launch AI-optimized campaigns with real, on-chain performance. No middlemen. Just pure value exchange through AI, Web3, and DePIN. Over 1.7 million connected wallets and counting. Know more on cjn.link/adix. Disclaimer: We are incubating Adix. We have a financial interest in this project’s success but do not make any claims or guarantees about investment outcomes. This is not investment advice; conduct your own thorough due diligence.
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Syrfhttt retweeted
10 May 2025
Imagine launching a creator campaign, watching your fans get rewarded instantly, and watching your content go viral — all from one dashboard🚀🚀🚀 That’s $ADIX. Coming soon 🔥🔥🔥
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Syrfhttt retweeted
9 May 2025
Web2 platforms control the game. Creators burn out. Brands overspend. Users get ignored🚀🚀🚀 Adix is fixing this with transparency, real incentives, and aligned interests 🔥🔥🔥
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Syrfhttt retweeted
8 May 2025
If you could earn crypto for helping creators grow, would you do it? Tell us how YOU would use Adix 👇👇👇
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Syrfhttt retweeted
7 May 2025
We’ve just finalized the logic for creator-brand-user matching 🔥🔥🔥 $ADIX is designed to ensure every campaign feels native and rewarding — for everyone involved⚡️⚡️⚡️
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Syrfhttt retweeted
5 May 2025
0/ Adix is solving a $21B problem in influencer marketing. Here’s what’s broken in Web2, and how Web3 AI can fix it 🧵👇 #Marketing #Web3 #AI
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Syrfhttt retweeted
3 May 2025
Don’t just run a campaign—let Adix run it for you 🔥🔥🔥 Smarter marketing. Smarter shopping 🚀🚀🚀 #AI #Web3 #Adix
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Syrfhttt retweeted
2 May 2025
$ADIX isn’t hype. It’s utility 🚀🚀🚀 Marketing and shopping, finally speaking the language of Web3 ⚡️⚡️⚡️ #Adix #Web3 #Crypto
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Syrfhttt retweeted
1 May 2025
Real-time campaign tracking, influencer insights, and secure payments 💰💰💰 That’s how $ADIX makes marketing and shopping better 🔥🔥🔥 #Shopping #Marketing #AdixAI #Crypto
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13 May 2025
$ADIX Airdrop Alert💰🔥💰 Start earning points now by completing tasks at: adix.world/points Points earned will unlock a $ADIX airdrop, and other benefits for supporting the @AdixAI ecosystem 🔥🚀 #ADIX #ADIXAI

Syrfhttt retweeted
TLDR: Why Web3 Gaming Actually Makes Sense (Part 4: The Numbers) Time for real talk about metrics. Not marketing stats. Not whitepaper promises. Actual numbers from live games. Traditional game infrastructure: - 6-12 months setup - $150K minimum to launch - 30-40% ongoing costs - Multiple teams needed - Regional scaling issues What we're seeing with decentralized infrastructure: - 85% faster deployment - 70% cost reduction - Sub-50ms latency - 99.99% uptime - Global coverage by default But here's what really matters: Your devs spend time making games better instead of babysitting servers. Your players get games that work, assets they own, and features that scale. And the best metric? When your team stops talking about infrastructure because it just works. Next up: Where this is all heading...
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Syrfhttt retweeted
PlayFab walked so the Beamable Network could run. But PlayFab got acquired by Microsoft. GameSparks got sunset by Amazon. The Beamable Network is different: Decentralized. Composable. Built to last. Unstoppable games need unstoppable infra. And when you put the backend into the hands of the community, there’s no off switch.
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