We don't want to offend anyone with this post, but we want to be honest about our current struggle...
After having the chance to watch various people playing our game, we got some valuable insights. Quite a few people expected something entirely different than what this game is... It may be the colorful and cute look of the game or something else.
What some expect:
many checkpoints, very easy to complete any level, no real thinking necessary, no real focusing needed, you can just casually walk through the game and don't have to memorize things, you absolutely don't need any practice to get into the flow of a level
What our game actually is:
more like a 90s game when it comes to difficulty, no frequent checkpoints, no permanent and cheap dopamine kicks, focus, thinking and a normal attention span required, you have to memorize quite a few things, some levels require a bit of practice to get into the perfect flow
We know, that this is not the most popular approach to game development right now, but we were children in the 90s and we couldn't bring ourselves to make a game for “Generation TikTok“... 😜
Also, we consciously wanted to avoid addictive game loops and sensory overload.
We will try to advertise our game more accurately now.
Maybe we will also make an extra version of our game for Gen Z.
Great thread on this topic:
x.com/Manifest_Lord/status/2…