building games that reward skill at @spyreio. tech guy at heart, former @NCSOFT, @N3tworkStudios, etc.

Joined October 2025
26 Photos and videos
Okay so for the last few weeks I've been building my dream workflow for building with agentic AI and holy crap it's good. I've got a series of articles if you're interested but the latest updates are here: thegoldenmule.medium.com/les…
17
best use of technology so far
Feb 26
ssh is an obscure but widely-deployed command. It stands for Secure Snake Home and was made in the 90s to securely play snake online I made a massively multiplayer backend for it with support for thousands of concurrent snake players ssh snakes dot run to join!
27
launch is approaching
2
4
353
I recently found out that @MrBeast is apparently a big fan of my games. This is actually crazy, but back in 2013 he published a review of a game I was one of maybe 3 or 4 developers on at the time: youtube.com/watch?v=v3tbnlc5…

1
1
1
43
Even with Opus Codex working together to plan and debug, there are still some problems I need to just sit down and draw pictures to solve.
1
2
24
friends, I am not dead, but have been taking some much needed time off. february will be interesting :)
5
89
this looks familiar
One of the most fun parts of judging hackathons is when you get to try dope games
1
2
217
building our next game is 100% different than building our last: this time LLMs are actually quite good. although, even if they are amazing for momentum early on, as the system grows: • the last 10% gets more difficult, not easier • context starts fighting you • output moves faster than your ability to reason about it check out how we're building using Claude 👀 thegoldenmule.medium.com/how…
2
4
265
right on time, 6 hours before the deadline, our demo video for the @moveindustries hackathon did I mention I made the dynamic music system (and the music for the vid)?
12
5
30
2,197
working on slamming in some textured music to the hackathon project...
1
1
4
108
More hackathon progress: every game needs an intro screen.
2
51
just deployed a smart contract called "book of the damned" so yah I'm feeling good
1
3
82
On today's Twitch stream, we finished off the "Absolution NFT". Mint to rid the chapel of it's curses and slay the Wraith.
12 Dec 2025
300 Hackers with 50 projects currently in the works M1 hackathon is about halfway through. I've been seeing folks building out very cool, fun games, some much-needed developer tools in the Move ecosystem, a couple of interesting takes on defi protocols, as well as interesting x402 ideas. We've also been giving out Replit Pro accounts to the teams pitching the top ideas to help them with things like: - getting insanely good frontends designed - templates of smart contracts to build off from - enabling anyone to easily deploy on movement There is still 2 weeks left in the hackathon if you want to join in! You will still have access to the past workshops to get you some help. encodeclub.com/programmes/mo…
2
1
6
522
This year, just about every SaaS ever gave me my year in review -- but what about my terminal? That's why I wrote terminal-wrapped. Feed it your terminal history and quickly find out what kind of developer you are. There's even a section to show your favorite leaked credentials! Get it at github.com/thegoldenmule/ter… and, like a fool, give some application I've written full access to your shell history. I swear it's safe.
1
3
128
an interesting new NPC has appeared in the dungeon... have you heard of "The Movement"??? join me on-stream today for the m1 hackathon with @encodeclub and @moveindustries
2
62
chatgpt art is the new clipart and I hate it so much
32
on stream, we built out the first slide puzzle, which is of course is called the FORSAKEN PUZZLE because it's damned or something
2
42
got a mirror puzzle working in my ascii art dungeon crawler
5
53