A cross-platform build system for creating iOS, macOS, Linux, and Windows programs. For help: theos.dev/help

Joined June 2016
4 Photos and videos
3 Sep 2021
🌌 We’re delighted to announce Orion, a framework for creating tweaks in Swift! Check out this Reddit post to get started with the beta: reddit.com/r/jailbreak/comme…
1
13
36
14 Apr 2019
📊 We’d like to know more about our users: which platforms, targets and languages are used: forms.gle/A5FYntsG5ErJx3GYA

3
14
8 Nov 2018
📦 We’ve released dm.​pl, the Perl script Theos uses to build debs, as a package on the Chariz repo. (Built with Theos and dm.​pl, of course. So meta.) repo.chariz.io/package/dm.pl…

3
6
Theos retweeted
Do you use %hookf? github.com/theos/logos/wiki/… Depends: you don't always use it because it's lacking in some form. This poll is about fixing that, so reply how please.
29% Yes
45% No
26% Depends
125 votes • Final results
4
3
8
Theos retweeted
With my latest changes in place, you can now use Theos to create Swift apps and tools on not only macOS, but also Linux, iOS, and WSL! To do this, simply install Theos by following github.com/theos/theos/wiki/…, and then use the new application_swift or tool_swift template.
3
25
69
24 Aug 2018
📘 @uroboro845 has made some improvements to our documentation. The installation process is now much easier to read and split up based on your OS: git.io/theosinstall
1
3
18
27 Mar 2018
💻 Use Theos on Windows 10? Mind answering this quick survey on which Windows 10 version you’re using?
33% Spring Creators / Insider
43% Fall Creators Update 1709
7% Creators Update 1703
17% Anniversary 1607 or older
30 votes • Final results
1
2
1
29 Mar 2018
Thanks to those that answered the survey. We’re considering whether to drop versions of Windows 10 earlier than Fall Creators Update due to the substantial improvements made to the Linux Subsystem in the past year. (Cygwin will still work on every Windows 10 version.)
12 Mar 2018
⚙️ Patched iOS 11.2 SDK including private symbols has been added to theos/sdks, along with revised/fixed iOS 9.3 and 10.3 SDKs. github.com/theos/sdks
4
22
85
7 Mar 2018
🛠 Updates to the toolchain packages on Cydia have been released for 64-bit devices. (32-bit devices continue to have the old toolchain that works with up to iOS 9.3 SDK).
10
18
133
8 Mar 2018
A note that this doesn’t mean Theos will run on iOS 11 yet. Some packages Theos depends on such as Perl still need to be updated for 64-bit.
3
4
18
29 Jan 2018
📂 Logos and NIC have been separated out of Theos into their own repos. Mostly to make Theos a bit cleaner, but this means you could now include Logos as a Git submodule for use in a different build system such as Xcode. github.com/theos/logos
1
2
8
19 Jan 2018
(This still requires some setup, as well as either the right entitlement on the binary being debugged, or a patched debugserver: iphonedevwiki.net/index.php/…. Bit complicated, but this being added to Theos should help you to experiment with this.)

2
Theos retweeted
3 Jan 2018
i added debug symbol (.dSYM) generation to theos (not pushed yet) and suddenly my life is 99999x better. while working on one project, i noticed code from another project running in another thread, and xcode opened up the exact line in the exact file it was on!
1
9
Theos retweeted
14 Dec 2017
🏃‍♂️ Fast Theos is fast. Parallel building support is to be merged in soon, so you can take advantage of all logical cores on your machine (not just one!).
3
16
63
26 May 2017
👉 Installing Theos on iOS? @uroboro845 made it easier for you with the new “Theos Dependencies” package on BigBoss: cydia.saurik.com/package/org…

1
5
9
Theos retweeted
18 Dec 2016
If you have lots of boilerplate code due to C function hooking, u might want to look at the new addition of %hookf iphonedevwiki.net/index.php/…

3
6
10
7 Feb 2017
After discussing with @saurik, we have removed a Logos feature that can cause issues. `make update-theos` ASAP. github.com/theos/theos/compa…

10
22