Joined May 2026
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Pinned Tweet
🌍 Feature Spotlight: Tiny World Builder What’s coming👇
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RT @jasonkneen: Ever wondered what is on the "ground" below? -- it's being built now and starts to flesh out the lore and story behind thes…
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RT @jasonkneen: OK these guys are looking way cuter than I thought they would, and can make more improvements to this with the movement ---…
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RT @jasonkneen: Who is that hiding in the pumpkin patch....? @tinyworldsapp
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Tiny World Builder retweeted
Set agent off in a loop to work on multiplayer and checking back on it and we have people on the islands.....! @tinyworldsapp
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Tiny World Builder retweeted
Web site content is live and being continually refined and added to / improved. tinyworld.build
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🌍 Feature Spotlight: Tiny World Builder What’s coming👇
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Space Expansion 🌌 Mine asteroids, gather radioactive materials, and unlock advanced crafting and power systems.
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Tiny World is evolving into a player-driven MMO world. More coming soon. 🌍
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Tiny World Builder retweeted
Jun 12

Still work to do on weight, gravity and the "paper legs" but I'm really impressed which this -- in this clip I'm moving the points around and the body responds with "realistic" movement. @claudeai Fable is pretty incredible.
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Appreciate the support @claudeai 🌍
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Tiny World Builder retweeted
Reminder todays plan 12th June - web site revamp with new landing page, faq etc. - news, updates - wallet login to web site / game - game links for specific modes / tests / betas - ideas / features with voting up/down for holders - roadmap generated from ideas, current works (and you can still downvote or upvote there too) - some initial "lore" around the Tinyverse.... LFG
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Tiny World Builder retweeted
Updates on @tinyworldsapp - island building and optimisation is good -- UI and UX improvements are being worked on to make it EASY > EXPERT style with visual assistance and walkthroughs too - avatars -- I've cracked at least for now a system of rendering 3D avatars with rigging and they can do a load of actions AND learn more AND be autonomous NPCs within a world. In doing so I've built an avatar creator and have a test ground sea level environment which I plan to use as a "lobby" It will also have other uses -- think how you could get from the lobby to the islands in the sky AND how you could also get down...... :) - Island economy and mechanics of that is good -- I have an initial scalable plan for this that will work and allow people to come into the experience, explore areas of the universe and also create/buy/build/play etc. - WEB SITE will be updated tomorrow with more details of all this, AND AN OFFICIAL and REALISTIC roadmap of what's planned, with a read only but votable Kanban of features where YOU the COMMUNITY can vote up and down ideas and concepts and people can propose those too (think LEGO ideas for gaming) The web site will have FAQs, imagery, videos, demos, guides and I'm working on some really cool walkthrough demos and guides that will help too. Token / Wallet usage will also be fully detailed and again, up for votes up and down and feedback the idea is to create a living, breathing web site of features and plans that can change based on feedback. Lots to do -- it's become a thing that is a primary focus and so the plan will be to have the roadmap push out news and progress on daily updates on the road to a fully playable immersive experience.
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Tiny World Builder retweeted
Character avatars are looking GOOD and behaving so time for the next stage... @tinyworldsapp
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RT @jasonkneen: Stress testing @tinyworldsapp avatars
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