Joined April 2026
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I build scalable systems, not just simple scripts. Here is my development manifesto and how I approach backend/system architecture on Roblox. Always focusing on security, memory management, and OOP. Open to networking and serious projects. #RobloxDev #Roblox #Luau #Programming
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Before & After: Rewrote my zombie survival game from scratch Left: 11 monolithic scripts, zero modules, zero OOP. Right: Full Service/Handler architecture with OOP classes β€” each system isolated, each zombie its own intelligent object. Same game. Cleaner foundation. Built to scale. #RobloxDev #GameDev #Luau
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πŸŽ‰ Completed the ROBLOX Studio 2025: The Ultimate Scripting Mastery Course. πŸŽ‰ 56.5 hours. 235 lessons. 101 days. Every line of code written by hand. It wasn't always easy. There were bugs that took hours, concepts that didn't click right away, and days where progress felt slow. But I showed up every day and kept going. Over the course I built: β€” A full horror game (Night Shift at Sahur's) β€” now live on Roblox β€” A procedural obby with traps, checkpoints, and anti-cheat β€” A zombie wave defense game (Survive Is What We Must) β€” also live β€” And a lot of more small projects... OOP, metatables, AI, pathfinding, DataStore, parallel Luau β€” all from scratch. Huge thanks to -crusherfire- for putting together one of the most thorough Roblox scripting courses out there. Genuinely learned a lot. Onto the next project. My Instructor's Social Media: youtube.com/@crusherfiredev #RobloxDev #Roblox #GameDev #Luau
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The obby project is complete 🎲 1. Procedural map generation β€” islands spawn ahead of you 2. Daytime cycle 3. Traps (bridge, tripwire, landmine, shotgun) β€” all OOP 4. Custom transparency for other players 5. Collision groups 6. Checkpoints 7. Anti-cheat β€” rate limiting kick system Check it out here πŸ‘‡ roblox.com/games/13281130953… #RobloxDev #Roblox #GameDev #Luau
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Random generating obby in progress for fun and practice🎲 1. Procedural map spawn β€” islands generate ahead of you 2. Custom transparency setting for other players 3. Islands destroy as you advance 4. Checkpoints on death All scripted from scratch. #RobloxDev #Roblox #GameDev #Luau
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Learned about Parallel Luau today. Serial (task.spawn): still one thread, just switching fast between coroutines. Parallel (Actor): real multi-core. Work gets split across CPU cores. Same deer, same pathfinding: β€” Serial: 51ms avg frame time β€” Parallel: 16ms avg frame time For my next game with 150 zombies, this won't be optional. #RobloxDev #Roblox #GameDev #Luau
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Shipped my first horror game last week. Took a short break, now back to learning. Covered some intermediate Luau topics today: β€” Trove (cleanup management) β€” GoodSignal (custom events) β€” ZonePlus (region detection) β€” Deferred Events β€” String Interpolation β€” Unreliable Remote Events The tooling ecosystem around Roblox dev is deeper than I expected. #RobloxDev #Roblox #GameDev #Luau
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Night Shift at Sahur's is OUT NOW! πŸŒ™ A horror survival game where you work the night shift at Sahur's Traditional Meals. Complete your tasks, explore the basement, and escape before it's too late. Built solo as part of my learning journey in Roblox game development. Every system including AI, OOP, pathfinding, story and more coded from scratch. Play now πŸ‘‡ roblox.com/games/73026923530… I'd love your feedback! #RobloxDev #Roblox #GameDev #Luau
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Looking for a Tung Tung Tung Sahur Roblox rig (R6/R15) for my horror game. Anyone know where to find one or willing to help? That would be much appreciated!πŸ™ #RobloxDev #Roblox #GameDev
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Haven't posted a video in a few days, and that's completely intentional. 🀫 We're in the final stretch of development and I don't want to spoil what's coming. Looks like Friday is the dayπŸ“…. Stay tuned. #RobloxDev #Roblox #GameDev #Luau
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Built a locker system for my horror game. πŸšͺ Each locker is its own OOP class β€” occupant tracking, door animation, camera rotation, breathing sounds, prompt management. When the moment comes, it could be the only thing standing between you and what's hunting you. #RobloxDev #Roblox #GameDev #Luau
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The lights go out. Squidward disappears. Story is moving. πŸ”¦ Scripted the full narrative sequence: flickering lights, power outage, NPC pathfinding through doors, timed objectives. Getting close to release. Keeping the rest a surprise β€” some things are better experienced than shown. #RobloxDev #Roblox #GameDev #Luau
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Built the task system for my horror game. 🧹 Sweep, wipe, restock, brush... β€” each task tracked individually per player. Modular, data-driven: adding a new task means touching one table, not rewriting logic. Took a while. Worth it. #RobloxDev #Roblox #GameDev #Luau
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The story begins. πŸ¦‘ Walk into the Krusty Krab β€” door locks behind you, camera cuts to Squidward, he gives you your orders. All scripted: camera manipulation, typewriter dialogue, objective system, NightVision toggle. #RobloxDev #Roblox #GameDev #Luau
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Added a dynamic loot system to my horror game πŸ’° Spawn caps per value tier, CFrame math for perfect surface alignment & random rotations, and instant client GUI sync on collect. Every detail matters. #RobloxDev #Roblox #GameDev #Luau
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Added dynamic audio zones to my horror game 🎧 Inside, outside, basement β€” each has its own EQ, reverb, and volume mix. Walk through a door and the whole soundscape shifts. No jarring cuts, just atmosphere. #RobloxDev #Roblox #GameDev #Luau
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Built a door system for my horror game πŸšͺ Open from either side, context-aware swing direction, locked state, key requirement β€” all in one OOP class. Server giving orders for tween, and clients fulfills Every door is its own object. Clean, scalable. #RobloxDev #Roblox #GameDev
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Built the intro scene for my horror game 🚌 A bus drives up, the door opens, you step off β€” then it drives away into the dark. All scripted: camera anchoring, tween sequencing, first-person lock, engine sounds. Better ambiance, better game feelin #RobloxDev #Roblox #GameDev #Luau
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Roblox's new rig system (AnimationConstraint) killed Motor6D β€” no C0, no Transform, nothing. Had to manually create a Motor6D and disable the constraint to get torso tilt working. If you know a cleaner way, please drop it below. πŸ‘‡ #RobloxDev #Roblox #GameDev #Luau #RobloxLuau
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Day 73 | Lobby system β€” DONE. 🏚️ Fully Modular horror game lobby: OOP server browser (create, join, password, kick, teleport) Camera shaker mouse tracking 3-stage loading screen Lightning & NPC ambience Plug & play. Story section next. πŸ‘οΈ #RobloxDev #Roblox #GameDev #Luau
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