Joined March 2026
1 Photos and videos
Big performance breakthrough! We just pushed our SNES engine significantly further. Faster rendering, tighter loops, and way more headroom. CPU usage? Cut roughly in half. #SNES #gamedev #retrogaming #indiedev
1
15
314
Been working on a SNES first person horror shooter for the last few months. Built from scratch in C and 65816 assembly. Running on real hardware (this clip is from a modified emulator). Here’s a short clip. #SNES #RetroFPS #IndieDev #Homebrew #Games
23
73
352
37,077