working on indie games. previously @RivalsOfAether

Joined August 2012
11 Photos and videos
Pinned Tweet
30 Sep 2023
look both ways before crossing the street!
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i've never seen a 7.74 and i never will
BRINGGGG IT ONNNNNNNNN!!!!!!!
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1 Nov 2025
The Watch, our submission to👻Scream Jam 2025 A visit to grandma takes a dark turn when she tells you of an evil force lurking in the swamp... #indiedev #gamedev #psx #horrorgame
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walz retweeted
18 Feb 2025
we are back
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19 Jan 2025
big things coming
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walz retweeted
23 Oct 2024
Floorhug son or Drift DI daughter
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26 Jul 2024
excited to finally show off what i've been working on for @RivalsOfAether. big thanks to @sadkellz for making this happen
One bonus feature we snuck in this beta is new camera tools. We've been developing these behind the scenes to make our character reveal trailers, but now they're far enough along to share and let creators play with it!
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walz retweeted
17 Nov 2023
Been taking a deep look into how the Melee camera works and its super cool to be able to visualize it! The broken green square is the target viewport and the yellow primitive in the middle of it is the center of the screen.
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walz retweeted
We're gearing up to launch Rivals 2 in 2024 and we need your support to cross the finish line!
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walz retweeted
10 Oct 2023
💫Presenting CameraDX!💫 A Melee camera mod that functions as an in-game production package🎥 Link in replies
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3 Oct 2023
did you know that dr mario's nair gets stronger the longer it's
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28 Sep 2023
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28 Sep 2023
backrooms map by @sadkellz
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25 Sep 2023
where is he going?
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23 Sep 2023
welcome to third person camera in melee. see your combos from a new perspective, and feel like the main character. gecko code: pastebin.com/Jkr8qLUZ
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19 Sep 2023
in celebration of getting the melee camera to roll, i've teamed up with @sadkellz to create a gecko code that infinitely spins the camera to the left. enjoy and keep a plastic bag handy! pastebin.com/JdFkYWak
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18 Sep 2023
here's a preview of some of the slippi rank info stuff ive been working on recently. source code on github for anyone who would like to try it out / contribute: github.com/project-slippi/sl…
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