WEB3 Graphic Designers. WEB3 native artists.

Joined September 2025
1 Photos and videos
W3GD retweeted
I acquired this Beaver for @TannieWave this morning. Everybody in @web3_gd needs a beaver for the beaver moon tonight. If you like Beaver, prove it. If you don't know enough about Beaver to grab one, here's a thread. 👇❤️ Oh, and get learnt about @_megaweapon_ while you're at it, dummies.
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🧵 1/8: Ever feel like you need to be a genius or a tech wizard to break into an industry? Spoiler: You don't. Most industries thrive because they have a diverse mix of people with all sorts of skills and jobs. Let's break it down and remember, onboarding new folks is a team effort, not a solo genius act. 2/8: Take manufacturing, for example. You've got engineers designing products, but also assemblers, quality testers, and logistics pros keeping things moving. Onboarding? HR handles paperwork, trainers show the ropes on machinery, and mentors guide you through safety protocols. No PhD required, just willingness to learn. 3/8: In healthcare, it's not all doctors and nurses with Ivy League degrees. There are admins scheduling appointments, techs running labs, and aides providing hands-on care. New hires get onboarded by orientation teams, shadow shifts, and ongoing workshops. Being "smart" here often means empathy and reliability over book smarts. 4/8: Tech gets a bad rap for being elite, but even there, roles vary wildly. Coders build apps, but designers create user interfaces, marketers promote them, and support teams fix issues. Onboarding involves bootcamps, pair programming, and HR-led culture sessions. You don't need to be tech-savvy from day one,many start with basics. 5/8: The arts and entertainment world? Directors and stars grab headlines, but crews include lighting techs, costume makers, and producers handling budgets. Onboarding might mean apprenticeships or on-set training. Creativity trumps traditional "smarts" it's about passion and collaboration. 6/8: Agriculture and farming: Farmers, of course, but also mechanics fixing equipment, salespeople negotiating deals, and scientists improving crops. Newcomers learn via hands-on demos, seasonal rotations, and community co-ops. Tech? Sure, drones help, but you can succeed without being a gadget guru. 7/8: The key takeaway: Industries succeed with a spectrum of roles— from strategic thinkers to doers. Onboarding is supported by dedicated folks like recruiters, trainers, and peers. Not everyone needs to be "tech-savvy" or conventionally "smart." Emotional intelligence, hard work, and adaptability often win the day. 8/8: So if you're trying to make it in crypto , don't count yourself out. There's room for all kinds,diversity fuels innovation.
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W3GD retweeted
Here's something I'm cooking. Another animation 😊❤️ I used to really dislike animating. It was the same for pixel art, too, actually. Animating takes a lot of time. And on top of that, you can really only see the entirety of what you're working on when you play it. It used to make me feel blind not being able to see everything I'm working on like I can with an art piece or graphic. There was always the fear that I would lose track of what I was working on and start to ruin it without noticing. I still sometimes have that fear. But that's a part of learning and growing. Letting go of control and working with what you've got. And understanding that you can just start things. Learning does not have to happen first. BUT it does have to happen during.
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W3GD retweeted
28 Oct 2025
50 retweets on what?
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W3GD retweeted
23 Oct 2025
Welcome to our very first coloring-in competition on @AbstractChain ✳️ @godthedogabs , @bearish_af and @FugzOfficial have teamed up to create a fun and memorable experience along with some special rewards. How to enter 👇 Use the illustration template in the comments to create the most artistic design you can think of. Be as creative as you can, or maybe get a family member to do it! To submit your entry, simply QRT this post with your completed design on your X account 📢 Enter as many times as you like! Entries close Thursday 30th October at 5pm EST Thursday/ 9pm UTC. How to win 👇 There will be 4 x winners in total: 1. Best physical design (upload a photo of the printed sheet) 2. Best digital design (share a screenshot) 3. Random winners chosen x 2 (any design) Here are the prizes for each category: 🥇Best Physical - $1,000 in $GOD tokens 🥈Best Digital - 1 x Bearish NFT 🥉2 x Random winners chosen - 1 x Fugz NFT each Again, you can enter as many times as you like and we can't wait to see what you come up with 🎁 Goodluck and may the best artists frens win! 💛🤎🩵
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23 Oct 2025
We are coming for you 🫵
23 Oct 2025
Building a community of the best artists (or the worst) in the Abstract Hub CTO All are welcome
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W3GD retweeted
22 Oct 2025
Since I am broke. I decided to create a penguin that describes and represents Avi. The art is a representation of what I stand for I introduce to you Saturo Pengoonjo, a mix of my two favourite things. My favourite anime character and my favourite Abstract memecoin Enjoy
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W3GD retweeted
Wouldn't it be fun if we were silly sometimes? Wouldn't it be fun if we just freed ourselves of obligation to be who we think we should be and started to create. If only there was someone who could offer that kind of Absolution..👀 Told you we were coming for you, Avi. 10/10 🫰
22 Oct 2025
Since I am broke. I decided to create a penguin that describes and represents Avi. The art is a representation of what I stand for I introduce to you Saturo Pengoonjo, a mix of my two favourite things. My favourite anime character and my favourite Abstract memecoin Enjoy
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W3GD retweeted
22 Oct 2025
I've talked about animating frame by frame and how important it is to get the keyframes in first. Let me talk about the anatomy of the classic twerk sticker we all know and love and why we love it so much. Squash and stretch play a massive role in this animation. The first stage of this one has 4 key frames and two of those look nothing like an ass when they're still. Pause it and see. I dare you. Exaggerating the motion and distortion of objects in animation is what creates the most visually pleasing scenes. It's what makes things look flowing and organic. Not to be mistaken for rubbery or springy like TG premium stickers for example. This also means that animations require less frames to be be expressive. Stages 1 through 4 show the process of cleaning the animation, adding frames between the keyframes (tweening) and colouring and lighting the animation to create volume. All of this makes for a smoother animation and a more organic feel. But because of the exaggerated squash and stretch frames, it still works with only 4.
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13 Oct 2025
$CLU is a project on abs where the dev is the artist. It has a uniquely recognizable character and @holydeivid provides a real insight and commitment to his art via posts like these. The creative process is how we communicate with the world. This is a sweet and playful example.
13 Oct 2025
CLU 360 view @cluonabs
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W3GD retweeted
13 Oct 2025
simply to say that @Kate_Cubed is completely cluless, that's why we welcome to CLU as animator, welcome to the club ·~· ah oh the end:
13 Oct 2025
The process of learning animation has been daunting for me. Especially at first. I'm still learning. I always will be. And that's what makes it fun. Because I draw each frame of my animations, I start by making key poses. This ends up being a quick animation with the minimum amount of frames I can use to make the animation work. I work from the outside in. I'll do the first frame and last frame. Then the central frame. Then work like that to get a level of consistency. Once that framework is created, I can then begin to fill in frames between to make the animation smoother. Animations are time consuming but the more I'm learning and trying new things, the faster I'm getting. I'll keep documenting my journey and sharing what I'm learning. 🔥💪
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W3GD retweeted
13 Oct 2025
The process of learning animation has been daunting for me. Especially at first. I'm still learning. I always will be. And that's what makes it fun. Because I draw each frame of my animations, I start by making key poses. This ends up being a quick animation with the minimum amount of frames I can use to make the animation work. I work from the outside in. I'll do the first frame and last frame. Then the central frame. Then work like that to get a level of consistency. Once that framework is created, I can then begin to fill in frames between to make the animation smoother. Animations are time consuming but the more I'm learning and trying new things, the faster I'm getting. I'll keep documenting my journey and sharing what I'm learning. 🔥💪
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9 Oct 2025
There's too much confusion. 🫳✍️
@web3_gd there must be some kind of way out of here.
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8 Oct 2025
✍️🫵👋
Another one bites the dust. Sad to see. So many dropping on abs. Chain is dying. Not many of us left. Shame. ✍️
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26 Sep 2025
GM world. ☀️
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