Alright, the game's been out long enough, time to post insular nonsense and relatable made-uppery #868-BACK
ALT 868-BACK Most Common Dignity-Losing Mistakes Chart
Forgot about rear-mounted laser!
Forgot about polymorphing laser!
Forgot about instant replay!
Forgot about latent virus!
"This time .index will work"
Thought sector 7 was sector 8
fairysvoice.net/blog/How_to_… - Hey! If you're playing 868-BACK and are still coming to grips with the game, here's a new blog post with some tips for beginner play. I'm hoping there's something here that might get you up and running on both feet.
A big design thought I've been having about 868-BACK is how it takes a game with stage-spanning power progression (on each 8-floor stage, you start with few progs and slowly gain more as you fight through) and adds a second, run-spanning power progression system (devices) to it.
So, there it is: a way to make run-based progression and stage-based progression, two different kinds of power curves, integrate with each other, without the former drowning out or trivialising the latter.
Honestly, even to me the game's dev connecting system had felt a little arbitrary on first blush, but on subsequent blushes it's clear that it does a lot of important work with very little!
Hey! For the past quite-awhile I've been playtesting 868-BACK store.steampowered.com/app/3… It's the sequel to 868-HACK, one of my lifetime favourite minimalist traditional roguelikes, and let me personally guarantee you, this one's absolutely even better. It has the stuff in spades.
Making sure that everything that gave big points was correspondingly difficult, and that every scoring build was relatively close together in terms of point yield. I'm really satisfied with where it's at - a LOT of design pinholes had to be threaded to make things just right.
Anyway, I'll probably say more, and maybe share a few beginner tips, a little later, but for now: I encourage you to try for high scores!! Rest assured, there are rewards to be had for pushing yourself, and strange new challenges to discover.
Seems everyone's talking about Titanium Court now that it's released. …And, as it turns out, I /also/ have a release review of the game at the ready. Here's my *gameplay-only* review, its two "tides", and whether the most effective strategy is fun or not.
fairysvoice.net/blog/A_gamep…
I was just browsing Twitter, and right while I was reading, it started auto-translating Japanese tweets without my asking and I had to click the "Show original" button to turn it off.
It is with a slightly-encumbered heart that I report that Twitter now requires you to manually turn off automatic translation for every single individual language you encounter, and there's no setting to do it en masse.