We are a team that was born in 2019, we have been working with different projects in our free time, and we managed to develop a game called "Dragon Path" which
CURIOSIDADES WHS
El primer juego que quisimos desarrollar era RPG llamdo las aventuras de Ace & Joline
Ace era de combate cuerpo a cuerpo
Joline era arquera.
Debido a la complejidad y el poco tiempo decidimos dejar el juego, el 17 de julio del 2020 logramos sacar Dragon Path 1/2
un juego que decidimos terminar y hoy en día lo puedes encontrar en la plystore
La mecanica era sencilla.
y decidimos hacerlo en Android
"nos gusto"
Apartir de ahi hemos seguido avanzando y queremos mejorar la calidad y contenido de estonjuego para ti !
Este viernes #WildHogStudio asistió a una presentación para ver avances de los proyectos que pasaron a la 3era fase
De 500 proyectos nos enorgullece mencionar que estamos dentro del los 50 seleccionados
Les compartimos un poco de la experiencia
GRANDES NOTICIAS!
#WildHogStudio trae a ustedes la actualización 1.9.0
Forma parte de la aventura con esta joya en desarrollo !
Se el mejor dragón del territorio nórdico y animate a ser parte #Dragonpath
Las recompensas de este mes en Patreon se ven prometedoras!
🔥Disponible🔥
DAY 21
It was a difficult weekend, but here we have, the character selection system is working, the next step its implement an interface
Play our game
shorturl.at/jlpAY#devtober#indiegame#wildhogstudio
DAY 14
Version 1.3.0 must be online, today defects were fixed and the stable version was left, in a few hours it should be available, you can play it here shorturl.at/jlpAY#devtober#indiegame#wildhogstudio
DAY 11 & 12
We implemented all the new features in the core game for the Halloween event, wanna try the game? Comment and Ill send you a copy
#devtober#indiegame#wildhogstudio
DAY 10
Worked with the invincibility when an enemy hits you, It worked and its implemented in the main game, not in the test scene! Proud!! (BTW New hearts sprites)
#devtober#indiegame#wildhogstudio
DAY 9
Today was a busy day, but could work a in the tentacles of the demon and code the behaviour of the eye, si he always watch you, hope this monster rule, but the tentacles are hard to make it look smooth!!
#devtober#indiegame#wildhogstudio
DAY 8
Today I started programming a boss that we had in mind, but I wanted to use Joint physics, and it turned out to be more complicated, but at least we started ...
#devtober#indiegame#wildhogstudio
DAY 7
Today I was not in the mood to code the game, my goal was to dedicate daily to something related to the study, today I decided to make the main page, I share the result
wildhogstudio.com#devtober#indiegame#wildhogstudio
DAY 6
Today I modified the base architecture to be able to implement the health system, all that remains is for the designer to work on those sprites, what do you think?
#devtober#indiegame#wildhogstudio
DAY 5
Was a hard day at work, started to make the health system, but it was harder than I thought, lets call it a day until tomorrow
#devtober#indiegame#wildhogstudio