Joined July 2018
156 Photos and videos
WiseDog retweeted
Replying to @Dinachud
Я люблю Нидерланды! Они дали нам наш флаг, вдохновили Петра Великого на отвоевание и постройку Петербурга, обучили как строить флот и торговать, а теперь дали нам окно в свободный интернет. 🇷🇺🤝🇳🇱
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И вот попробуй объяснить таким, какая связь между первым и вторым твитом
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WiseDog retweeted
Каждый аналитик: Один там ебанутый решил напасть на Иран, и теперь мировая экономика на грани рецессии, а в казну Путина льются нефтедоллары. Аналитик из Израиля: Мировая экономика на грани рецессии, а в казну Путина льются нефтедоллары. Почему так вышло — сейчас не так важно.
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WiseDog retweeted
game studios every 5-10 business days lately:
A number of people have raised questions or concerns to us about whether assets in our marketing and game use generative AI. We have a dedicated team of over a dozen talented and experienced artists. With them, we looked into the assets in question and found that there were indeed some early versions of assets that made their way into the the prologue. This includes some in-game portraits and external marketing assets. We are actively reviewing the assets in question. Human made versions will be released in an update dropping soon. We own up to this oversight and apologize for any upset caused. Please be assured that the Early Access and full game will not include any assets generated by AI.
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WiseDog retweeted
>Expedition 33 release >people find Gen-AI images in it >”oopsies, they were just placeholders!” >Crimson Desert releases >people find Gen-AI images in it >”oopsies, they were just placeholders!” >NTE releases >people find Gen-AI images in it >”oopsies, those were just placeholders!” >1666 Amsterdam is announced >people find Gen-AI images in it >
A number of people have raised questions or concerns to us about whether assets in our marketing and game use generative AI. We have a dedicated team of over a dozen talented and experienced artists. With them, we looked into the assets in question and found that there were indeed some early versions of assets that made their way into the the prologue. This includes some in-game portraits and external marketing assets. We are actively reviewing the assets in question. Human made versions will be released in an update dropping soon. We own up to this oversight and apologize for any upset caused. Please be assured that the Early Access and full game will not include any assets generated by AI.
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WiseDog retweeted
와 탐라에서 고전짤 봄
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WiseDog retweeted
I have millennial writing fatigue, and I'm a millennial.
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WiseDog retweeted
모스크바 다녀오면서 비행기 옆좌석에 앉은 러시아 청년과 말을 텄다가 연락을 주고받고 있는데 그에게 인상 깊은 이야기를 들었다. 러시아에는 정치범들에게 편지를 쓰는 활동이 있다고 한다. 전쟁 후로 러시아에서 수많은 사람이 정치범으로 체포되어 길게는 20년까지도 수형 생활을 하는데,
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WiseDog retweeted
that Persona 6 trailer was giving this
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WiseDog retweeted
BESTHESDA PRESENTS and its the worst shit you've ever seen instead of being Elder Scrolls 6
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WiseDog retweeted
Вы сейчас упадете от этой истории. Аналитик Тихановской Алина Харисова (писала ей стратегии) получила звонок. Ей представились СБУ и попросили сливать инфу, проще говоря завербовали. Год она сливала инфу… а потом оказалось, что это было КГБ Беларуси… Какая оппозиция, такие и аналитики. И такие же их умственные способности. О преданности вообще молчу.
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WiseDog retweeted
👩 Просто напомню, что когда Кодзима решил позвать свою любимую актрису в Death Stranding, то показал ее так Хотя ей было 70 Старушкой не ограничился Гений Но когда за дело берутся женщины…
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Я планирую начать геймерское движение по законодательному запрету для калифорнийцев писать диалоги и сценарии для видеоигр
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WiseDog retweeted
this is very obviously Might and Magic Dark Messiah not everything is fucking Skyrim or Dark Souls
Fatekeeper, a fantasy RPG mix of Dark Souls and Skyrim, is coming to Steam on June 2. Join 60,000 wishlisters: 80.lv/articles/dark-souls-sk…
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WiseDog retweeted
Le vieux du quartier m’a dit : « N’oublie pas que la boussole a été inventée avant l’horloge parce que la direction est plus importante que le temps. »

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WiseDog retweeted
Как отличить воннаби-разработчика от реального разработчика? Воннаби-разработчик вместо игры анонсирует команду, название студии, логотип, крутое название игры, движок, но не демку или что-то непосредственно по игре. Это такая игра в геймдев. Обычно проходится в школе где-то.
Мы собрались с ребятами из разных мест планеты и приступили к разработке нашего первого самостоятельного проекта под кодовым названием "Lost Divinity" — тёмное эпическое Action RPG с механиками слэшера ⚔️ На нашей странице в X мы будем публиковать процесс разработки ✨
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WiseDog retweeted
Сначала ты читаешь кабанчика, делаешь highload и high availability. А потом режешь всех клиентов по айпи.
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DeepSeek Reasoning не перестаёт радовать:
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WiseDog retweeted
The man who wrote "Don't be evil" said he chose it specifically so it would be hard to remove. Paul Buchheit, the engineer who later built Gmail, suggested the phrase at a Google corporate values meeting on July 19, 2001. About a dozen early employees were in the room, working through what their core values should be. The conversation had stalled on the kind of polite corporate statements that nobody disagrees with and nobody remembers. Buchheit later explained why he picked those three words instead. He wanted something that, once you put it in there, would be hard to take out. He framed it as a jab at competitors who he felt were already exploiting their users. Amit Patel, another engineer from the same meeting, scribbled the phrase on whiteboards across the company for months until it stuck. It went into the founding letter of the 2004 IPO prospectus. It sat at the top of the corporate code of conduct for seventeen years. Then in 2018, Google quietly removed it from the preface. The timing is the part everyone forgets. In March of that year, internal documents leaked showing that Google had signed a Pentagon contract called Project Maven, building AI to analyze drone footage. By April, over 3,000 Google employees had signed a letter to Sundar Pichai demanding the contract be cancelled. The letter specifically cited "Don't be evil" as the standard the company was failing to meet. Dozens of engineers resigned in protest. Sometime between late April and early May, the slogan disappeared from the code of conduct's preface. A Gizmodo reporter caught it by comparing Wayback Machine snapshots. Google never announced the removal. What I find clarifying about the sequence is what it means structurally. The motto was designed in 2001 by an engineer who wanted a sentence his bosses could not erase if the company drifted. Seventeen years later, with the company being publicly accused of building drone targeting AI, his own employer responded by quietly erasing the sentence. He had been right about exactly one thing. The phrase was hard to take out. It took a Pentagon scandal to do it. Buchheit, who left Google in 2006, is now a partner at Y Combinator. He has not commented publicly on the removal.
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