Starting new game studio! Prev. Wasm (LLVM) / FlatBuffers / games&VR at Google. Author of TreeSheets, PLs (Lobster, False, Amiga E..) and game engines (Cube..).

Joined February 2009
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After 8 years at Google, I'm leaving to start my own gamedev company!
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Wouter van Oortmerssen retweeted
A new "softer" voxel rendering style based on per voxel normals, which do y'all prefer? Left is old, right is new method.
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Woah we're doing a new game:
Announcing Hardhats: A Voxile spin-off game entirely around putting together complex builds with your friends, in a world where everything can go wrong!
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Wouter van Oortmerssen retweeted
Just wrote an EGG Blog post about @voxraygames and its incredible founder @wvo making his own game in his own engine in his own language! Who else does this (except @Jonathan_Blow)?
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Making building yet more fun in our game.. go try it out, and tell me what you think :)
Announcing: Voxile, The Builder's Update! It brings together what we've been working on for the last few months: 🌎New world: Crystal Cathedral! A mysterious force has stripped the Crystal Cathedral of all of its crystals! Build a path through the spectral fog and battle the undead in your search for crystals to repair the cathedral. 🏗️Visual Building Plans: see a transparent view of what you're building as you add the pieces! 🔨Overhauled Carpenter Tool: windows with glass panes! building your base is more fun than ever! Reach new places easily! ⬇️Falling object physics has been much improved, objects can now even break if falling from high! 🧌NPCs and monsters engage in combat with eachother, use this to your advantage! 🧨Grenades increase destruction to new levels! 🏰Much improved Procedural Survival mode with lots of new points of interest to discover! This coincides with 40% off the game - get your friends to buy, play with them in coop, let us know your experience! And remember, to really help this game, please review on Steam!
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Wouter van Oortmerssen retweeted
16 Dec 2025
We have a NEW demo up on Steam that has an updated Procedural Survival world and also allows you to play one "Adventure" world, IsleOfVox! See which you like better and let us know :)
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Wouter van Oortmerssen retweeted
20 Nov 2025
Now how do I get up here? Carpenter tool now creates ladders!
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Wouter van Oortmerssen retweeted
13 Nov 2025
In our new Procedural Survival Islands demo, you can use the furniture crafting bench and the powerful new drag-and-drop carpenter tool to build your voxel dream home from scratch 😍
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This is what we've been working on the last 3 months.. go play the demo!
11 Nov 2025
We have a NEW DEMO! This is exclusively for the new Procedural Survival Islands we've been working on. You get to play one such island, start from nothing, craft, fight, build, destroy, explore.. SP or co-op!
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Wouter van Oortmerssen retweeted
NEW INDIE DEV INTERVIEW: @voxraygames Wouter van Oortmerssen (@wvo) explains why he built Skyrim with guns instead of Minecraft 2. Read it at → weloveeverygame.com/articles… #IndieDev #Minecraft #Openworld #GameDev
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Wouter van Oortmerssen retweeted
21 May 2025
Big thanks to @debugmagazine for featuring Voxile in Issue #9! 🎉 In this exclusive interview, VoxRay's Founder delves into what sets Voxile apart from other voxel-style games and how player feedback has come into play so far. #indiegame Link to full article in reply ⤵️
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Wouter van Oortmerssen retweeted
15 May 2025
A new update is live in Voxile! From improved object logic to more polished progression, our worlds just got a whole lot more dynamic, destructible, and creative. Give the new stuff a spin and let us know what you think! Patch Notes link in reply 📜⤵️ #indieGameDev #indiegame
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Wouter van Oortmerssen retweeted
6 May 2025
Curious how we go from blank canvas to playable area in Voxile? Here’s one dev’s method to designing a detailed space from scratch, captured from their perspective in a sped-up timelapse. #indiegame #IndieGameDev Full video on YouTube ⤵️ (link in reply)
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Wouter van Oortmerssen retweeted
30 Apr 2025
Voxile is in this month's print issue of PC Gamer! 🎉 A bit of a surreal moment for the team - we're honored to see our indie game highlighted alongside so many other inspiring projects. A huge thanks to @PCGamer for the feature! #indiegame #IndieGameDev
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Wouter van Oortmerssen retweeted
24 Apr 2025
A new Patch Update has been released for Voxile: 🌍 New community-created worlds 🌴 New 'Lifton’s Rest' island 🔨 Crafting progression rework 🎮 Gameplay & editor system updates 🐛 Bug fixes & improvements Read the Patch Notes ⤵️ (link in reply) #indieGameDev #indiegame
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Wouter van Oortmerssen retweeted
21 Apr 2025
Rice to meet you! 🌾 Lead designer @Benjapenguin cooked up this step-by-step demo showcasing how to make egg fried rice with Voxile’s crafting system. What should he try making next? (Apologies to anyone watching this before lunch...) #gamedev #indieGameDev #indiegame
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Wouter van Oortmerssen retweeted
5 Apr 2025
A closer look at the winning worlds from our recent Create-A-World Competition! Crafted entirely from scratch in Voxile, these player-created levels show what’s possible when creativity meets our powerful built-in Editor. #indiegame #IndieGameDev #screenshotsaturday
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The results of this competition have surprised us, the quality of these worlds is amazing, made in a short amount of time! And you can play all of them in-game.
1 Apr 2025
We're beyond thrilled to announce the winners of Voxile's first ever Create-A-World Competition: 🥇1st ($2,500): "Isle of the Dragon" by Jeko 🥈2nd ($1,500): "Zombie Apocalypse" by Super Antonio 🥉3rd ($750): "Strange Rebirth" by laki29
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Wouter van Oortmerssen retweeted
20 Mar 2025
Elbow Grease Games runs prototype mixer for its first accelerator class venturebeat.com/games/elbow-… via @GamesBeat

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I pitched at this event last night, great to connect with fellow founders and investors. All thanks to the tireless efforts of @ElbowGG (John Graham)
19 Mar 2025
Elbow Grease Games (EGG) has completed its first ever EGG Prototype Mixer with 10 game startups presenting to a crowd of game investors and publishers. venturebeat.com/games/elbow-…
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