GTM maxi, founder @playgigaverse @GLHFers, prev @stripe.

Joined January 2019
1,345 Photos and videos
Pinned Tweet
16 Sep 2025

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Wrap on week 1 (open beta) for racing: - 7,000 races created - 70,000 transactions - Blend of paid free races And about $250 paid to creators, simply for creating races (takes 3 clicks). Coming next: community hackathon, more features, including breeding.. ๐Ÿ˜ˆ
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Dith retweeted
The @playgigaverse team will be working on a GIGABIT integration with @Ronin_Network (In the near future) Founder, @0xDith mentioned this on the show yesterday. Once live, Ronin players will be able to: โ–ซ๏ธ Purchase GIGABIT directly using RON โ–ซ๏ธ Trade seamlessly with players on their marketplace This is part of their plan to create a unified experience for players no matter where they come from. Theyโ€™re already shipping new game modes (like gigling racing) and marketplace updates in preparation for expanding GIGABIT to other chains. Watch the full episode on YouTube: youtube.com/watch?v=HfyLmR6uโ€ฆ
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I was 19 when I first read about Andy Grove at Intel, specifically something he said thatโ€™s stuck with me ever since: โ€œWhatever product you ship today is already obsolete, no matter how well it sells. If you are not working on the replacement for it, someone else isโ€. The world moves faster than ever and so this has never been more true than it is today. A deep unsettling urgency is a necessary prerequisite to win in competitive industries. So is the courage to think bigger, and the foresight to stay multiple steps ahead of where the puck is going. Anyways, back to work.
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๐Ÿšจ ๐†๐ˆ๐†๐‹๐ˆ๐๐† ๐‘๐€๐‚๐ˆ๐๐† ๐‘๐„๐‚๐‘๐”๐ˆ๐“ ๐„๐•๐„๐๐“ ๐Ÿšจ ๐๐ฅ๐š๐ฒ ๐ญ๐ก๐ž ๐ง๐ž๐ฐ๐ž๐ฌ๐ญ ๐ซ๐š๐œ๐ข๐ง๐  ๐ ๐š๐ฆ๐ž ๐จ๐ง ๐€๐›๐ฌ๐ญ๐ซ๐š๐œ๐ญ ๐š๐ง๐ ๐ฐ๐ข๐ง ๐„๐ฅ๐ข๐ญ๐ž ๐†๐ข๐ ๐ฅ๐ข๐ง๐ ๐ฌ ๐ž๐ฉ๐ข๐œ ๐ซ๐ž๐ฐ๐š๐ซ๐๐ฌ ๐Ÿ‡๐ŸชŽ ๐๐ž๐ฐ ๐ญ๐จ @playgigaverse? ๐‰๐จ๐ข๐ง ๐ญ๐ก๐ž ๐‚๐ซ๐ฎ๐ฌ๐š๐๐ž๐ซ ๐…๐š๐œ๐ญ๐ข๐จ๐ง ๐›๐ž๐Ÿ๐จ๐ซ๐ž ๐‰๐ฎ๐ง๐ž ๐Ÿ๐Ÿ‘ ๐š๐ง๐ ๐ฒ๐จ๐ฎโ€™๐ฅ๐ฅ ๐›๐ž ๐ž๐ง๐ญ๐ž๐ซ๐ž๐ ๐Ÿ๐จ๐ซ ๐š ๐ฌ๐ก๐จ๐ญ ๐š๐ญ: ๐Ÿฅ‡ ๐†๐ข๐ ๐š ๐‚๐ซ๐ฎ๐ฌ๐š๐๐ž๐ซ ๐†๐ข๐ ๐ฅ๐ข๐ง๐  (.08ฮž ๐‘ฃ๐‘Ž๐‘™๐‘ข๐‘’) ๐Ÿฅˆ ๐‹๐ž๐ ๐ž๐ง๐๐š๐ซ๐ฒ ๐„๐ฉ๐ข๐œ ๐†๐ข๐ ๐ฅ๐ข๐ง๐  (.04ฮž ๐‘ฃ๐‘Ž๐‘™๐‘ข๐‘’) ๐Ÿฅ‰ ๐Ÿ“ ๐ˆ๐ง๐š๐ฎ๐ ๐ฎ๐ซ๐š๐ฅ ๐’๐ญ๐ž๐ž๐ ๐„๐ ๐ ๐ฌ (.025ฮž ๐‘ฃ๐‘Ž๐‘™๐‘ข๐‘’) ๐‡๐จ๐ฐ ๐ญ๐จ ๐ช๐ฎ๐š๐ฅ๐ข๐Ÿ๐ฒ โฌ‡๏ธ 1๏ธโƒฃ ๐‚๐ซ๐ž๐š๐ญ๐ž ๐š๐ง ๐š๐œ๐œ๐จ๐ฎ๐ง๐ญ ๐ฐ๐ข๐ญ๐ก ๐ญ๐ก๐ž ๐‚๐ซ๐ฎ๐ฌ๐š๐๐ž๐ซ ๐ฅ๐ข๐ง๐ค: gigaverse.io/?ref=0xd95D6CE6โ€ฆ 2๏ธโƒฃ ๐‰๐จ๐ข๐ง ๐‚๐ซ๐ฎ๐ฌ๐š๐๐ž๐ซ๐ฌ ๐ƒ๐ข๐ฌ๐œ๐จ๐ซ๐: discord.gg/CM6Ft5244h 3๏ธโƒฃ ๐†๐ž๐ญ ๐‰๐ฎ๐ข๐œ๐ž๐ ๐†๐ž๐ญ ๐ข๐ง. ๐†๐ž๐ญ ๐‰๐ฎ๐ข๐œ๐ž๐. ๐‘๐ข๐๐ž ๐ฐ๐ข๐ญ๐ก ๐ญ๐ก๐ž #๐Ÿ. โš”๏ธ ๐ฟ๐‘’๐‘Ž๐‘Ÿ๐‘› ๐‘š๐‘œ๐‘Ÿ๐‘’ โ„Ž๐‘’๐‘Ÿ๐‘’: gigacrusader.com/events
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Jun 11
Most projects in crypto donโ€™t make it. Building a community, generating sustainable revenue, and continuing to scale through market volatility is far harder than people realize. The teams that survive and thrive are the ones that keep growing regardless of conditions. Letโ€™s dive into it ๐Ÿ‘‡
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Jun 11
Had a call with a young founder earlier today. Building a startup is hard, and lonely. Especially in the early stages, and especially in a turbulent market. Here is what I can give you. Sear these words in to your mind and your soul. No matter the task, and no matter the odds, call on them in your darkest hour and they will not let you down: I will persist until I succeed. In pursuing my objectives, I allow myself no quarter, and no excuse. I will find a way, no matter what. I am infinitely creative, and infinitely resourceful. I am relentless. I see every setback as an opportunity, to adapt, and to overcome. I am never a victim. I am the master and commander of my actions. I am always improving. I believe success is a choice, and my choice is to succeed. If I don't know how, I will find out how. If a solution doesn't exist, I will create one. If it's never been done before, I will be the first. I will persist until I succeed.
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Jun 10
Looking forward to this one ๐Ÿซก
Excited for the live show this week featuring one of the founders of @playgigaverse! Gigaverse is a nostalgic browser-based RPG where you explore dungeons, loot, trade, and more. They also recently launched Gigling Racing: an exciting new standalone racing mode in Gigaverse. Joining us is none other than @0xDith! We'll be talking about the game, the numbers, Ronin integration, and much more! Join us this Thursday: ๐Ÿ“… June 11, 2026 ๐Ÿ•’ 9:00 AM EST Don't miss this one. Like, share, repost.
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Reminder: get your gigling on the track before June 11th to get your SBT! only available for the first week! @playgigaverse
friendly reminder that the participation sbt is only for the first week of launch make sure to get your gigling on the tracks before 11th june
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Jun 9
Weโ€™re making preparations for the upcoming Hackathon for Gigaverse, with a main focus on our newly launched game: Gigling Racing. Excited to see creative & talented builders - both individuals and small teams - build on top of what weโ€™ve created.
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Jun 9
I bet weโ€™ll see an indie game who has the balls to launch in Nov 2026 absolutely crush it
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Jun 8
Our new game, Gigling Racing, is now approaching 4,000 races and is already over 40,000 transactions. Collaboration opportunity: We have a race collab format that works well with other games / collections / memes / etc. Limited spots, hit up @Aizcalibur to discuss. ๐Ÿซก
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Jun 6
Gigling Racing launched less than 48 hrs ago. Already seeing 2100 completed races, and now approaching 25000 transactions. Thereโ€™s no automation services for the game yet (maybe will be once we launch the hackathon) so itโ€™s p crazy to see this lvl of organic activity.
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Jun 6
I know we said โ€œlol hypergamblification of everythingโ€ but yeah weโ€™re already at black mirror levels here
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I don't always throw items at our community. But when I do, its dung. Racing has only been live in beta for a day and a half and already 10,000 items have been used in races lol. Anyways, join the live races in our Discord, they're really fun.
we are hosting gigling racing game nights daily at 15:30 est (21:30 cet) till tuesday in our discord server. a few qualifier races and a grand finale with prizes to be won. open to all. yesterday goal was to dung @0xDith to win a rare skin box join discord.gg/glhfers
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Jun 5
Great explainer of Gigling Racing and some of the "games within the game" inside it. โœ๏ธ
Gigling Racing is live from @playgigaverse! Been toying around since launch, here's the deal: Users create races and enter their Giglings. You don't need to have a Gigaverse account to join, but you do to create a race. There's an ongoing jackpot and winning a race gives you a shot to win. What I'm impressed with so far is how user-driven everything is. You can configure almost everything about a race from buy-in to payouts, length, entry requirements, etc. The game itself is more meta/management. You learn more about your Giglings as you race them, and creating/entering races where they'll do well is the most important factor in winning. There's a LOT of depth actually, with stats, traits, race conditions, etc. and I'm interested to see how it plays out across the whole economy - items can be used in-game to buff/nerf, and Gigling traits are viewable on OS. If the game gains traction, we could see a lot of factors moving at once! There is a separate XP pool for this (like MoG) so it has the potential to be a real driver. Team has said this first week will be a bit of a beta test and adjustments are actively being made. GLHF, happy racing!
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We launched our new game Gigling Racing like 18 hours ago. Already 1,000 races completed. ALL community created/hosted. Creators get 1-10% of fees. And we've just shipped (1) ELO leaderboard and (2) global lobby chat feature. More coming.
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Jun 5
Need to check the stats but so far weโ€™re seeing a very good blend of both free races, and races for stakes. Races can be customized to include the use of items (as boosts & deboosts) or notโ€ฆ so far it seems everyone is happy to fling dung at each other. Dungverse.
got 46 bucks for throwing dung at @0xDith only in @playgigaverse
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We just launched our latest game, Gigling Racing. And it's already seen ~300 community created & filled races in its first 3 hours. Watching races (and throwing DUNG at our beloved community members)... is addicting to say the least. We are now cooking on breeding. ๐Ÿฆ„
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What a thrill! Finished dead last but oh man does this tickle an itch I didnt know I had.
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