The First AI-Native Nine Chronicles Game 👇
Ragnarok Breaker is built around five Meta Tags, each defining a different combat approach, including projectile damage, area control, and explosive critical hits. Build identity is determined by Wave Shop choices rather than character class, meaning two players can start a run identically and finish with completely different builds.
Items progress across four tiers to Legendary Crowns, named for Norse artifacts such as Mjolnir and Gungnir, that reshape how a build functions rather than just raising its numbers. A total of 42 collectible pets deploy up to 10 at a time, running as a second build layer alongside item synergies.
Two endgame modes also ship at launch for both casual players and those ready to climb the leaderboards. Valhalla Trials is an endless PVE gauntlet, while League is a score-based PVP competition with Ruby Coin rewards.
As Ragnarok Breaker’s publishing partner, YGG Play provides go-to-market support, player acquisition, and community growth through the YGG Play Launchpad.
“The impressive pre-registration interest we’ve seen from competitive guilds is a testament to YGG Play’s user acquisition engine and deep community network,” said JC Kim, CEO of Planetarium Labs. “By pairing our Verse8 AI-native infrastructure with YGG’s distribution strength, we can rapidly scale polished Web3 experiences to meet this demand. Seeing our development speed match YGG’s community momentum at launch proves how powerful this collaborative model is for the future of onchain gaming