I don't pay for X, I'm sorry to break it to you. That seems to be everyone's go to insult.

Joined October 2018
2,933 Photos and videos
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@BadHumans is a niche X/Twitter account focused on Metal Gear Solid (MGS) series deep dives, especially obscure details, development history, cut content, glitches, and remaster insights. Content style: Shares screenshots, old articles, dev notes, and observations about MGS games (particularly MGS2, but also the broader series, Ghost Babel, etc.). Often engages with the MGS community on remasters, HD collections, and Kojima-era trivia. What They Post About shows a strong emphasis on MGS2 specifics: Cut content, multiplayer ideas, and historical context from old magazines or dev correspondence. They also appear in: YouTube videos and podcasts about MGS (e.g., "Metal Gear Movie Club" discussing films that influenced the series, canceled games) Speedrunning (older runs of Metal Gear: Ghost Babel). Collaborations with MGS fans, researchers, and modders. Other Presence: Has a YouTube channel (@BadHumans) with videos on MGS lore, canceled projects (like "Everybody's Metal Gear"), and related topics. Active in the dedicated MGS fan community (e.g., cited in DidYouKnowGaming videos on canceled MGS titles). In short, if you're into Metal Gear Solid trivia, datamining, or preservation of the series' development history,@BadHumansis a solid follow for that niche. Their posts are usually factual/observational rather than opinion-heavy.
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In the final game, you don't have to rescue all of the child soldiers in BLOOD RUNS DEEP, and the game remembers this for several cutscenes involving them. In the original plan, it was possible for all but one to be killed by enemy soldiers without a game over.
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There were also update files for the PS4 versions of MGSV:TPP and METAL GEAR SURVIVE. Upon checking, it stated that this Version 1.12 "adjusts the contents of the country/region declaration list due to the termination of service in some regions."
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The searchlight signal sent to the agent in the GZ mission "Classified Intel Acquisition" is three short bursts and one long - International Morse code for the letter "V".
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MGS2のタンカー編で第三船倉のメタルギアRAYとスネークが初めて遭遇するシーン。 直前の第二船倉でどのルートから第三船倉へ行くかでカットシーンが変わる仕様になっていて、全部で5種類あるんですよね。
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For Metal Gear Rising players not familiar with the Goemon/Mystical Ninja series, this is another version of the BGM they based the theme for Sundowner's Garden. youtu.be/ecKLystPrSA?si=k2PY…
「がんばれゴエモン」シリーズ40周年記念タイトル『がんばれゴエモン大集合!』発売決定を記念して、収録作品の中から人気曲をお届けします。 40周年記念なので約40分です。 本日の楽曲は「がんばれゴエモン ゆき姫救出絵巻」より「お江戸でSWING」 #がんばれゴエモン
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It would seem--that the PS3 console appearing in The Master Collection 2's MGS4 will be exclusive* to Playstation. Hopefully this will be true for the PSP... and the SIXAXIS.
May 31
Mr. 信标先生 (@Mr_Beacon00), I've discovered something interesting. First of all, this wonderful discovery was made by Lexi331 (thanks to him!), but the Sunny Camera displayed on the menu screen in Washagana TV appears to be a PS3 console, not a Kerotan. resetera.com/threads/mgs4-mg…
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*I say exclusive because we previously saw a Kerotan in its place from released photos. Nintendo won't want any foreign hardware on their screens. I'm not sure what's up with XBOX. And it does't matter on PC because within a week of release someone will mod Sunny wearing a Kerotan costume, playing on an Atari LYNX.
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May 31
Mr. 信标先生 (@Mr_Beacon00), I've discovered something interesting. First of all, this wonderful discovery was made by Lexi331 (thanks to him!), but the Sunny Camera displayed on the menu screen in Washagana TV appears to be a PS3 console, not a Kerotan. resetera.com/threads/mgs4-mg…
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Metal Gear Solid Master Collection Vol. 2 Switch display box!
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May 27
信标先生さん(@Mr_Beacon00)の投稿で初めて気づいたんですが、MGS2のプラント編冒頭ではスネークがゴルルコビッチ私兵部隊を気絶させて昇降機に乗るのですが。 ザ・ドキュメント・オブ・MGS2で確認するとスネークが"回し蹴り"をして兵士を気絶させるアクションが入っていたんですね。
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“Created in collaboration with Prada, the project is both an artistic experiment & a playful exploration of new creative possibilities through AI technology.”  - Director Winding Refn
✨See You in New York✨ @Prada With @Kojima_Hideo @kuhlandhan @camsugarmusic
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It's my understanding that these textures aren't AI. They have a deliberately illegible font comprised of layering multiple Cyrillic (Russian) characters. There are some larger textures where it's more obvious. x.com/MGSMGN/status/20223925…

Despite Reddit claims that Konami is ai upscaling artifacting in the final update for the Master Collection Vol.1, our resident modder @Afevis found otherwise. It’s “a double-printed Cyrillic stencil reused across most textures with text.” The same method appeared in with HDC & Delta. Many in-game textures with text were never meant to be readable, they’re just sharper and not blurry now after digging through each asset.
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MGS4の動画見たんだけど、ロード画面のスタートボタン押下待ちの仕様、削った方がいい。あれは、ロード時間が長いから、その間に別の事をする人も出る想定で入れている仕様。2~3秒で終わるロードなら、断りなく進めていいと思う。オプション対応してるといいな...
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May 24
思ったよりもっと長かった···
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If these loads hold up that'd be sick for future speedruns 👀
Master Collection II MGS4's Loading Times
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Master Collection II MGS4's Loading Times
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