Creator of the Last Cacique Manga, Puerto Rican Artist, Click the link in my bio to read!

Joined March 2021
33 Photos and videos
Pinned Tweet
9 Jan 2025
My manga is Inglorious Bastards meets Pocahontas! On the island of Boriken, Conquistadors threaten the native population of Taíno. Yuquibo, a bold young chieftain, must rise to rescue his family and tribe!
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EJ Comics retweeted
It’s already been happening but going to make it an official post. Going forward going to be focusing on Riftbound first and foremost. I still love Magic but it hasn’t catered to competitive players in a long time. Never thought that UB would get to me, but it slowly has.
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You see the morning sun and choose to close the blinds
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I have decided to drop out of the AI program at Amazon. I will not be making a Punky Duck series. Actions speak louder than words. My intent was to showcase artists, both new and seasoned, both inside and outside the studios, driving this new tech. My sincerest apology to those I upset. I promise to do better moving forward. Thank you for your patience with me. I will try harder.
Learning a lot from many of you. Thank you. Lots of information that I'm digesting wholeheartedly. I am absolutely understanding the concern of using AI to assist an animation pipeline. For all those showing me grace, I really appreciate it. I have a lot to think about.
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the current state of TCGs: YuGiOh is unplayable going second due to power creep MTG is the Fortnite of card games with their endless cross-overs & Pokémon's second hand market and rampant scalping have priced children out of the game Chaotic can't come soon enough 🙏😭
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King Kong vs. Godzilla (1962)
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I worked as an assistant to Hirohiko Araki,the creator of "JoJo's Bizarre Adventure" and learned numerous manga techniques from him. This is one example.
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An interesting Japanese post about the decline of manga reading in Japan. “This issue is simply because, as Osamu Tezuka said, back then, "manga was kids' snacks." But now, TikTok Reels are kids' snacks.” A very true sentiment. New art forms often spread due to its proximity to “cheap, easy, accessible”, and manga was that back in the 1960s. Now, your phone is “cheap, easy and accessible”, so people develop their time-wasting habits on it like they did with cheap manga once. As they grow older, however, they will seek more meaning. Meanwhile, manga will never disappear. If prose fiction didn’t disappear (doing just fine), and radio didn’t disappear (now back as podcasts and very popular), manga wouldn’t either.
同じように考える人がいましたか。 この問題は、単純に手塚治虫氏が言った 昔は「漫画が子供のおやつ」だったからでしょう。 が今はTikTokにリール動画が 子供のおやつ。 おやつの質が変わっただけ。ゆえ漫画家より 短編作成者に資金が回り、 そう才能なくても動画作成者は やれてますよね?
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My message about the future potential of the global comics market is quite simple. Currently, the global comics market is estimated to be around $16 billion. (Well... there is no perfectly precise data, but according to reports that Steve and I have reviewed, this is a reasonable estimate.) Within this: American comics account for about $400 million, North American manga about $1.1 billion, The total North American comics market about $2 billion, The global manga market about $11 billion, And the Japanese domestic market about $5 billion. Wth a few successful efforts—and a certain amount of luck (which is necessary for anyone building the future)—this market can grow to the following scale: North American manga: $10 billion Total North American comics: $20 billion Japanese domestic market: $10 billion Global comics market overall: $50 billion I believe that at least this level of growth is achievable as a short-term goal within 5 to 7 years. However, the domestic markets for Korean webtoons and Japanese manga face long-term challenges due to declining birth rates. In Korea, the impact is likely to begin in the education sector within the next five years. That said, both markets still have the potential to grow up to twice their current size before that happens. This growth is not just about increasing revenue—it is a crucial tool for preparing for and mitigating future challenges. To reach this scale and achieve these goals, one thing is essential: the growth of the North American market. For that to happen, at least 10,000 manga artists must be cultivated in North America alone. Do you think that number so large? Korea has a population of about 50 million, yet it already has 16,000 to 20,000 active serialized artists annually. North America, by comparison, has a population of around 650 million. If the North American market grows, investment will begin to circulate, and with that capital, we can design and support the global ecosystem. This will enable us to achieve another important goal: to create manga markets and industries in regions where publishing-based comics industries have not previously existed. To create a manga market—and a manga industry—in places where none currently exist. I truly believe this is a “something wonderful” idea. There may be countries with small film industries, but there are almost no countries without a film industry at all. However, there are many countries without a comics market. This does not mean limitation—it means limitless potential. For example, in Africa, there may not be a strong publishing-based comics market, but there are already 650 million mobile phone users—and likely even more today. If those 650 million people freely read comics on their phones and each spends just $3 per year, that alone would create a $2 billion annual market. That’s only $0.25 per month. In fact, readers wouldn’t even need to pay directly—just watching a few ads per month would be enough to make this model work. If users were to spend just $1 per month, the market would grow to $8 billion— that’s 1.6 times the size of Japan’s manga market. This would mean the creation of jobs for as many as 400,000 people. That is why investment into the African comics market is not only justified—it is necessary. It is a continent of immense potential. And I would also like to emphasize that there are already many talented comic creators there. Recently, I received an African comic book as a gift, and I showed it to many manga editors in Japan, as well as editors in the United States. They all said it was excellent work—and some responded with even greater enthusiasm. "Do we really need any more proof?" 4/5
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House of the Dragon really thought we wouldn't notice😨😱
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this is worse than any dystopia we couldve imagined
Polymarket has created a market that would monetize a nuclear attack amid increasing concerns that bets are happening among government insiders who can make military decisions.
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I am looking for the aspiring manga artist from Morocco who contacted me 10 years ago. At the time, you told me you were living in Italy. I hope you’ve been well. Did your dream come true to become a manga artist? If you are on X, I would be very grateful if you could reply. After hearing your story, I have spent the past 10 years telling it to people across the industry. You may not know how many people I shared your story with during those years. I met countless people, persuaded many, imagined many possibilities, faced repeated setbacks, and still did not give up. I kept my promise to myself: to keep going until the day a manga scene is born in Morocco. There are things I want to say to you, but I have no way to reach you. I sincerely hope we can find a way to reconnect.
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Roblox prioritizing shareholders over creators is not surprising at all; they are a public company, and that's their duty. If you want to understand the direction the company is heading, don’t look at the marketing aimed at creators. Read how they talk to investors vs how they talk to developers and artists. In investor communications, the focus is on scalability, efficiency, margins, and AI-driven growth. In creator-facing messaging, the word “AI” is often avoided entirely, replaced with vague buzzwords like “real-time dreaming” or “4D.” That disconnect is calculated. The strategy is clear, though: leverage developer and artist content to train their own AI labs and reduce dependence on human-created UGC over time. Whether that future arrives in 2 years or 10, the direction is obvious. At the end of the day, platforms under investor pressure look for ways to scale content creation without scaling payouts. It’s visible in earnings calls, investor decks, hiring patterns, and the language used, depending on the audience. Creators should pay attention because the story told to shareholders contrasts with the one told to them. What do I know? I've been on both sides: as a successful UGC creator and now as a UGC game/platform. I met with many of the big companies you can think of and was part of many discussions on monetization and business strategy for those businesses. I know this space from the core; I started from absolutely nothing and worked through every aspect of the business. But hey, that's just my personal opinion ;)
In our research lab, we are building “real-time dreaming” - the ability to generate fully playable video worlds prompted from any text or image. Our real-time, action conditioned world model (currently running internally at 16fps at 832x480p) is trained on a combination of data, including proprietary Roblox 3D avatar/world interaction data. World models are different from multiplayer engines in that they store state and memory in video latents. Roblox is multiplayer, and we are actively researching optimal ways to simultaneously store state for thousands of players, and keep them in sync with their environment. Our world model leverages database technology which stores all user interactions on Roblox in a vector format that can be used to re-render video and interaction from any camera angle. We see several immediate uses for our Roblox world model. We will use it side-by-side text, image and video prompts as a way to launch auto-generation of immersive worlds. In Roblox Studio, a creator could walk around and use prompts to “paint” a world and then convert it into a 3D representation or direct to Roblox native as a way for many people to play simultaneously. All of this comes alive as we explore the notion of a “Dream Theater” - where one user is dreaming, while others watch and prompt them. 2/4
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What matters is not release of some subset of the Epstein files, but rather the prosecution of those who committed heinous crimes with Epstein. When there is at least one arrest, some justice will have been done. If not, this is all performative. Nothing but a distraction.
Elon Musk has consistently been the loudest public voice demanding the release of the Epstein files and accountability for all involved “Not a single Epstein “client” has been prosecuted. Not even one” -Elon Musk
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RT @DropSiteNews: Another angle of federal agents killing a Minnesota legal observer, which appears to come from the direction of the woman…
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WATCH: “I’m a citizen. I’m a citizen.” ICE didn’t even look at his ID. His boss came out holding up his passport to the agent’s windshield and they ignored it. Then they threatened to take him in anyway unless he let them scan his face and told him he was being deported. This is what “show me your papers” looks like in 2026.
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Got roughed up and Arrested by 20 ICE Agents in Minnesota today for being Awesome in a Giraffe onesie! Here's the unedited widescreen version!🦒💙 Please RT so Elon has to pay me TWITTER AD revenue money to be awesome around ICE and MAGA!
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🦇
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BREAKING: CBS just pulled its own 60 Minutes report exposing torture at El Salvador’s CECOT prison, a facility where Venezuelans were secretly sent instead of deported. Bari Weiss now runs CBS. Watch what they didn’t want you to see.
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In 2026, I will make more shojo manga 🌸
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Wild how the “law-and-order” crowd always forgets the part where the government they worship can disappear a human being without a charge, a name, or a reason. They cry about “illegals” breaking the law… while ICE just erased a woman who was literally *following* the law. Tell me again how the GOP is the party of family values when a husband is sitting on asphalt, begging for answers because the same system they defend stole his wife. This isn’t security. It’s state-sanctioned kidnapping.
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