Agility is one of the most important skills for successful performance in sport.
But most coaches arenโt taught how we can help develop this crucial skill in practice.
Luckily for us thereโs a 3 step framework we can use to design more effective tasks.
๐Hereโs how it works
Before getting into the framework I think itโs really important for coaches to understand what agility is. Agility is not carrying out a pre-planned movement, instead it involves using perception to guide actions and vice versa. The perceptual side of agility is often overlooked and itโs why you see things like the โT-Testโ being used to measure agility. I think this graphic by
@DrBradDeWeese here captures this message here really nicely.
Agility is a crucial skill in many sports, and as a coach, you want to help your athletes develop this skill to the best of their abilities.
One way to do this is by designing effective training tasks that align more closely with the demands of competition. In a 2022 paper called โMerging Athletic Development With Skill Acquisition: Developing Agility Using an Ecological Dynamics Approachโ the authors give us a 3 stage framework we can use.
Here are three stages to help you design more effective tasks for agility development:
Step 1: Performance Analysis - The first step is to analyse the sport's performance demands. The purpose of this is to gain a thorough understanding of the sport and which will help to subsequent design of tasks to improve agility. This involves identifying the specific constraints of the performance environment which will then guide the creation of representative tasks. Here's an example of a template you could fill in.
Step 2: Sampling the Game Demands - The second step is to sample the constraints from the competition setting. This means creating more โrepresentative tasksโ using the constraints you have identified in Stage 1. A key point that the authors mention is that these tasks donโt need to be fully representative. In fact, tasks that are โfully representativeโ can often be too challenging for players. Therefore, we use โscalingโ to make the tasks more suitable. For example, 1 v 1 practice tasks are more representative than a 1 v 0 practice task.
Step 3: Monitor the Response - The third step is to monitor the response of your athletes to the training tasks. This means observing how your athletes respond to the tasks and making adjustments as needed. A phrase that I love from
@MorrisCraig is โObserve to design, and design to observeโ. A key role of the coach is to observe how the athletes are interacting with the practice task and see what adjustments to the task constraints are necessary. This is an ongoing cycle during the session.
So to sum up the framework it's:
1. Performance Analysis
2. Sample the Game Demands
3. Monitor the Response
Make sure to give the authors a follow below
๐
@jcassidy_sport @adam_gorman_1,
@VinceKellySport &
@woozleyoung
Reference for the paper
Cassidy, J., Young, W., Gorman, A., & Kelly, V. (2022). Merging Athletic Development With Skill Acquisition: Developing Agility Using an Ecological Dynamics Approach.ย Strength & Conditioning Journal, 10-1519.