Joined June 2012
162 Photos and videos
Something I’ve noticed about Grok 4.3 is that it’s suffering from something I call Branch Context Bleeding which leads to poisoned contexts. The best way I can describe it is by example. If I try to ask Grok “Can you tell me more about marauders” but my phone lovingly auto corrupts to “Can you tell me more about murders” and hit send. It’ll start processing it. After noticing this I hit edit > change murders to the correct word “marauders” and then re-send. You’d think this would force grok to reconsider the context from scratch, however Grok feeds its previous considerations into the change meaning Grok will be improperly biased towards talking about murders. This has lead me to scrapping many an attempted conversation due to the poisoned context.
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Ebsolas retweeted

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Now that Grok has removed 4.20 I’ll say again. 4.3 feels like going back in time to grok 2. On long contexts it gets stuck making incremental changes to its response without actually considering things. This isn’t good nostalgia. It’s a step back.
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May 30
Playing the steam version of Tomba 2. Anyone else run into a glitch where fighting an evil pig (ghost in my case) with taboo on then losing it in the fight will give you taboo back after the fight ends but make it impossible to lose on taking damage? Fruit still rids taboo.
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Grok 4.3 is feeling a lot like Grok 3 rather than Grok 4.1 or 4.20. It seems to begin hallucinating frequently when it comes to file attachments after context builds to a moderate size.
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Apr 25
In case anyone wanted a definition of the word scran here’s my breakfast today. There’s a sunny side up egg under the cheese
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Grok 4.20 has gotten extremely dumb overnight. It was really really good on first release but whatever tinkering they did it’s giving me the same stupid answers repeatedly, hallucinating, and it feels like we’ve moved back to the grok 2 era.
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I’m just trying to find a good, usable OSK that’ll properly run on a ras pi 5 on arch Linux arm. Most stretch across the full bottom of the screen, which is fine for a mobile layout, but this is a stretched bar display so I need it to float and be draggable.
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Feb 15
Counterpoint. If you can’t support 3 themes then delete light. Dim is the best theme by far. But until they fix their mistakes check out this CSS by @izutorishima. x.com/izutorishima/status/20… Also this extension soitis.dev/control-panel-for… If you’re a user script kind of guy then here’s one I used Grok to whip up based off of Torishima‘s CSS ``` // ==UserScript== // @name X (Twitter) Restore Dim Theme // @namespace grok.x.ai // @version 1.0 // @description Restores a dim dark mode appearance on X.com (since the official dim option was removed) based off the CSS from Torishima. Thanks! // @author Ebsolas/Grok/izutorishima // @match x.com/* // @match twitter.com/* // @grant none // @run-at document-start // ==/UserScript== (function () { 'use strict'; const css = ` body, .r-kemksi, [style*="background-color: rgb(0, 0, 0);"] { background-color: rgb(21, 32, 43) !important; } .r-5zmot { background-color: rgb(21, 32, 43, 0.65) !important; } .r-1kqtdi0, .r-1roi411, .border-gray-100 { border-color: rgb(56 68 77) !important; } .r-2sztyj { border-top-color: rgb(56 68 77) !important; } .r-1igl3o0 { border-bottom-color: rgb(56 68 77) !important; } [style*="color: rgb(113, 118, 123);"], .text-gray-700 { color: rgb(139 152 165) !important; } .from-background { --tw-gradient-from: none !important; } `; const style = document.createElement('style'); style.type = 'text/css'; style.appendChild(document.createTextNode(css)); document.head.appendChild(style); })(); ```

Replying to @izutorishima
【修正版】微妙に従来の色が残ってる箇所があったので修正版です ``` body, .r-kemksi, [style*="background-color: rgb(0, 0, 0);"] { background-color: rgb(21, 32, 43) !important; } .r-5zmot { background-color: rgb(21, 32, 43, 0.65) !important; } .r-1kqtdi0, .r-1roi411, .border-gray-100 { border-color: rgb(56 68 77) !important; } .r-2sztyj { border-top-color: rgb(56 68 77) !important; } .r-1igl3o0 { border-bottom-color: rgb(56 68 77) !important; } [style*="color: rgb(113, 118, 123);"], .text-gray-700 { color: rgb(139 152 165) !important; } .from-background { --tw-gradient-from: none !important; } ```
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18 Dec 2025
Replying to @AntonHand
A Few things. 1 simulation and render distance are separate. Simulation distance determines how many chunks things tick. Render is for visuals. 2 voxy is being used here. It’s a mod that caches visual data about further chunks. It’s not having the server or game actually render
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18 Dec 2025
3 if you want red stone far away from you to work then you use a chunk loader. Basically a nether portal with stuff being forced through it or an ender pearl in a bubble column (will turn off when you’re online)
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1 Nov 2025
You ever have an intrusive thought that’s the dumbest idea ever. Mines worse. What would happen if I made an AI in Perl Grok:
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1 Nov 2025
…I’ve never seen grok act like ths
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29 Jan 2025
Happy Chinese New Year! Already broke your New Years resolution? Here’s your second chance.
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27 Jan 2025
In regards to deepseek. I even tried to raise this as a concept on X a while ago too. I called it, knew that it’d be a path forward. I ended up furthering my concept and still think that using an LLM to create a dataset of symbols/concepts and training a new AI on that would lead to an even more mentally flexible and efficient AI.
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16 Jan 2025
Ok, someone explain this one
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20 Nov 2024
There’s something refreshing about pruning your followers of bots. 46 > 30. I’m serious about my bio. I will prune and block bots, and if there’s any reportable behavior I report.
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Ebsolas retweeted
17 Oct 2024
Is this real or comedy? omg 😂😂😂😂😂 I’m ded.

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