Previously: Technical Artist at Quixel-Epic Games.

Joined May 2012
103 Photos and videos
Pinned Tweet
5 Apr 2022
As promised: youtube.com/watch?v=pJYIwprc… Here is a tutorial on how to create a custom viewport with UE5, no C needed! Download UE5 and follow along. #UnrealEngine5 @UnrealEngine

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Emory retweeted
You did not become technical af You do not go from “I have no idea how to code” to “I shipped more than senior engineers!” in less than 6 months. You shipped code you do not understand creating an insurmountable amount of tech debt you cannot fix potentially introducing bugs and other issues you cannot find.
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Gamedevs of absurdly successful game yet again defeated by C level's ability to imagine an even bigger number.
Information on today's layoffs epicgames.com/site/en-US/new…
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18 Dec 2025
I would press this button for multiple hours a day.
18 Dec 2025
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I just received an email with 14 words in it. Gmail says this. Clearly an excellent use of power, land, and GPUs. Thanks, AI. all smoke & mirrors
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🎯
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I thought pedophilia would be the red line. Turns out, I was wrong. There is no red line for MAGA. These people are evil. There is no other word for it.
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the dumbest person you know is being told "You're absolutely right!" by ChatGPT
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People that ask Grok “is this true” are the reason our society is getting dumber by the minute.
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I don’t know who needs to hear this, but using the Bible to justify bombing Iran is no different than extremists using the Koran to justify terror. Weaponizing religion to excuse violence is dangerous—no matter who’s doing it. Stop the hypocrisy.
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I too am "Whooo." But I am also "Wheee!" So the "Wheee" balances the "Whooo".
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So you told an AI program to draw… and you want to take credit for it? Who are you; Pythagoras? 🙄
Replying to @WilliamShatner
What do you think of my AI generated artwork @WilliamShatner ?
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29 Jan 2025
Awwww did someone take your hard work and use it to train a model to mimic your expertise without compensation
29 Jan 2025
supposing this were true, how would you even stop it?
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13 Nov 2024
Part 2 of the procedural planets blog is live: ueta.xyz/2024/11/journey-to-… This entry is a deep dive into creating a procedural grid mesh that will later be used to create a custom terrain system. #UnrealEngine5 #TechArt
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25 Oct 2024
Truly a huge win for game devs at large. I could not reasonably get things done without Rider in my day to day work.
Contribute to open source, learn through self-education or courses, record educational podcasts, or grow your pet project easily with a FREE Rider subscription for non-commercial development. Download and start today 👉 jb.gg/rd-free Spread the word! #dotnet #gamedev
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23 Oct 2024
I have decided to start a technical art/programming blog. My first entry is dedicated to my journey towards developing procedural planets in UE5. ueta.xyz/2024/10/journey-to-… #UnrealEngine5
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“Our employees are not children.” - Spotify
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4 Oct 2024
New addition to the UE 2D plugin I am working on: silhouette masking for y sorted sprites. This version includes the ability to sample the character's color so a flat color is avoided. #UnrealEngine5
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13 Sep 2024
Here are the first two extensions in my plugin that extends Paper2D's workflow. Custom import pipeline to automatically set proper texture settings, and an entry to the Sprite Actions menu to batch set the sprite pivot mode. #UnrealEngine5
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