A psychological action-adventure horror game

Joined February 2025
40 Photos and videos
We’ve made an important decision for #Somnambulo. We started it as a desktop game, but it became clear that this story wants to be closer than a monitor... So we’re moving forward with VR (and keeping the classic version alive too). What do you think about this pivot?
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btw, our architecture supports both flat input VR interactions without splitting the project. #VR #XR #IndieDev #GameDev #PsychologicalHorror
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Do you like glitch-dancing? Well, one step off the platform – and here you are! Raving on a dancefloor 😆 Game dev is wild. Got your own accidental rave moments? Share them! #somnambulo #blooper
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Every corridor hides its own logic, every shadow remembers something you’ve forgotten. Would you step through the gate? #wishlist #somnambulo on #steam: store.steampowered.com/app/3…
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Happy to share with you the improved transition mechanics when Milena changes gravity, performing dizzying 90° and 180° turns 🌀 This mechanic isn’t just for show – it’s key to unlocking the deepest puzzles and mysteries in our game ✨
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There’s no turning back once you dive into the unknown. Our new portal system is live – powered by Stencil Shader and Custom Collider Logic. Would you step through? 👀 Wishlist on Steam: store.steampowered.com/app/3…
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A month ago, we decided to refine our protagonist. Our first version was created quickly for early concept tests and had 20K polys made via quick auto-retop. Our new Milena is more balanced and carries 14K polys: better performance, improved readability 💫 What do you think?
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Outtakes from development: enemies were supposed to fall… but they clearly had other plans. #Somnambulo blooper #1 – because even nightmares can be funny. p.s. bug fixed ✔️ laughter kept ✔️
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A cut of different corners from the new level we’re polishing now. Each fragment is part of the whole, and soon the whole will be in your hands. In the meantime, you can #wishlist #Somnambulo on Steam: store.steampowered.com/app/3…
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